Tagged: WipEout 2048 Toggle Comment Threads | Keyboard Shortcuts

  • unmanneddrone 2:36 pm on February 13, 2012 Permalink
    Tags: , , , , WipEout 2048,   

    @shingro When you barrelled in here waving some VN about, I never thought I’d take the challenge, but here we are!

    @impynickers A great choice in sleds. No Assegai in 2048, sadly, or EG-X, but we’ll let it slide on account of timeline. In any case, the different variants of Feisar, AG-Systems, Auricom, Qirex and Pir-Hana more than make up for it. @shingro might enjoy the fact AG-Systems has the cutest Japanese onboard AI drive computer. You can just imagine what it sounds like when a token disembodied female voice in such an accent reports “Loket-to” after bombing over a offense pad. Turns out I’m a Qirex man this time around. Just has that EG-X responsiveness with the Assegai/Triakis/Gotecki 45 breadth. Even more bizarre? It’s phenomenal in first-person view.

    @beige Goddamn, new Spec-Ops: The Line sounds like it’ll be the antidote to the HOO-RA dudebro military shooter set – at least the ones that seem to revel in the cliche. Check this preview.

    I say “seemingly” because moral decisions unfolded so subtly, I had no idea they were even there until I spoke to a fellow previewer who played the game less linearly. Words can barely convey how gut-wrenching it was to oblige a surviving group of charred and dismembered soldiers begging to be put out of their misery after I’d just willfully obliterated their squad with a white phosphorus mortar. Had I been aware that there was another choice, I definitely would’ve taken it.

    Honestly, I’ve never witnessed a game capture the pain and power of modern warfare quite like Spec Ops: The Line.

    We’ll see if that holds out. It reads they took out co-op play because it “lightened the experience”. Brave move, Yager. Love it. Talk of it being the Bioshock of military man-shoots.

    @feenwager Keep me informed of this Amalur business. As much as you did say there were tropes ahoy, it does sound like it’d make it worthwhile down the track.

    Oh, and real-time tactical game of the year just dropped in pre-order beta form. Oh yes, lovelies, Wargame: European Escalation. Microarmor meets World in Conflict. With supply. If DEFCON gets the paranoia of the Cold War right, Wargame gets Ralph Peters’ vision of a conventional Cold War spot on. So much hardware. So many options. More to come on that.

     
  • unmanneddrone 12:11 pm on February 11, 2012 Permalink
    Tags: , , , Modnation Racers: Road Trip, Super Stardust Delta, , WipEout 2048   

    @angryjedi It’s been a very interesting month with that game taking the SoS by storm. Especially on the back of, say, Dark Souls bringing 2011 to a close. From blind demon titans to…well…blind anime schoolgirls. I can’t say I needed more than a run down Emi’s path (let us leave that unintentional pun there to wither) to get my fill, but felt like it was aptly marked off in seeing what the fuss was about.

    Oh dear…I just realised that I’ve failed the Bechdel test in that scribble. @rampantbicycle, please forgive. It was a scrappy little ten minute scrawl this morning. Whenever the next comic pops up, I’ll aim for gender balance.

    With that, let’s have a good ol’ fashioned WHATCHA BEEN PLAYIN’? session:

    Tried playing some Men of War: Assault Squad with @bowlisimo today, but connection issues due to that hideous old dinosaur Gamespy prevented us from turning a pristine village into burning rubble and shattered lines. Boo. Next time, Gadget.

    Spent a few hours with Jagged Alliance: Back in Action. Just what the doctor ordered; a sleeker, faster combat and movement system within that wonderful ol’ failed state of Arulco. It’s true, there’s less micromanagement on the mercenary development side of things, with no way to custom-build an operative…but the visuals are gorgeous (in a detail-rich kind of way) and the Frozen Synapse-esque mechanics within a real-time game works wonders.

    On the Vita, it’s WipEout 2048, Modnation Racers Road Trip and Super Stardust Delta. Still working through WipEout – which is undeniably incredible, as I’m usually a fellow who doesn’t get too wowed by visuals – but Super Stardust Delta has now become the go-to “arcade” game. Smooth, beautiful and befitting the handheld terrifically. Good fun.

     
  • unmanneddrone 3:52 am on January 23, 2012 Permalink
    Tags: , WipEout 2048   

    @redswir1 I do believe @cgrajko is a big proponent of NeoTokyo. Although, I hear it is, sadly, a very quiet and lonely server experience…a real Shattered Horizon of a thing. AH, yes, @impynickers verifies like, as the kids say, a boss. Speaking of which…

    @impynickers Man, WipEout 2048 is the business. Visually-speaking, and I’m talking of track construction and meshing of old and new, 2048 is, outside of being racing game of the year (ho ho ho), just another showcase of Studio Liverpool being master craftsmen. With the so-called dawn of the anti-grav racing league in this particular outing, completely dedicated tracks are a rarity, so you’re racing through streets, on suspended tracks banking around baseball stadiums etc. It’s a very subtle, very well-conceived world they’ve made.

     
  • impynickers 10:50 pm on January 21, 2012 Permalink
    Tags: WipEout 2048   

    @Unmanneddrone Totally envious. I am a big wipeout fan, but I doubt I will be able to justify picking up a vita in the near future.

     
  • unmanneddrone 8:08 am on January 21, 2012 Permalink
    Tags: WipEout 2048   

    @feenwager No, no, I think you’re all checked out. Feed the dogs, maybe?

    EDIT: Picked up WipEout 2048 today during a trip into town. I shall sum up just what it is like to play Studio Liverpool’s latest effort with THIS gif. Stunning work. WipEout HD level business going on here, with just a little more Pulse in the bomb/sway/slough. Great acoustic work; they’ve worked hard on nailing what one might suppose a first generation anti-grav/quantum levitation racing machine would sound like, at least in comparison to the games set much further in the future. These things churn and squeal, with the cyclonic reverberations dopplering and warping depending on distance to walls, barriers, etc. More reminiscent of Phantom Menace’s pod-race than anything else, so you kinda know what you’re hearing.

    The tracks thus far are great, all set within New York (at the moment). I’ve climbed the Empire State vertically, gone through Central Park, bombed through a Queens mall…and if you care to pause, the detail in the environments is incredible. Busy skylines, monorails running their course through the concrete canyons, VTOLs soaring above, people lining balconies of tenements to catch the race…and those glorious Designers Republic (RIP, my lads, RIP) colour schemes, logos and motifs everywhere. I love the WipEout future.

    Have a freshly snapped in-game Zone Mode screencap (the other Zone, mind you). Good show, Studio Liverpool. Good show!

    Photobucket

    We have explosive.

     
  • unmanneddrone 1:44 am on January 21, 2012 Permalink
    Tags: , , , WipEout 2048   

    @redswir1 Man, great post. Goddamn I love all the fingers on varying pulses. In regards to Player Ready One, I am in your camp. Not much resonated with my childhood, perhaps due to kicking down the door in 1984, but even then, the cultural flow-on is still there for all to enjoy. I did it via audiobook on my drives to and from work, and it was a pleasant enough experience. Even if I had been born earlier, my interests probably wouldn’t have coalesced greatly with the book’s cultural fan-service as it has the Squad Leaders, but hey, I was never around for Tangerine Dream or Pink Floyd, but I can still associate with the era simply by listening and dabbling in the history.

    I don’t think you should worry at all. Things like Ready Player have the propensity to accumulate an utterly unnecessary “You really had to be there” odour, when it’s just really a fun post-modern period piece. If you were there for the real deal before it became a narrative simulacrum, then cool. If not, I’d say the book serves a slightly different purpose or experience.

    Plans for the weekend: go and find WipEout 2048, play Misery and 2048 and scribble. Chance of that happening as planned? Close to zip for any extended period of time, but damn I shall give it a damn good shot!

    Plans for the weekend, folks?

    P.S. Thanks for the subs and mp3 emails, too!

     
  • unmanneddrone 3:48 pm on January 6, 2012 Permalink
    Tags: WipEout 2048,   

    By the way, do we have any Squaddies who dig the WipEout series? Just jonesing for WipEout 2048 and would love to know if there’re any old school fans on the box. The only one I didn’t really touch was that black sheep Fusion on the PS2. Strange outlier, that one.

     
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