@shingro When you barrelled in here waving some VN about, I never thought I’d take the challenge, but here we are!
@impynickers A great choice in sleds. No Assegai in 2048, sadly, or EG-X, but we’ll let it slide on account of timeline. In any case, the different variants of Feisar, AG-Systems, Auricom, Qirex and Pir-Hana more than make up for it. @shingro might enjoy the fact AG-Systems has the cutest Japanese onboard AI drive computer. You can just imagine what it sounds like when a token disembodied female voice in such an accent reports “Loket-to” after bombing over a offense pad. Turns out I’m a Qirex man this time around. Just has that EG-X responsiveness with the Assegai/Triakis/Gotecki 45 breadth. Even more bizarre? It’s phenomenal in first-person view.
@beige Goddamn, new Spec-Ops: The Line sounds like it’ll be the antidote to the HOO-RA dudebro military shooter set – at least the ones that seem to revel in the cliche. Check this preview.
I say “seemingly” because moral decisions unfolded so subtly, I had no idea they were even there until I spoke to a fellow previewer who played the game less linearly. Words can barely convey how gut-wrenching it was to oblige a surviving group of charred and dismembered soldiers begging to be put out of their misery after I’d just willfully obliterated their squad with a white phosphorus mortar. Had I been aware that there was another choice, I definitely would’ve taken it.
Honestly, I’ve never witnessed a game capture the pain and power of modern warfare quite like Spec Ops: The Line.
We’ll see if that holds out. It reads they took out co-op play because it “lightened the experience”. Brave move, Yager. Love it. Talk of it being the Bioshock of military man-shoots.
@feenwager Keep me informed of this Amalur business. As much as you did say there were tropes ahoy, it does sound like it’d make it worthwhile down the track.
Oh, and real-time tactical game of the year just dropped in pre-order beta form. Oh yes, lovelies, Wargame: European Escalation. Microarmor meets World in Conflict. With supply. If DEFCON gets the paranoia of the Cold War right, Wargame gets Ralph Peters’ vision of a conventional Cold War spot on. So much hardware. So many options. More to come on that.