Tagged: Wargame: European Escalation Toggle Comment Threads | Keyboard Shortcuts

  • unmanneddrone 10:24 pm on September 25, 2012 Permalink
    Tags: , Wargame: European Escalation   

    Any armour buffs in the house? Wargame: European Escalation is 13.60USD this weekend on Steam. For under fourteen clams, you can snag the year’s best RTS. Scalable, beautiful, tactical.

  • unmanneddrone 11:25 am on July 5, 2012 Permalink
    Tags: , Wargame: European Escalation   

    Just for the one or two folks who would give two hoots, Wargame: European Escalation is going to be twenty smackers over the weekend on Steam, a 50% off sale of complete and utter madness!

    See if this review causes salivation or sleep apnea.

  • unmanneddrone 1:11 am on March 18, 2012 Permalink
    Tags: , Three Moves Ahead, Wargame: European Escalation   

    @bowlisimo and, hell, anyone else: Three Moves Ahead podcast on Wargame: European Escalation! Have a listen if you’ve the time or inclination.

  • unmanneddrone 11:17 pm on February 22, 2012 Permalink
    Tags: , Wargame: European Escalation   

    @cgrajko From what I understand and the little I’ve played of it in the shops is that it feels like Godhand (absurdity) meets FROM Software’s Ninja Blade (brawling with QTEs), with a large twist of what you’d expect from a CyberConnect2 beat ’em up – incredibly bombastic.

    @scribl Good man. Able Archer gone all sorts of hot. No nukes, though…totally conventional. Not even tactical ones. I am, as the kids say, okay with this.

  • scribl 9:06 pm on February 22, 2012 Permalink
    Tags: , , Wargame: European Escalation   

    @unmanneddrone You had me at “Cold War.”

    @bluesforbuddha Hey now, don’t knock yourself. You guys make excellent zombie bait. 😀

    Signups for the GW2 beta just went live. Anyone else as excited for this game as I am? As a big MMO hater, Arena.Net’s MMO manifesto was music to my ears.

    “If you love MMOs, you’ll want to check out Guild Wars 2. And if you hate MMOs, you’ll really want to check out Guild Wars 2.”

  • unmanneddrone 2:44 pm on February 22, 2012 Permalink
    Tags: , Wargame: European Escalation   

    It’s kinda hard to divert the enthusiasm for RPGs to RTS games, but Wargame: European Escalation comes out tomorrow and the LAUNCH TRAILER gets my boat floated. Best Cold War aesthetics and vibe since DEFCON, I shall reiterate. I’ll be in my tank with pants off. Knock if you need me.

    Gawd, 2012 has rocked thus far.

    EDIT: Also, any Borderlanders 2 pundits out and about? I’m in. Look at them designs!

  • unmanneddrone 3:01 pm on February 15, 2012 Permalink
    Tags: , Wargame: European Escalation   

    A few more quick impressions before bed, for those in the market for a little PMC doing right for a change, on Jagged Alliance: Back in Action. Just finished up a well-earned little play session, liberated Drassen proper after my initial Drassen airport clean-up effort. Hired a new medic, green as hell, before making the half-day trek down south to the nearest township and set about wiping the revolutionary thugs off the streets.

    It’s a great game, exactly the kind I’d recommend for folks who want to, as @beige put it, push little mens about. There are some UI sticking points that should be patched away at some point, as they’re done better in the older games (things like switching items between units), but as it stands, super enjoyable.

    You’ve got the ability to synch units’ fire orders, so surrounding an encampment like a pack of predators has a delicious coup de grâce when positions are reached and units are ready. Clockwork firing and you’re looking at three or four once-were-revolutionaries in a split second. Of course, doing this with green troops and you’re likely to have half the shots miss, so it’s always rather exciting. Possibly one of the finest, though a little wonky, tactical stealth games on the market.

    Just before I quit this eve, I saw an enemy group head toward Drassen to reclaim it. I didn’t have the funds to arm the local militia after my liberation effort, so I suspect the next time I log in, those bastards will have taken it back.

    Big thumbs up.

    Also, played a few more rounds of Wargame: European Escalation pre-order beta. Man, that is such a neckbeard’s messiah. @bowlisimo might find it interesting. It’s definitely not World in Conflict 2…if I could sum up Wargame in a nutshell, it’d be:

    Amateurs study tactics. Professionals study logistics.

    All about them supply lines and LOS. Hopefully will unlock the supply heavy lifters (NATO Chinook variant, maybe?) over the weekend, because it’s a tough slog getting my trucks to where they need to go without being detonated by T-80s with fine optics, onboard ATGMs and stabilisers.

    Excuse the gushing, but systems like the ones found within Wargame give me the horns.

  • unmanneddrone 2:36 pm on February 13, 2012 Permalink
    Tags: , , , Wargame: European Escalation, ,   

    @shingro When you barrelled in here waving some VN about, I never thought I’d take the challenge, but here we are!

    @impynickers A great choice in sleds. No Assegai in 2048, sadly, or EG-X, but we’ll let it slide on account of timeline. In any case, the different variants of Feisar, AG-Systems, Auricom, Qirex and Pir-Hana more than make up for it. @shingro might enjoy the fact AG-Systems has the cutest Japanese onboard AI drive computer. You can just imagine what it sounds like when a token disembodied female voice in such an accent reports “Loket-to” after bombing over a offense pad. Turns out I’m a Qirex man this time around. Just has that EG-X responsiveness with the Assegai/Triakis/Gotecki 45 breadth. Even more bizarre? It’s phenomenal in first-person view.

    @beige Goddamn, new Spec-Ops: The Line sounds like it’ll be the antidote to the HOO-RA dudebro military shooter set – at least the ones that seem to revel in the cliche. Check this preview.

    I say “seemingly” because moral decisions unfolded so subtly, I had no idea they were even there until I spoke to a fellow previewer who played the game less linearly. Words can barely convey how gut-wrenching it was to oblige a surviving group of charred and dismembered soldiers begging to be put out of their misery after I’d just willfully obliterated their squad with a white phosphorus mortar. Had I been aware that there was another choice, I definitely would’ve taken it.

    Honestly, I’ve never witnessed a game capture the pain and power of modern warfare quite like Spec Ops: The Line.

    We’ll see if that holds out. It reads they took out co-op play because it “lightened the experience”. Brave move, Yager. Love it. Talk of it being the Bioshock of military man-shoots.

    @feenwager Keep me informed of this Amalur business. As much as you did say there were tropes ahoy, it does sound like it’d make it worthwhile down the track.

    Oh, and real-time tactical game of the year just dropped in pre-order beta form. Oh yes, lovelies, Wargame: European Escalation. Microarmor meets World in Conflict. With supply. If DEFCON gets the paranoia of the Cold War right, Wargame gets Ralph Peters’ vision of a conventional Cold War spot on. So much hardware. So many options. More to come on that.

  • unmanneddrone 4:06 am on November 9, 2011 Permalink
    Tags: , , Terra Nova: Strike Force Centauri, Wargame: European Escalation   

    @angryjedi Cheers. Sounds like a terrific title!

    @bowlisimo RE: Shattered Horizon. Yep, agreed. In fact, the more simulation, the better. I’ve oft longed for a Haldemanian space marine simulator; adjusting suit pressures, venting, gravity acclimatisation etc. Closest I ever came was Looking Glass’s Terra Nova: Strike Force Centauri, but that was more the ambience of an offworld team of armoured infantry than an out and out sim. Heresy to say, but I’d ditch Bioshock Infinite for the chance to see another Terra Nova.

    As it stands, though, it’s just the freedom and tactical nuance Shattered Horizon affords when set against the bog-standard nature of every other team deathmatch game out there. Even Tribes Ascend which I’m dabbling in the beta of is simply not the mind-blowing expression of innovation I’m looking for.

    Speaking of beta, I was lucky enough to be chosen for the closed beta of a certain Game of War that tells the tale of an Escalation in Europe. Beta starts tonight…open beta in a week’s time. Keen as mustard.

  • unmanneddrone 2:12 pm on September 28, 2011 Permalink
    Tags: Wargame: European Escalation   

    Bloody hell…what a year for games. However, will it stack up as another, say, 1998, or is this just a remarkably solid year for iteration?

    Looking forward to hearing of your mission, too, Feen.

    Another update for Wargame! Goody goody gumdrops, it’s the first direct feed gameplay vorschau aus Deutschland!

  • unmanneddrone 2:10 pm on September 14, 2011 Permalink
    Tags: Wargame: European Escalation   

    All I know is, (tentatively) come November, it’s Wargame: European Escalation time. Yes, that massively publicised (ahem) follow-up to RUSE by Eugen, set in the Cold War and looking utterly delicious. Conventional combined arms clashing across Germany, Poland and other Eastern Bloc nations. By all accounts, it sounds incredibly hardcore – and by hardcore, I don’t mean a fistful of Doritos and a crate of ‘Dew. I mean realtime terrain effects, fuel, ammunition counts, supply chains, individual armour values, morale, range and recon bonuses, FFE and the list goes on. Not to mention, 300 individual units to select from, with veterancy implementation.

    Have a trailer.

    Open beta is alleged to drop on Steam sometime soon. We have a successor to World In Conflict in the making.

    My major food group is armoured warfare when Able Archer goes red hot. Tasty and nutritious.

  • unmanneddrone 2:52 am on May 14, 2011 Permalink
    Tags: , Wargame: European Escalation   

    I empathise with the FS woes, but I stand by the ‘few turns a day’ mode of getting the vibe of the thing down pat. But hey, the campaign is terrific, too.

    In other news…wonderful news. Gorgeous news. Eugen Systems, the fellows behind my beloved RUSE, have unveiled their new title, slated for 2012. Let me quote:

    Wargame: European Escalation features intense real-time battles, stunning graphics, and the amazing IRISZOOM™ system, which allows a continuous zoom from a global view of the map to the heart of the action. With real strategic gameplay, rich content, integration of EugenNet© and its numerous online services, Wargame: European Escalation will unite all the world’s biggest strategy fans.

    Set in the rarely explored period of 1975-1985, Wargame: European Escalation pits NATO (USA and Western Europe) against the Warsaw Pact (Soviet and Eastern European countries) in battles that explore “what could have been.” The specter of nuclear warfare loomed large over the real Cold War, but this catastrophic outcome was the ultimate last resort as everyone knew that the first one to start nuclear hostilities would end up wiped out just the same. Large, armored offensives through Europe would certainly have been the core of this hypothetical war; and this is what the game’s explosive campaign takes you through!

    So, we’re looking at another operational-level RTS with modern armour. It’s essentially Ralph Peters Red Army novel come to life. World in Conflict remains terrific, but it’s the scope of Eugen’s previous effort that should really drive home the distances modern era tanks engage at with W:EE.

    But more importantly, the expansion pack opportunities with the game are positively tantalising. The Six Day War, the Soviet invasion of Afghanistan…lots of interesting engagements that don’t really make it out of grognard hex-based wargaming and into the relative mainstream.

    Super keen. Straight to the top of the most-wanted list.

    EDIT: And the Frozen Synapse Launch Trailer is here, lads!


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