Tagged: Unity of Command Toggle Comment Threads | Keyboard Shortcuts

  • RedSwirl 3:22 pm on October 25, 2012 Permalink
    Tags: Unity of Command   

    @unmanneddrone And the thing is, I get into this a while after having read the Antony Beevor book on Stalingrad, so I understand when I read that a squad has NKVD dudes in it restricting its ability to retreat but causing higher casualties.

     
  • bowlisimo 1:40 pm on October 25, 2012 Permalink
    Tags: , Unity of Command   

    @cgrajko Excellent. Excellent. Optimal conditions for the Amnesia experience. Feel the fear flow through you. Beige said this to me, and now I’m telling you: your nerves will steel themselves the farther you push yourself into that place. Keep going!

    @redswir1 @unmanneddrone I really like the look of that game. Heard about it a while ago. I don’t know why, but I haven’t been on a grognard kick for a long time, hell, I barely even touched Empire/Napoleon Total War or Civ V. WHAT’S WRONG WITH ME?

     
  • unmanneddrone 5:44 am on October 25, 2012 Permalink
    Tags: Unity of Command   

    @redswir1 Good man. Yeah, UoC is certainly both a gateway into more complex wargaming and a damn fine operation-level strategy experience in its own right. A near-perfect illustration of the importance of supply.

    Quite frankly, its UI is best-in-show for the genre, with easily-accessible information and sense of progression and army state. Good show, Red. Damn good show. Keep us posted of your exploits on the Eastern Front.

     
  • RedSwirl 4:56 am on October 25, 2012 Permalink
    Tags: Unity of Command   

    I think @unmanneddrone may have mentioned the game once, but Unity of Command is a pretty cool thing and just ended its Steam debut sale. The game came out last fall but only just now showed up on Steam (and thus I only just now became aware of the game).

    It’s pretty much the most accessible classic-style wargame I’ve encountered. The closest thing to an operation-level wargame I’ve ever touched is Advanced Wars, and my experience with that actually helped me slide into Unity. There are huge differences of course but the basement movement and turn interface works the same way, and the game manages to be addictive in the same fashion. Even with Borderlands 2, Dishonored, and now Zerro Escape Virtue’s Last Reward on my plate, Unity still manages to cut an hour away from my time.

    On the accessibility angle, the game will also run on pretty damn much anything. If you have a 2GHz processor and a couple gigs of RAM you’re good to go, even on integrated graphics, and the game manages to look great due to pretty slick art direction. PC or Mac.

    At the very least keep an eye on this one for the fall Steam Sale.

     
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