Tagged: The Witcher 2 Toggle Comment Threads | Keyboard Shortcuts

  • bowlisimo 3:52 pm on May 9, 2012 Permalink
    Tags: The Witcher 2   

    @beige So I finally finished up Roche’s side of the events the other night, and man, I can say with some authority now that the Pontar Valley (remember the Pontar Valley?) gets messed up no matter which way you slice it, and it does get sliced. I still love how Geralt’s a strong neutral agent in that world, but he’s not the center of it. World events take him for a ride just as much as they do anyone else.

    All it took was a year for me to adequately forget what the hell was going on, to the point where I was re-surprised by some of the revelations. As for Roche’s path, the second act this time around in the Kaedweni camp was much weaker as a place to do stuff than Vergen was, but it was nice to be able to walk into Loc Muinne instead of sneaking, and the politics in the third act that you don’t see with Iorveth, made up for it. That said, I think I prefer the outcome of my first playthrough.

    As for the Enhanced Edition, I could hardly tell you what they changed. I think the inter-act narration from Dandelion is new, and the added wrap up from him and a final cutscene for the ending was added as well. It no longer fades to black after walking out of Loc Muinne. You may want to youtube the appropriate ending for your choices and watch the final added scene before the credits, but all that stuff has probably lost meaning for you at this point.

    Anyway, it was nice to be in and amongst all those strong characters and greyness again.

     
  • RedSwirl 6:21 pm on April 24, 2012 Permalink
    Tags: The Witcher 2,   

    @angryjedi Well I’ve actually only played for like 30 minutes, but I’m getting the feeling that I’m probably not going to give a damn about the story/world.

    The gameplay feels great – it basically feels like a western combat system properly written around a controller, but I have seen very little so far to convince me that the writing is any different than typical JRPG generic shonen writing. Same goes for the art style, but we’ll see.

    The other part of the problem is that, since solving my computer’s heat issues, I can now play The Witcher 2 again since it no longer threatens to fry my GPU, and it’s starting to pull me back in. And that’s WITHOUT having upgraded to Enhanced Edition. I honestly don’t know how I’m going to do that though: Try to download the 12GB upgrade which has been failing for a lot of people, try to re-download the whole game on GOG which will take a 25GB bite out of my data cap, or re-buy it on a disc for $50.

    PC games are getting too big. This is precisely why I bought the physical PC version of RAGE. Plus that game was Steamworks which meant I got all the benefits of Steam anyway. Same for Skyrim, Fallout New Vegas, and Deus Ex Human Revolution.

     
  • bowlisimo 2:30 pm on April 20, 2012 Permalink
    Tags: , The Witcher 2   

    @beige Heh, and my last post has “Diablo 3 = preordered” in it, and I bought Sword & Sorcery on Steam release. Where’s my axiom now?

    Yeaaaaah, the extended content doesn’t really bother me in this case. Did you play through both variations of Act II? I always meant to go back and see how teaming up with Roche played out anyway, so this is a bonus. But yeah, if you don’t have the time to look back… that’d be annoying. At least it’s free, also Triss playboy images, if you’re into that sort of thing.

    On a side note, I really hope CDPR is continuing to be rewarded for the way they treat customers. They’re fast becoming a company, along with their sister GoG, that I have no problem giving business to. On a “this is why we can’t have nice things” level, I’m afraid that people taking advantage of their freewheeling attitude will just cause them to collapse at some point.

     
  • bowlisimo 4:12 pm on April 18, 2012 Permalink
    Tags: , The Witcher 2   

    The free Witcher 2 EE patch is out. I think it’s time to go back and see how that lovable asshole Roche’s side of things played out, you know, that whole ENTIRE ACT of the game that I didn’t get to play since I ran off with Iorveth and got all dwarfy (I regret nothing). I could really use some good dark fantasy right about now.

    @unmanneddrone Can I just submit all of my mp3s? Also, I’m still playing Men of War. Finished all the skirmish maps on medium, definitely got your money’s worth. That game… I just realized I could take an mg42 off of a disabled half track and have one of my soldiers rambo around with it. The incredible depth of the micro management in a real-time strategy game like that is still astounding. “No. No! I don’t have time to drop some fresh mortars off to the mortar team, go find a gun or something, I’m coordinating the entire battlefield here.”

    @cgrajko Demon’s Souls! Demon’s Souls!

     
  • RedSwirl 8:57 pm on April 11, 2012 Permalink
    Tags: , The Witcher 2   

    If you guys till haven’t started reading any of the Witcher books, the eBook version of Blood of Elves is $3 just about everywhere eBooks are sold.

     
  • impynickers 8:26 am on January 9, 2012 Permalink
    Tags: , , , , , , The Witcher 2   

    @shingro Fascinating…. my mind feels expanded. This can only be a good thing.
    If your taste for the alternative game experiences isn’t satiated after Katawa Shoujo, look up an unsettling “game” called ‘Hatoful boyfriend’.
    It is a game about a human girl who decides to go to a high school for birds, St. PigeoNation’s Institute. There, she dates pigeons. Yeah.

    Now I would like to finally take some time to toss some memorable video games into the funeral pyre of 2011, and explain what essence of them lives on in me as a humble scribe of 2012. Bare with my belated reaction.

    I willfully discard whatever inner hipster resides in me, as I just passed 95 hours in the popular Skyrim game.
    The fact startles me for a number of reasons. First, that I am still regularly discovering new things.
    Also, that the majority of these new things are given the same level of polish as pretty much everything else, which is to say = shiny. I had been waiting for the game to get boring so I can just finish the main quest and leave the game behind me. In the process I have just given up and become invested in my wandering adventurers throughout the many communities of Skyrim.
    Everywhere I become known as ‘that guy’ that did ‘this’, or ‘that’. It is truly remarkable when you see it, the world here contains a mighty mighty canvas of mythology in which you can paint your own tales of victory. And it will vary. This is the true delivery on the promise of 2 friends talking about the same game, but having completely unique stories.These stories will include encounters with characters, towering monsters, magic, and dark deeds… but they will be yours to tell.
    I am pleased as punch. Great game.

    The battle for praise, if there must be one, is the cage match between Skyrim and The Witcher 2.
    I loved the Witcher 2 a ton. Its deliciousness made me accusingly stare in the recent directions of Bioware, as their offerings appear in places only partially cooked in comparison. It was also an incredible leap from Witcher 1, which had the taste down but lost a lot of points in the course texture.
    Geralt as a lead character just carries an incredible variety of flavours. Enough room for player choice, but with a distinct personality that keeps you coming back. The dialogue as a whole just feels so natural, even when you are forced to make hard contrasting decisions.. its always as if that is what Geralt would have done. I dug everything in the game, even the unbalanced combat. I was fine with all of it. I am just so glad a game as smart as this can exist. However it took a game like Skyrim to take things beyond my reasonable expectations, and truly give me a ride to remember. Skyrim to me was a more addicting and impactful experience, even though I think the overall writing and nuance of Witcher 2 was handled leagues above.

    Trench coat. Check. Augmented sunglasses. Check. Deus Ex- Human Revolution had style and substance, it was certainly a living manifestation of my cyberpunk fantasies. The game seemed to do everything right for me, with the exception of the enemy A.I which seems to have barely evolved from the original game released in 2000. I did find the art style was unique enough to make up for many of the technical shortcomings of the game engine, and all the details of the story and environment felt a part of larger cohesive subtext. I love stealth games, I love RPG’s. This game was clearly made for people like me. I loved the original game, which was a magnum opus for its time. Human Revolution is precisely what a modern version of that game ought to look and play like, with all the modern gameplay strengths and pitfalls. At the end of the day this game filled a missing piece of my soul with delicious story and badassedness.

    Notable Underdogs:

    No other game I have played this year has attracted classic couch co-op like Little Big Planet 2.
    It one ups its predecessor by opening pandora’s box, allowing the community to create basically whatever they want… and its great. The base game mechanics can feel a little loose sometimes, and it certainly doesn’t typically involve a lot of depth, but it actually keeps me coming back every month or two to check out what is new. I would claim that this game is the PS3’s answer to the 360’s indie games lineup.

    Equally intimidating and rewarding, Red Orchestra 2 has given me some of my favourite moments this year. This selection is from the heart, because I know this online shooter could easily get beat up by the bigger games of its genre. For most people I would point to Battlefield 3 as this games superior in a large number of important areas, but for the exceptional few I will reveal that RO2 is the choice with more depth.
    The game strikes a balance between shooter and simulation, and this runs the risk of pleasing neither crowd.
    I found it to be just accessible enough not to alienate me, which kept me interested in mastering the myriad nuances of the games mechanics that lay hidden behind a modern shooter exterior. Once you learn the ‘Do’s and Don’ts’ of Stalingrad the old habits acquired from other shooters start being transformed or abolished.
    Clever use of movement, equipment and cover systems ensure that you and your enemy are capable of moving without being exposed. You will die really easily. Sometimes it isn’t fair. More than about racking up a kill score this game is about survival, battlefield awareness, and eventually getting the drop on your enemy. You will sometimes die regardless of how good you are. Tanks, Artillary Shells and Machine Gun emplacements can all show up where you don’t expect them and ruin your day. There is also someone more weathered or sneakier than you that can get the drop on you in almost any conceivable situation.
    Other games have this kind of hectic atmosphere, but never has it been so deadly and so reliant on cover.
    The game doesn’t let you shrug off standing near an explosion, or taking a bullet to the leg. You need to act appropriately. That is its appeal, is its unforgiving and visceral war time experience that other games refuse to give you because it is too ‘hardcore’ an experience for most people. I loved the adrenaline rushes, and the moments of sheer panic when allies are dying on mass around you. It is an experience I haven’t found anywhere else.

     
  • RedSwirl 2:58 pm on November 13, 2011 Permalink
    Tags: , RPG GOTY 2011, , The Witcher 2   

    Okay, a couple hours of a rental copy of Skyrim, my first Elder Scrolls game (but not my first Bethesda game). Game seems really great with a lot of content and even surprisingly good game pad UI. But, I don’t yet feel like my life depends on owning this game.

    At what point do you guys get totally sucked into these games? For me with RPGs (Japanese or Western) it’s when I first see the world map and really get a feel for how big it is. So far I’ve reached River-something and cleared a fairly big dungeon along with a quest (the golden claw thing). Guess I’ll play for a few more hours and then decide how I’ll spend my free time next week, but I can still go towards another game at this point.

    What I wanna talk about here is the controls. How different does Skyrim control from Oblivion? If it’s not the same then I suspect Bethesda took some pointers from Demon’s Souls when designing the combat. This game doesn’t feel too different from From Software’s games when played in 3rd person. How accurate is this assertion?

    Anyway, between the “Great Three RPGs of 2011”, each one has it’s own advantages over the other two:
    Skyrim – Probably as much content as the other two combined. Good enough gameplay.
    Dark Souls – Tightest combat and gameplay of the three. Interesting story, world, and art.
    The Witcher 2 – Best story, world, graphics, and art of the three. Good enough gameplay/combat.

    Between Dark Souls, and Witcher 2 I can’t decide which one is pulling me in more.

     
  • impynickers 11:05 pm on October 1, 2011 Permalink
    Tags: The Witcher 2   

    So I installed the 2.0 crazy update for Witcher 2. I am impressed. Initially when I heard they were adding an ‘arena mode’ I rolled my eyes. It actually has some tender love thrown in. Its got a mini hub where you can talk to characters, buy equipment, woo hirelings. The changes aren’t quite as substantial as the Director’s Cut for Witcher 1, but CDProjekt Red has demonstrated they are interested in keeping the game fresh for some time.

     
  • Mike Minotti 7:00 pm on July 30, 2011 Permalink
    Tags: , The Witcher 2   

    @Beige Oh, it’s not that I don’t want to play it. I just had a hard time justifying the purchase at this moment, especially with all the games I bought during the Steam sales I need get through (including Witcher 2). Even still, I came really close to picking it up that day.

    But don’t worry. I’ll get it eventually.

     
  • Mike Minotti 8:36 am on July 13, 2011 Permalink
    Tags: , , The Witcher 2   

    So, I bought that Magika thing that came with three copies of the game to gift during the Steam sale. I gave two to my brothers, but I have an extra. Anyone think they may like to play with us sometime?

    I also picked up Just Cause 2 and Witcher 2 during the sale. Can’t wait to dig into those.

     
  • RedSwirl 3:58 pm on July 12, 2011 Permalink
    Tags: , The Witcher 2   

    Oh we could go for Vampire Bloodlines too. With Blood Money though, now I’m wondering if I actually should have just re-bought it on PC. Right now I actually just own the PS2 (yes PlayStation Two) version, which actually manages to maintain nearly the same graphics as the others.

    The Witcher 2’s interface for all intents and purposes is a console interface. I’m honestly fine with that just because of how clean the interface looks. When you get to that game @feenwager, Play it with a 360 pad. Perfect for your new comfy couch PC setup.

     
  • Shingro 6:56 pm on July 5, 2011 Permalink
    Tags: , The Witcher 2   

    Just dashing in before dashing out, but I think what happened to Dragon Age 2 was that when it came out, it was basically the top of the heap when it comes to western fantasy RPGs, despite it’s flaws. Then Witcher 2 came out and sorta stole all it’s story and presentation thunder, without the thunder, the flaws show all the harder.

    Maybe! Might just be the normal polish sloughing off

     
  • bowlisimo 5:15 pm on June 28, 2011 Permalink
    Tags: The Witcher 2   

    @beige @redswirl To be clear, I wasn’t disappointed by the Witcher 2’s ending, it just wasn’t as fulfilling when compared to the first. It was also a shorter game for one playthrough, but that’s a good thing.

    Not knowing much about Roche’s side (grimy soldier camp + dirty human politics?) I’d probably label Iorveth’s path as “the fantasy path” for reasons that will be more than obvious to anyone who gets going in that direction. That way leads to to Tolkien. But I’m amazed to hear you barely talk to Saskia while you’re with Roche. I can’t imagine how that shapes your perception of the ending. Crazy.

    Not exactly sure why I backed Iorveth over Roche when it came down to it, it was just kind of a gut thing. Both were honorable assholes, and they both gave Geralt the benefit of the doubt. No matter what your choice, you gotta love their bitter rivalry. They’re cool, well designed and acted characters. “The Witcher is about the PEOPLE” is right. CD Projekt Red’s character designer/design team gets a gold star in my book. I mean, come on, Henselt wore a castle FOR A BELT.

    Anyway, Beige, you’ve definitely got me interested in the Andrzejzejzejzejzeje Sapkomskinsky books now.

     
  • RedSwirl 7:26 pm on June 27, 2011 Permalink
    Tags: The Witcher 2   

    @bowlisimo @bluesforbuddha Yeah I think sometime this year I need to go back and do that Iorveth path. I’ve already been spoiled on a couple fairly big things that you don’t learn AT ALL in the Roche path. Like, Geralt meets Saskia in person exactly once for literally two minutes on the Roche path, and you don’t learn anything about her other than what her enemies believe. I also think that what I saw of Vergen was more interesting than the Kaedweni camp for Chapter II.

    A lot of people were dissatisfied with the ending I think because a lot of the things TW2 introduces about the world don’t get fully fleshed out or explained. You learn that there are/were groups of sorcerers/sorceresses and that there are some internal politics going on between them. You see the relationships between different nations and families, but the game only shows you just enough to get you interested in learning more, but no more. I actually think TW2 told a pretty complete story, it just didn’t fully expose the world.

    I can actually appreciate that. Most RPGs create this world and then explain EVERYTHING in it. In TW2 you only really get what looks like a vertical slice of a larger world, but a fairly complete story is told within that vertical slice. There are no characters who are so clueless as to need complete history lessons, and as such they all talk assuming certain things as common knowledge, even if the player might not be totally familiar with them.

     
  • bowlisimo 6:03 pm on June 27, 2011 Permalink
    Tags: The Witcher 2   

    Haven’t heard much talk of the Witcher 2 lately, but I’ve been chugging along in the meantime and managed to come to the end last weekend via the Iorveth path. Good to see that they’ve upheld the gray-as-hell vision that I enjoyed in the first game, but apart from major turning points, I feel like there were less tough decisions to make and less or more subtle consequences (haven’t quite decided if that’s better or not). Also, I think I found the conclusion to the first game much more satisfying, but the sequel told an interesting, complex, and complete story, and I love CDProjekt Red for that.

    They really knocked it out of the park with how well realized and rich the world is, but mechanically, let’s just say I hope they put some more work into their “Fuck you, get used to it” combat system. I appreciate the faithful approach to the books, and the emphasis on preparedness, but for people who just like to wade into a fight and be a Bruce Lee badass, the gang bang group fights are unfun at times. To be fair, by the end of the game it’s pretty easy. I put all my points into swordmanship, instant kills/finishers, AND had top tier armor and swords, but I really wish they’d give you a more fluid way to handle gank squads (e.g. Batman Arkham Asylum). That inventory system was crap too. Somehow I don’t think Poland cares.

     
  • RedSwirl 8:54 pm on June 12, 2011 Permalink
    Tags: , The Witcher 2   

    @beige Yep. Just checked out the sample to The Last Wish on iBooks. Might be good enough for a quick read.

     
  • Shingro 12:17 am on June 12, 2011 Permalink
    Tags: The Witcher 2   

    @redswirl An interesting example, if you notice in the last Witcher patch you are now allowed to change hairstyles because there were a large number of comments along the lines of “What the hell is with this ponytail”

    Silly I know, I like the original style too, but it probably has something to do with a certain segment of the gaming populous’s self image and aversion to what they would term “pussy shit”

    I in no way support those views, bald space marine immediately hits the “Bland” receptors to me in terms of character design, but I guess it’s a dudebro/military thing? Dunno… I suppose RA Salvator books wouldn’t find an audience among those fellows either.

    Maybe they feel that power comes from regimented training, military tradition and there’s no way a basically self-study ‘hippy” could possibly become capable at monster hunting?

    Either way, I find it silly, like most complaints against designs that reach outside a box.

     
  • RedSwirl 6:26 pm on June 11, 2011 Permalink
    Tags: , , The Witcher 2   

    I just tried out the demos for both Infamous 2 and Red Faction Armageddon. While both seem line fine games, especially the former, one thing surprisingly stops me from really investing in them at all:

    I hate their main characters’ designs.

    In the case of IF2, I actually preferred old-new Cole to what we got now. I didn’t think anything of Cole in the first game other than that his voice sounded like a 20-year-old Solid Snake. I thought Cole’s hair-and-black-T-shirt design better fit his new demeanor in what I saw in the sequel. Now he somehow looks and sounds even more obnoxious, like a bald space marine’s head attached to some street kid’s body. If there was some kind of hair stylist functionality in this game (like they just added in The Witcher 2) that’d be cool.

    After trying the Armageddon demo I actually took the game off GameFly because I just don’t feel like I need to play it. Probably a fine game – some fun weapons and all, but I honestly would have preferred a “Red Faction Guerrilla 2”. Worse though, is that Darius Mason somehow manages to come off as more obnoxious than his grandfather, like he has an unnecessary added gruffness in his voice.

    Why do we still have this aversion to hair in games? I think we’ve seen that hair can do badass things for a character when it’s not done the Tetsuya Nomura way. See: Geralt in TW2. I actually like Geralt’s half-ponytail a lot.

     
  • RedSwirl 5:28 am on June 9, 2011 Permalink
    Tags: The Witcher 2   

    Finished The Witcher 2. We’ve gone on about the gameplay and the visuals and stuff, but what stood out most for me in regards to this game is that it’s almost the only title this year where I could actually begin to take the storyline seriously.

    Every storyline in video games is about some epic shit, or is told in some “epic” way, or otherwise tries to sell itself on making you say “wow”. It’s been Hollywood AAA-ism but with amateur writers at the wheel. TW2 has been one of those exceptions that just tires to tell a story about people. Furthermore it actually had good writing behind it (the characters weren’t BioWare quality), and more importantly, let that writing drive the course of the game.

    I don’t know if I wanna bring us into this, but from what I’ve experienced, BioWare can write some excellent characters but their overarching storylines have been just regular video game bullshit.

     
  • bowlisimo 2:53 pm on June 8, 2011 Permalink
    Tags: The Witcher 2   

    Witcher 2 players, is anyone as frustrated as I am by the one or two second pause Geralt has after every action he takes in a battle or when he gets hit? I find myself getting chain stomped by bunches of monsters because of this, even when I’m not trying to engage them all at once.

    I already know what Poland’s answer is: l2p

     
  • RocGaude 3:32 pm on June 3, 2011 Permalink
    Tags: , The Witcher 2   

    I sent back LA Noire this week after running into what I’m assuming is a glitch that prevented me from moving forward in the A Walk in Elysian Fields case. I just have no tolerance for that shit and will finish it when the patch finally drops. That mixed with my wife’s loss of interest in the game based on it’s constantly somber tone sealed it’s fate.

    I’m also in the “good…maybe revolutionary, but not GOTY” camp that @bluesforbuddha and @feenwager reside in. It’s a cozy place.

    …and yesterday’s news of The Witcher 2 coming to the 360 makes me all smiles. Expect my participation in that conversation in early ’12.

     
  • Shingro 7:33 pm on May 31, 2011 Permalink
    Tags: The Witcher 2   

    @Bowlisimo ha! Quite. If I remember right that was a correction too, his tried to say it like “Foltest commanded that we take back the streets and assist the refugees” “Actually, I think what he said was…”

    I like it because he’s got so much more character then most king characters. As you say he isn’t the wise white bearded man on the throne, he’s not the “Wise Just King” or the “Despicable Tyrant” which are the two categories that most kings get lumped into.

    (Edit: Oh hey, Pete has the better memory. Dammit dandelion, that’s why we have those stereotypes in the first place ¬_¬)

    He’s the sort of hardass that you could believe rules as much on the force of his personality as birthright. Foltest takes no guff and he gets things done despite the niceties of the situation. I have to wonder if the books involve any narrative with him holding court, that’d be hilarious to see.

    Of course making him at least half sympathetic makes me sad he’s been written out of the narrative so effectively :/

    Oh yeah, a note for the Squad Witcher 2 file, If you’re having a nasty time with sub-bosses like the Queens, and you collect everything like I do and undoubtedly carry 90 lb of iron, timber and leather. Drop a bunch of it into Balanced Daggers and chain throw them at the enemy, I’ve never seen them guarded and with lvl 2 in daggers they do 50-60 damage or so for 2 iron and 1 timber, both of which are all over the place.

    Frees up tons of room in your bag too, I sort of forgot about my Kyran trap, so it’s now a permanent 1 lb weight in my bag I can’t get rid of since it’s a quest item.

     
  • bowlisimo 6:23 pm on May 31, 2011 Permalink
    Tags: , The Witcher 2   

    @shingro They do a great job, even in the first game, of convincingly portraying Foltest like a king, and an intimidating, yet respectable “lead from the front” type too. None of that wise old man sitting on a throne with a scepter shit. Even Geralt walks on egg shells around the guy, it’s great. That whole monologue about ballistas not hitting the same spot twice? Awesome.

    “Stop deliberating, son, we need to put out the fire in this whorehouse”
    -King Foltest referring to his capital city

     
  • Shingro 5:15 pm on May 31, 2011 Permalink
    Tags: The Witcher 2   

    Indeed, The Witcher’s world is gritty without sacrificing the life of the environment to the grey/brown filters of modern interpretation on how to make something look ‘realistic.’

    Actually that’s probably what impressed me most about Flotsom, the place felt like a real place more then a backdrop. Even the forest despite it’s path-like structure gave an excellent impression of being alive without seeming like a video game backdrop.

    @Bowlisimo I actually really liked Foltest, dude had some balls, and I don’t say that just because he obviously fathered children out of royal wedlock.

     
  • RedSwirl 4:04 pm on May 31, 2011 Permalink
    Tags: The Witcher 2   

    @beige What I love about TW2 visually is how the art actually looks… European. Not to crap on Dragon Age, but that and pretty much most WRPGs I’ve seen look like they’re blindly following everything else that looked like ye olde England by default. TW2 makes you think its art team looked at actual art of the time period and little else. Take the world map and clothing for instance. TW2’s use of color is also very warm compared to most WRPGs.

     
  • impynickers 3:17 pm on May 31, 2011 Permalink
    Tags: The Bitcher, The Witcher 2   

    http://www.destructoid.com/the-witcher-gets-a-porny-spoof-with-the-bitcher-202308.phtml

     
  • bowlisimo 2:00 pm on May 31, 2011 Permalink
    Tags: The Witcher 2   

    I did, actually. I eeked in maybe 20 min before I had to force myself to stop and get some sleep. Man, that’s quite a stark transition, going from 1 immediately into 2 (well, after hours of downloading/installing). Extremely impressed. Loved Foltest doing his Kilgore/Patton/King Richard thing. Outlook good.

     
  • Shingro 5:57 am on May 31, 2011 Permalink
    Tags: The Witcher 2   

    @bowlisimo Grats on finishing The Witcher! You are quite right the cut scenes are very different, but the new style has its place too. I suppose it depend on how much you like comics or manga.

     
  • bowlisimo 12:53 am on May 31, 2011 Permalink
    Tags: , The Witcher 2   

    @Witcher2people You don’t know how happy I am to hear that. I’m even happier to be finished and once again have a save file. I’m even happier to have found all the great flashback reflection scene art on the internet in high res. I heard they don’t do it the same way in the new game, I’m a little bummed about that.

     
  • impynickers 10:19 pm on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @Beige Also, experiences may differ depending on choices made. Apparently 16 different variations exist, though I imagine there are common similarities among them.

     
  • impynickers 10:10 pm on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @Beige The ending, and indeed the entire third act, is perhaps not as drawn out as you would expect, though I would say it provided me with satisfaction and closure on many key elements of both this games plot and that of the series overarching plot. At the same time it leaves the door wide open, with some choices made that remain unreflected, and a whole ‘The adventure continues…’ vibe. It is by no means a ‘Finish the fight’ ending. It does leave lots of room for a sequel, but the sequel will have to open up a whole new main story path set in the aftermath of this game rather than being a Witcher 2:Brotherhood.

     
  • RedSwirl 8:52 pm on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @bowlisimo No swamp, just a beautiful-as-all-he’ll forest.

     
  • impynickers 7:20 pm on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @angryjedi I think I know the one you speak of, and it was a challenge … though liberal use of Quen softens things up substantially. Only about 3 tries. The Kayran however, possibly due to a glitch, took me nearly 15 tries. Quick time event malfunctions, and a problem moving up a necessary set piece that forms.
    That is nothing compared to a particular battle toward later in the game though. Reflecting on it I wonder whether there was an easier way of concluding it … but it became an epic struggle for survival against all odds.

    @bowlisimo No swamps, I am happy to report. Don’t expect to be free from drowners however. They still inhabit ponds, and lakes. Quite deadly in numbers … I must say.

     
  • RedSwirl 5:29 pm on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @beige You can actually tough it out agaist the monster without the trap. One of your spells does the same thing, just isn’t as powerful. Still took me like 12 tries even after I had it’s routine down. Why did e eryone have trouble with the queens though? I died like once.

    @angryjedi Yeah. Survive Letho any way you can.

     
  • Pete Davison 2:35 pm on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @impynickers No spoilers for those who aren’t there, but how many attempts did the “Why do you HOUND me?!” fight towards the end of chapter 1 take you?

     
  • impynickers 1:54 am on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @shingro the game is so timeless it opened up a crack in space-time, where I played the game for 7 lives of men and did feast on its succulence until I ventured back to our current world fully prepared to die a happy man. o_O Not to hype it up or anything. No sir. Don’t listen to me Witcher 2 virgins *whisper* I am a crazy person. */Whisper*

     
  • Shingro 1:29 am on May 30, 2011 Permalink
    Tags: The Witcher 2   

    @impynickers: Damn fine game, I’m surprised you found the time to blaze through it that fast though o_O

     
  • impynickers 12:17 am on May 30, 2011 Permalink
    Tags: The Witcher 2   

    Playthrough #1 complete. Playthrough #2 Start.
    Yes, I dig this game.

     
  • RedSwirl 6:46 pm on May 28, 2011 Permalink
    Tags: The Witcher 2   

    http://peoplethemutantspursuingme.ytmnd.com/

     
  • impynickers 6:22 pm on May 28, 2011 Permalink
    Tags: The Witcher 2   

    @Shingro The repeated dialogue is a bit much sometimes.
    Example: “Odriiiiin!!!” (You will likely understand what I am talking about if you have ever been to Kaedwan)
    Will someone butcher that dog so those people will stop belting his name? :s

     
  • Shingro 5:38 am on May 28, 2011 Permalink
    Tags: The Witcher 2   

    @redswirl Hmmmm… flotsam it feels, odd. I don’t really feel the promise of the second gameplay demo reel of “Living world” sure the butcher butchers and the fishers fish and now and again you’ll see people head out to gather herbs and whatnot, but there’s too much repeated scenery to really immerse yourself in the life of the town. The elder tells the story of how the village was founded 4 times per night and starts the moment you get within sight. That breaks the immersion.

    That being said the town’s *design* is brilliant. the sort of rickety houses leaning against each other for some feigned stability is very convincing. There’s weird two story buildings raised porches and other things that feel very…. genuine. I love also how little loading there is. many Kudos.

    The end of chapter 1 for me at least was very bizarre particularly those two dudes leaning against the house’s reaction to it.. My decision was influenced greatly by that sort of offhanded comment, I’ll be interested in people’s opinions and notes once we’ve mostly completed the game.

    It certainly feels a lot more… legitimate then any other village I’ve ever seen in a game. Most living spaces of games feels like cardboard cutouts gamers tend to develop an eye for tilesets. Only those endlessly repeating conversations hold it back.

    Also: for a guy who just got FS, how do I learn without getting murdered in my face by you veterans of the teal and turquoise battlefield?

     
  • impynickers 4:43 am on May 28, 2011 Permalink
    Tags: The Witcher 2   

    @Redswirl Without knowing specifically your reference, I can generally say that my time in Flotsam was favourable. A key interest being the events that transpired, in which I have as yet only subtle guesses as to what extent they have influenced my path to the point I am at. The second playthrough will be quite telling I imagine. The forests surrounding Flotsam are breathtaking. The people while slightly racist have their charm.
    The evenings spent in the tavern consuming too much ale, arm wrestling, and beating locals faces down are all grande tales. In the end tales are all we have, so Ill drink to the witcher and its fine example of the gaming craft.

     
  • RedSwirl 4:22 am on May 28, 2011 Permalink
    Tags: , The Witcher 2   

    @beige Honestly, most of Oshii’s stuff probably could have been filmed on a technical level, but deal with themes more at-home in anime: Ghost in the Shell, Jin-Roh, and Sky Crawlers which I found to be particularly compatible with games (I saw morbid similarities to that show Reboot.) Anyway, if anyone here ain’t seen Patlabor 2, do it. It’s really a detective movie with robots in it.

    @unmanneddrone What you speak of is often referred to as “Real Robot”. I personally really like Gundam’s Universal Century stories. That franchise tends to walk a line though – presenting fantastical robots in a world of fallible ones.

    On The Witcher 2, I want full opinions here on Flotsam.

     
  • unmanneddrone 1:14 pm on May 27, 2011 Permalink
    Tags: , , The Witcher 2   

    @Shingro Yeah, I admire the old EVA machines, and you cannot deny Evangelion’s gigaton swathe it carves. I think what I like about machine-machines are their fallibility. There is nothing more romantic than a machine, sparking and broken, on its last legs and straining oil, coolant and hydraulic fluid. It’s why I love Lost Planet so much. Those VSs were, according to Kawano Takahiro, based on things like forklifts – plus he’s a tank nerd (close to my heart). Love that kind of inspiration. Combat forklifts.

    @beige “You’ve buttered your bread, now you’ll have to sleep in it.” – Porky Pig. I dunno, I think that’s very fitting of what I imagine the Witcher to be. Adult, pulls no punches, that’s how they roll. Time to knock boots like a beserker in an Elven bath.

     
  • Shingro 10:07 pm on May 26, 2011 Permalink
    Tags: The Witcher 2   

    @beige Good to see you join us for the Witcher-ing, =)

    I will agree though I was shocked how easily a decent mob can murder you, 200% damage for being attacked from behind?! Noooo thank you

    I feel the game is more about more freely using your Witcher-y stuff (bombs/traps/daggers/signs) then the first game. Fights with and without Quern (or whatever the shield sign is) are night and day.

    Besides, your bombs and traps and most ingredients weigh heavily, and if you’re a magpie collector of evecry shiny thing that isn’t nailed down in a person’s house like myself, you will desperately want to be spending them like no tomorrow.

    Game mechanic note: Quern blocks all damage until the buff expires, but every hit will drain duration depending on the strength of it. Enemies who hit you while Quern is up will stagger as though you got a successful block… You can literally cast Quern, get hit for all the duration worth of damage, then counterattack before the enemy recovers… good times!

    @unmanneddrone Oooh I like that line, machines not metaphors huh? I like a bit of both, Eva wouldn’t be Eva if the machines weren’t as odd as the rest of the series. King Gainer is similar in how the weird “muscle” internals can be replaced like parts but are clearly something else entirely. I like the exotic machines that aren’t quite so…. Machine-y. I guess this attitude is why I’ve never really familiarized myself with the voodoo under the hood of my car…

     
  • Shingro 1:45 pm on May 24, 2011 Permalink
    Tags: The Witcher 2   

    @angryjedi Good luck out there man, I don’t have to tell you the Squad is rooting for you

    Got back from ACEN, hillarious time. Fantastic cosplays, fun tournaments (got 3rd in Blazblue, decent.) some fantastic photos. Some are on facebook. Some I’m still waiting on, I’ll discretely thumb a few of the more hysterical and related.

    Now it’s time to sit down to a good helping of The Witcher 2. I do find it kinda funny that while the entire industry hemed and hawed about how it’s such a regret that you really can’t tell a story for mature audiences that it couldn’t possibly work. Certain developers just went out and did it. I definitely have to back @redswirl here in that after the Witcher’s interpretations, it’s impossible to take the Dragon Age “Everything stays on including the boots” stuff seriously

    Had The Witcher 2/Heavy Rain not come along, I expect the dark prophecy listed here would have become true.

    http://www.nerfnow.com/comic/481

    but after the recent releases handling things right, Bioware can’t help but step up their game right? Right?!?

     
  • RedSwirl 3:33 am on May 23, 2011 Permalink
    Tags: The Witcher 2   

    @beige On the subject of the Mass Effect controversy, I’m more afraid of what’s gonna happen if/when The Witcher 2 makes it to consoles.

    In the trailers you may have seen snippers of some bathing scene between the protagonist and the female lead. After seeing that scene in full, I can’t help but laugh at everything BioWare has done in the department.

    In fact I’m gonna go ahead and agree with a growing opinion that the Witcher games have fearlessly accomplished what BioWare has been inching towards and away from for ages. I mean, towards the end of Chapter 1 you are given five seconds to make a decision that will decide where the next chapter actually takes place (there are essentially two chapter 2s). They don’t even tell you that – battle breaks out, and then BAM, help this guy or help that guy?! Since then I have encountered several conversations with uncomfortable choices.

     
  • RedSwirl 11:22 pm on May 20, 2011 Permalink
    Tags: , The Witcher 2   

    @beige 2007 actually.
    @angryjedi What keeps stopping you? What point in the game?

    Oh, and TW2 is still badass.

    EDIT: The next time we all decide to play Left 4 Dead, we should probably grab that Randy Savage mod. RIP.

     
  • impynickers 2:50 pm on May 20, 2011 Permalink
    Tags: The Witcher 2   

    @shingro I think you were on to something with that CDProjeckt “out-Biowaring Bioware” sentiment.
    Having been a whoreson for Bioware, i don’t speak the words lightly.

     
  • RedSwirl 4:13 am on May 19, 2011 Permalink
    Tags: The Witcher 2   

    Allow me to provide the short version of what @Shingro said on The Witcher 2.

    Imagine Batman: Arkham Asylum’s fighting system but with the difficulty of Ninja Gaiden Black, or any Super NES action game. Like a gang application, you don’t walk into the tutorial, you get beaten in. Oh they’ll give you some potions and whatnot, they just won’t actually tell you how to use them. I had to *gasp!* actually read the instruction booklet for that.

    I tried out one boobs scene, from that and the very beginning of the game I’d tell you it’s more or less the equivalent of Skinemax visually speaking. Overall TW2 so far seems to maintain everything that was absolutely solid about the first game, completely revolutionizing its only two glaring weaknesses: the UI and the shitty engine it was built on.

    I don’t know if TW2 is the most technically beautiful game on the market right now (probably best-looking RPG anywhere right now), but I’m having to compare it to the likes of Crysis 2 and Uncharted 2 to find out. I spent a whole cut scene freaking out over the depth of field on an open door in the background.

    I can’t even think of another current gen game that has menu design as good as this. Probably Wipeout HD – that’s the quality we’re talking here. For some weird reason I have a feeling at least one Squaddie here will freak out when they see that the map screen is drawn up like a 13th century tapestry.

     
c
Compose new post
j
Next post/Next comment
k
Previous post/Previous comment
r
Reply
e
Edit
o
Show/Hide comments
t
Go to top
l
Go to login
h
Show/Hide help
shift + esc
Cancel