Tagged: Squad Seasons Greetings Toggle Comment Threads | Keyboard Shortcuts

  • unmanneddrone 12:56 pm on December 25, 2010 Permalink
    Tags: , Squad Seasons Greetings   

    @angryjedi It’s a while back, but I loved your FS comic! I’ve got my new laptop now, so let me log in and see how you command the abattoir like the meat merchant you are!

    Just wanted to wish the Squad a merry Christmas again and thank you all for the great discussion and yarning over the last year. Awesome people. An honour and a pleasure.

    Getting to enjoy a few games over the season that I couldn’t play or enjoy due to hardware constraints prior.

    Earth 2160 – A really underrated sci-fi RTS that feels like Dark Reign 2.
    Heroes of Annihilated Empires – This is, without a doubt, the best mesh of fantasy econ-based RTS and Diablo I’ve ever seen! Really enjoying it.
    Halo 2 – Just for kicks, now I’ve given up Windows XP.
    East India Company – I love the era, so to nab this earlier in the year in anticipation of the upgrade was palpable. Nice little trader and the naval combat is not bad, either.
    City Life 2008 – Just to see a different take on the Simcity formula. It’s not bad, but I think Cities XL might be what I’m looking for. City Life seems to have a fairly easy balance equation when it comes to dealing with the different socio-economic groups. Still, pretty cool.

    Anyway, may you guys have a good one! Stay safe and well.

  • unmanneddrone 8:03 am on December 18, 2010 Permalink
    Tags: , , Squad Seasons Greetings   

    @RedSwirl I’ll always feel so sorry for 2K Marin, because it seems everyone bar Tom Chick came out of the gate calling their hard work totally unnecessary. Will you carry on a little further, just for them?

    Last Thursday eve I found myself with some time to, ahem, burn and spent it playing Hot Pursuit, head-to-head racing with @poimandre (who I will admonish for not posting here!). And without a doubt, it’s the finest pure arcade racing game to be had in a long time. There’s a stench from the peanut gallery online stating it’s simply ‘Burnout Lite’, but we came to the conclusion these saps are simpletons who undoubtedly came onto the Burnout scene with something silly like Revenge. This is utterly the spiritual successor to Point of Impact, especially after giving it the old versus workout for a solid few hours. Traffic deadly, smooth and uncomplicated racing mechanics and a pleasant differentiation with car handling and classes.

    Also, Nail’d arrived just before I zipped off to the inlaws for the weekend. Holy hell, the few races I had before I left were…erm…rather fast. It’s definitely not everyone’s cup of Earl Grey, but it’s excellent regardless. A little more nuanced than you’d think, because mid-air repositioning and tactical boosting is paramount. Not a fan of the metal soundtrack, but it fits the game at least. Unlike a lot of fixed track racing games, this one is initially hard to figure where to navigate. Pansies will cry about this, but once you run a track a few times, you get a good feel for that ‘critical pathing’ multi-road hijinx something like this offers.

    It might not win any awards for Criterion-level visual clarity, but I dodged five scything wind turbine blades whilst dropping hundreds of metres towards down an Aegean island mountainside onto the head of another racer. So far, that beats the pants off Motorstorm: Pacific Rift and any other extreme offroad racer.

    May I just take this opportunity to – in case of schedule issues and whatnot – thank the Squad for a solid however many months this Squawk has been around. It’s always a pleasure to log in and see the best word on the street there is; may the geekiness and quality discussion continue. Merry Christmas and a happy new year to the best damn group of gaming enthusiasts on the web. It’s a pleasure and an honour to squawk with heroes.

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