Tagged: Squad GOTY Gala Toggle Comment Threads | Keyboard Shortcuts

  • mjpilon 4:00 am on November 15, 2012 Permalink
    Tags: , , , Squad GOTY Gala   

    Re: early GOTY – I agree with the Journey love so far here… I can’t think of an experience I preferred this year although my memory isn’t what it used to be :p I will revisit this once I actually go through my list for our end of year awards…. we’re still doing that, right? 😉

    I always play GTA games despite the gameplay issues. They are certainly there and drive me crazy but unlike with other series, it doesn’t bother me as much. I suspect that the aethestics of the games are what keep me interested. I also usually stick to the story missions and avoid the useless sidemission stuff. That tends to keep my interest strong enough to beat the game before the open-world “there’s too much stuff to… oh screw it, I’m down with this” feelings set in.

    @bowlisimo Alan Wake was a game that I enjoyed presentation wise. Great job with the setting and the story. If you ignore the collectables and try to get through the woods as straight forward as possible, the gameplay doesn’t hinder as much as it would otherwise. Also, you definitely need to play the DLC to “finish” the story sadly…

     
  • unmanneddrone 1:32 pm on November 14, 2012 Permalink
    Tags: Squad GOTY Gala   

    Krater is a frontrunner for me, if we’re tossing around GOTY candidates. But it’s been a bumper crop and I never really can choose a single title, as each type of game sates a particular want.

     
  • unmanneddrone 6:33 am on November 26, 2011 Permalink
    Tags: Squad GOTY Gala   

    @feenwager Thanks for your impressions, man. Kinda wish the damn thing wasn’t an MMO.

    It’s almost Squad GOTY Gala time…going to be a very interesting set of musings, I suspect. Looking forward to the podcast, if there’s going to be one.

     
  • unmanneddrone 7:42 am on December 31, 2010 Permalink
    Tags: Squad GOTY Gala,   

    @angryjedi NOOOOOOOO! *vader.gif*

    No stress, although I would like someone to post the list of categories used in the Lost Episode so we can all throw down our personal GOTYs in the same vein. It’d be great to see the choices and reasoning of the Squad’s picks.

    Have a great new year, guys!

     
  • unmanneddrone 11:57 am on December 1, 2010 Permalink
    Tags: , , Squad GOTY Gala,   

    For ease of reference, this is what we’ve got so far for the Squad GOTY Gala event:

    • The Mark Wahlberg Award for Strangest or most Illogical Choice by Developers in a Videogame.
    • The Costco Pipebomb Award for Best Bang For Buck.
    • The “Goddamn it! Jump Sack Boy!! Jump!!” Award for most frustrating game/gaming moment of 2010.
    • The “Have you tried Sucking less?” Award for game that the “hardcore” community loves but that you just can’t get into of 2010.
    • The “your mom” award for the best ride in a video game.
    • The “Holy Crap It’s 3am” Award for most addictive game/ gaming experience of 2010.
    • The “Peter Molyneaux selling us the Moon” Award for most disappointing game/ gaming moment of 2010.
    • The jumppack award for the greatest single leap in gaming in 2010.
    • The little mac award for the “longshot what became the champeen” of 2010.
    • The Octocamo award for the greatest “It came out of nowhere” surprise of 2010.
    • The 7 Temples of Cheap-Fu award for the strongest Cheap-Fu / Excellence in Small Gaming.
    • The map and compass award for the “Hopefully heralds the direction I’d like to see more things go” in 2011.

    There are some cross-overs, so a little whittlin’ might be in order.

    Also, got my Move controller finally! Impressions, impressions. I messed about in the Tumble demo, and for something that’s essentially a precision tech demo, it’s a great game in and of itself. An elegant block-stacking game, you primarily are tasked with building towers as high as you can. The controller takes a little getting used to, but once you’ve got a feeling for how sensitive the thing is, flipping and tweaking interlocking blocks. Battling physics and your own perception of weight distribution, Tumble is a lot more fun that one might give it credit for. I even got my cynical wife to play local multiplayer with me, and she quite liked it. What little I’ve played of the Wii in the past…this seems to outstrip the somewhat limited sensor by a country mile. Also, I was using it at quite a close distance, maybe a meter and a half away, so there’s none of that Kinect “clear the decks” business.

    I broke out the demo for Sports Champion, played a little table tennis. It’s nice, the near one-to-one motion is good, but I’m not one to be sold on sports minigames.

    RUSE. Now here’s a showcase and a half for the Move if there ever was one, but it’s so nuanced and player-driven that it doesn’t sound terribly exciting on, er, paper. The DS3 (or Nav controller if one splashes out for one) controls map scrolling much like WASD on a Massive Entertainment RTT like Ground Control, the Move controller playing the part of the mouse. Unit selection is fast and delegation equally snappy. Coming to terms with now being able to whip the Move left and right on the menu bar at the top is shockingly fast, perhaps a little too sensitive. It even outdoes a mouse at times, and being that the motions once within the menu bar are locked to selection limitations, you can whip between upgrading your Heinkels to deploying some Paks and building another supply base within a very short space of time. It’s not going to satisfy the high APM strat-heads, but RUSE is a very different beast. The Move, once adjusted to it, as a very complimentary piece of hardware for the game. I’m eager to try it out with Under Siege in a few weeks, as well as other games down the line.

    All in all, not a mindblowing experience, just a damn satisfying one. I doubt many will rush out and nab one from the Squad, but there is some great potential here. If the rumour that Revolution Software is developing for the PS3 with the Move in mind comes to fruition, there might be some great things in store. I’m glad I waited on Heavy Rain, because I’d like to pick that up with the Move support now it’s on offer.

    And just finally, it’s nice to see Apache: Air Assault get its dues from the people that matter:

    “I fly AH-64D Apache Longbows for the US ARMY. As an aviation nut and pilot, I cringe at most console flight games. …When I heard Gaijin was making an Apache game for consoles I was still skeptical. Helicopters are a lot harder to fly than airplanes. It takes both hands and feet to fly a helicopter and when you throw in radios, weapons, systems, etc., it takes all your fingers and concentration as well. I just didn’t see that translating well to a console game. I’m happy to say, not only did Gaijin do a great job mimicking helicopter flight using a console controller, they made one hell of an authentic Apache game.” – http://bit.ly/hsXMkE

    Ace game. @bowlisimo, I really hope it comes to Steam for you. Gaijin deserve some serious commendation and sales for their effort. It’s shortlisted for my GOTY, at least.

    Finally, fellows…the first true gameplay description and demonstration by Introversion’s very own Chris Delay on Subversion! This looks insane – like the most well-conceived heist and stealth game in a long, long time! Totally Squadworthy when it comes out. http://bit.ly/g7kNsy

     
  • unmanneddrone 4:41 am on November 30, 2010 Permalink
    Tags: Squad GOTY Gala   

    Some great award titles, fellows! Outside of the Squawk, the Peanut Gallery are always so straight-faced when it comes to categories. Entertainment should be entertaining. However, I’ll add this glib standby:

    The Leon Trotsky Award for Pick of 2010, ala GOTY.

    Maybe even the Hugo Chavez “I smell Brimstone” Award for the industry’s most deplorable act of 2010.

     
  • mjpilon 5:27 pm on November 29, 2010 Permalink
    Tags: Squad GOTY Gala   

    A couple of ideas that come to mind:

    The “Goddamn it! Jump Sack Boy!! Jump!!” Award for most frustrating game/ gaming moment of 2010.
    The “Have you tried Sucking less?” Award for game that the “hardcore” community loves but that you just can’t get into of 2010.
    The “Holy Crap It’s 3am” Award for most addictive game/ gaming experience of 2010.
    The “Peter Molyneaux selling us the Moon” Award for most disappointing game/ gaming moment of 2010.

     
  • RocGaude 4:13 pm on November 29, 2010 Permalink
    Tags: Squad GOTY Gala   

    The “your mom” award for the best ride in a video game.

     
  • unmanneddrone 4:32 am on November 29, 2010 Permalink
    Tags: Squad GOTY Gala   

    @feenwager Sounds like a plan, sir. Group effort, or as they said in Halo 2…”All-in on Lockout.”

    By the by, did New Vegas get the boot?

    EDIT: So far, I’ve got these two, more to come over the week:

    The Mark Wahlberg Award for Strangest or most Illogical Choice by Developers in a Videogame.
    The Costco Pipebomb Award for Best Bang For Buck.

     
  • feenwager 3:07 am on November 29, 2010 Permalink
    Tags: Squad GOTY Gala   

    @unmanneddrone I’m all for people submitting interesting categories for the end of the year show we’re sure to do very soon.

    So…

    Go.

     
  • unmanneddrone 1:28 am on November 29, 2010 Permalink
    Tags: , , Squad GOTY Gala   

    @angryjedi I still haven’t logged on to see our latest bout of FS, but if the opening is anything to go by, it’s a savage one. I’m actually really glad they bothered doing a Mac version – despite the instability – so more folks get to check it out. Tell you what, though, the angriest of the Jedi is a fearsome opponent. I’ll go by your “Biggest Potential” quantifier, but would even call it “Best PC Multiplayer” for me personally.

    And NFS…good lord. Autolog is the devil. It’s no longer a quest for the gold, but to hit the top of the speedwall. It’s exactly what they advertised, too.

     
  • Pete Davison 2:45 pm on November 28, 2010 Permalink
    Tags: Squad GOTY Gala   

    @unmanneddrone: Having finally got around to playing it, I have to say that the Frozen Synapse beta deserves special mention for “huge amounts of potential”. It crashes a lot (on Mac, anyway) and the interface could be friendlier, but it is a beta after all, and the gameplay itself is solid, unique and endlessly entertaining.

    I look forward to its eventual release as a “full” version, and can highly recommend it to any Squaddies looking for some entertaining asynchronous action.

    NFS: Hot Pursuit is also worthy of mention for getting social gaming right. Namely, the fact that there’s actually a game there underneath all the endless wall posts that start with “I [did something]…”. Who’d have thought it? Even without the social stuff, it’s a really solid racer, too. And the fact it’s essentially two games in one—Burnout 4/5/6/whatever they’re actually on and Chase HQ 2010—is admirable.

     
  • unmanneddrone 1:49 pm on November 28, 2010 Permalink
    Tags: Squad GOTY Gala   

    @angryjedi Good read, that. Makes me a little sad it isn’t multiplatform. Still, more wonderful diamonds covered in jank to sift through. But your GOTY proclamation is timely:

    For our own little gala event, write-up, what categories should there be? We don’t want this to be the usual peanut gallery “Best sound, best graphics, best blah blah” business. No doubt the podcasting demagoguery/squadleaders have their own ideas, but any interesting category ideas? Even if it’s not anything outside of pundits throwing down their picks of the year, it should be a fascinating read.

    After all, it’s been a rather vintage year.

     
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