Tagged: Space! Toggle Comment Threads | Keyboard Shortcuts

  • bowlisimo 3:28 pm on October 1, 2012 Permalink
    Tags: , , Space!,   

    Ugh, me too. I get that simulator sickness thing sporadically and it’s usually due to a low default FOV setting. Prime offenders: Duke Nukem 3D, Half-life 2, Minecraft. I also don’t think I would do well with one of those VR headsets the industry seems to be so into at the moment. Mind sees jumping + body feels not jumping = wtfvomit?

    @unmanneddrone Jebediah Kerman landed on the Mun last night, intact. Unfortunately, the top heavy munar lander tipped over upon touch down (after a nail biting few seconds of teetering) and rendered the ascent stage impossible. Whatever, achievement unlocked. Total cost in Kerbals? 50+? Worth it. Hopping around in low grav is a delight. Next time, rover mod. If only you could establish a forward base…

    That game really opens itself up once you understand how to achieve orbit and manipulate your orbit by burning at certain points in certain directions. Gravity does most of the work. Still, any results are mostly by accident. I feel like a chimpanzee trying to operate the large hadron collider sometimes.

    @cgrajko @beige @angryjedi Whenever you guys want to play Torchlight 2…

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  • unmanneddrone 2:03 pm on July 17, 2012 Permalink |
    Tags: Firedance Games, , , , , , Science Fiction, , Space!   

    Salvation Prophecy (PC) – Review 

    One man. One vision. Firedance Games’ debut title fights an intergalactic war on all fronts.

    (More …)

     
  • bowlisimo 3:51 pm on November 8, 2011 Permalink
    Tags: , Space!   

    @UMD In theory, that game should be right up my alley. You, out in the void, at the mercy of physics, with clomping magnetic boots, the sound of your own breathing mechanism and the muffled sound of your gun? Awesome. Those zero G outer space sections of Dead Space are some of my favorite parts of that series.

    I dunno, I don’t think it was really the execution on the idea, but the straight up limited deathmatch nature of the game that turned me off pretty immediately. Although, I do remember thinking that the in-suit “simulated audio” was kind of dumb. The whole game should be forced silent running mode all the time. Go all the way, you know? With the sound it might as well just be Quake with one gun and the gravity set to 0.

    I think in a game like that, I want the sheer hazard of space to be felt a little more, with suit punctures, decompression and what not. To me flying around out in space in a suit is not really about tactics and gunplay, it’s about effing surviving. It’s about not getting vertigo and flung out into space with no hope of return, but that probably wouldn’t be a game that many people want to play.

    Glad you found a lot to enjoy in it, though.

     
  • bowlisimo 2:07 pm on October 26, 2011 Permalink
    Tags: , Space!,   

    @UMD All I’ve got on tap for PS3 post Souls-athon is Flower. And why not? It seems fitting to follow up my Homerian adventures with a virtual equivalent of the Elysian Fields, where all Souls souls go after they’re done dying.

    As for Sword of the Stars, is there any reason for me to check this out if I’m still satisfied by Sins of a Solar Empire? Well, satisfied as far as gorgeous space, planetary defenses and battlefleets are concerned. If it were the right kind of space civilization building game with alien diplomacy, I’d give it a further look. I missed out on MOO and I didn’t like Gal Civ (bland).

     
  • bowlisimo 3:52 pm on July 20, 2011 Permalink
    Tags: , Space!   

    I feel like someone attempts this every two years or so and we are always disappointed. But you know what, I’m just glad someone is still trying.

    @Beige Believe it or not, I’ve been agonizing over what stupid flash game to make everyone play. It’s, as Jerry Holkins would put it, a result of my “damage” as a person. Also, I think Nanaco Crash might kill Feen.

     
  • bowlisimo 5:55 pm on April 26, 2011 Permalink
    Tags: Space!   

    @unmanneddrone I do enjoy a wide open game. I’ve got the 200 hours of played time in Mount & Blade to prove it, and X sounds like the spacefaring equivalent. Thankfully, in M&B, you can roam around as a mercenary and slowly build up a horde, fund yourself through plunder and tournaments, take over a city, become a lord under one of the rulers, and go from there. I’m ready and able to devour a new galaxy, but I think I just need more motivation than trading and mining just to… get better at trading and mining.

    War is a pretty good motivator, space war. So if Pete can build up his trading empire, corner the market Nwabudike Morgan style, and then build a death flotilla and conquer civilizations, I’m on board the X series.

     
  • Pete Davison 3:49 pm on April 26, 2011 Permalink
    Tags: Space!,   

    The Further Adventures of Pete in SPACE!

    My budget-price energy proved to be a big hit with the citizens of the Greater Profit sector, and I was raking in the cash — more than enough to keep the plant stocked with the crystals it needed to continue functioning and still make a healthy profit. There weren’t any local transport vessels to do the resource run for me, unfortunately, but I had the foresight to park my plant pretty near the local Crystal Fab for exactly this reason.

    Jumping back into Seizewell, I figured the large asteroid belt that bisected the region had to be rich in untapped resources, so I visited the Teladi Equipment Dock with my new-found wealth and purchased a mineral scanner. Sure enough, a cursory examination of several asteroids revealed a low concentration of ore and some which could provide a reasonably healthy-looking supply of silicon wafers, which are used for the production of crystals, lasers, microchips and all manner of other things.

    I quickly hailed my friend in the Albatross again and informed him I had another job. Fortunately, he agreed to the terms before I informed him there would be no jumpgates involved, therefore I wouldn’t have to pay him anything. He didn’t seem to mind, though.

    I led him to the shipyards again and instructed him to load up with a Silicon Mine this time. I then led him back into the asteroid belt and fumbled around scanning for a while until I relocated one with a healthy-looking yield. Fortunately, I’d had the foresight of making a note of both roughly where it was in relation to the surrounding landmarks as well as its identifying number, so this didn’t take long.

    I instructed my freighter-piloting friend to unload the mine, and his robot workers quickly attached the heavy machinery to the asteroid. The lights in it remained dead, however — there was no power. I skipped over to the nearby energy plant — not mine, but still reasonably priced — and stocked up on energy cells. I then hailed the local shipyards and asked them to provide me with a freighter and pilot who would make regular trips to and from the energy plant to keep the mine operational at all times. I deposited some money into the mine’s accounts for the freighter pilot to make use of when purchasing the energy cells, then kicked back with a cup of space coffee to await the inevitable flow of credits rolling in.

    To be continued.

     
  • Shingro 3:08 pm on April 26, 2011 Permalink
    Tags: Space!   

    *looks over the last page of the board* Someone clearly uploaded a Space personality module into the Squad central core….

    … goddamnit Mecha-pete, this IS your fault. 😐

     
  • bowlisimo 3:02 pm on April 26, 2011 Permalink
    Tags: Space!   

    @angryjedi Aghhh, you’re pushing my SPACE! buttons. I’m so frustrated that this is a niche genre. Sins of a Solar Empire is the best thing out there as far as I can tell, and while it satisfies my craving for capital ships and orbital bombardment, it still leaves a GTD Aquitaine sized hole in my heart. My kingdom for a concourse.

    @unmanneddrone How is X3: TC? Is there an eventual purpose to all this cargo hauling? Space Rangers 2 was great because you had to skirt around the intergalactic war that was going on, but eventually you could organize attacks and help push back the Dominators.

    I may just wait and see what X:Rebirth has in store, but I’m so used to these games being incomplete, falling short, or missing the mark entirely.

    If all else fails, Mass Effect 3. Don’t blow it, Bioware.

     
  • bowlisimo 2:11 pm on April 25, 2011 Permalink
    Tags: , Space!,   

    @angryjedi Glad you took the plunge into X. I’ll be relying on your testimony (which so far sounds eerily similar to EVE) to judge whether or not I try this game at some point, so keep it coming. Sounds like you dig it so far. I tend to be careful in trying out space trading games because they usually try to simulate an impossibly large swath of galaxy and can be very repetitive. Darkstar One, which was a fun game, really suffered from this (aside from the goofy ass plot and characters). Space Rangers 2 overcame this by sheer variety of things to do (text missions? what?). Never tried Privateer or Freelancer, but I bet they had similar problems.

    @unmanneddrone Yeah, Nexus is a really well designed game. The level of control you get over each ship is crazy and basically allows you to be the Picard of all the ships in your fleet. Really fun, great first impression, but man, the storyline quickly turns into a ridiculously boring soup of EVERY sci-fi plot you can imagine. It’s that generic brand of supermarket soup too, the kind that doesn’t taste like anything, and just makes you wish you were at a real restaurant.

     
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