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  • unmanneddrone 12:56 pm on April 13, 2012 Permalink
    Tags: , podcasts   

    @mjpilon I hear you on the podcast front, have become a voracious podcast listener over the last couple of years, but always had a thing for radio. Audiobooks, also. I did Ready Player One via audiobook, made for rather pleasant listening on my way to work.

    Also, took @beige up on his Mielville recommendation. Embassytown is now ready to go.

     
  • Pete Davison 9:20 pm on September 22, 2010 Permalink
    Tags: podcasts   

    Hey! I’m on a podcast. Listen to me talk about my gaming history. Thanks to Paul Jeremiah Hayes for inviting me on “Gaming Influences”. http://bit.ly/91FWAR

     
  • unmanneddrone 2:34 pm on September 10, 2010 Permalink
    Tags: Front Mission, podcasts   

    @bowlisimo You’re right, I did have it backwards. I was just going by my newly decided choice to go the non-truncated free version, just so I can nab an entire podcast, rather than the split. It’ll put me a week behind on the news by choice. It’s a much of a muchness, but I’ve already exhausted all the fuel on a single podcast when it’s part of a broad swathe of the iTunes buffet.

    @beige What a rundown! I can only remember my biggest scare coming from AvP2 on the marine campaign…the usual motion tracker hijinx…but it was one of my housemates moving behind me whilst I had a pair of big Sennheiser headphones jacked into the port to get the full simulated surround sound nightmare happening. Their micro-wake vortex flushed me slightly as they moved past, but it was enough to trigger a “f-f-FUCK!” flight response. Good lord.

    Speaking of underappreciated games…or ones that’ve dug their own grave before release, I’ve got some old games going towards none other than Front Mission Evolved. People hating on it left, right and centre for not being the TBS it once was (they seem to forget Gun Hazard and FM: Alternative), people hating on it because Double Helix allegedly ruined Silent Hill with Homecoming, people hating on it because it’s a lower-tier developer in the West making an action game out of a Japanese strategy title. I have had enough of the haters. They hated on Lost Planet 2, they hated on Kane & Lynch 2 and they’re hating on this one. Popcorn geo-political sabre-rattling involving space elevators, colourful continental demarcation zones and giant robots will always get my support.

    Looking forward to it.

     
  • unmanneddrone 12:43 pm on September 10, 2010 Permalink
    Tags: , podcasts,   

    @bowlisimo I know, I know, especially when you could subscribe to the non-truncated non-subscriber podcast, which will be a week after the subscriber upload. If one is not too concerned about news, then it’s no problem as there’s bombcast every week.

    I didn’t want to seem too down on it all, but I’ve been ruminating on it all day. If it leads to more interesting content, then more power to them. And that is where I will sign off on the topic of paid subscription for websites and their audio offerings.

    In other news, welcome @ShotgunGlass! More to gather around the fire and fend off the mutant dogs.

     
  • unmanneddrone 5:31 am on September 10, 2010 Permalink
    Tags: , podcasts   

    Exactly right, this is the original content business I’m still waiting for. As much as I enjoy the joking and such with Giant Bomb, I’m yet to see a reason why people should be paying for a non-truncated recording of what four guys in San Fran have been playing, a reading of selected news pieces with editorial-esque commentary bookends, then releases which are freely available elsewhere – albeit with some humourous readings when it comes to WiiWare and DSiware – and…er…emails?

    At least with the SoS, it’s wonderful discussion on interesting topics, not just the industry cycle spoken about for five minutes then moved on from. Idle Thumbs, sort of similar – but even then, and don’t hate me, all the podcasts held in high regard by many aren’t much better or differentiated. I think Jeremy Parish and co. are too cool for the room and I get tired of the Jazz-cafe faux nonchalance of podcasts of similar ilk. Maybe the Brodeo/1UP Yours, but even then, I only came across the 1UP scene when it was starting to drown in its own saliva and the nurse contemplating a fresh set of sheets for the next patient.

    Pachter was right, surprisingly, in that “games journalism” should be more about the people who make games themselves – but not in the reductive sense that it’s about individuals. I want studio highlights, I don’t want “personality” reporters and commentators. When we’re dealing with a medium whose reporting – for the most part – has a central pillar of product review, making it no different from looking at what makes a Toshiba fridge better than its peers, I want to know not what Joe Blow-Report thinks, but to know the history of the guys behind it. We get that now, sure, but its metered out through marketing, through the usual and sadly necessary business scoops.

    To tie off a rant about wanting cake and eating it too – a strange analogy in itself – @cgrajko covers my stance. Good discourse shouldn’t be hidden behind pay barriers, but I’d advocate people appreciating interesting, INTERESTING work with donations or simply helping out in whatever way. Round table weeklies going through the motions won’t snag my bucks. Give me in-depth interviews and nice big articles and I’ll be more than happy to spare some clams.

     
  • mjpilon 1:05 am on September 10, 2010 Permalink
    Tags: podcasts,   

    @unmanneddrone Happy to be of service 🙂 I have never laughed so hard as I did when they did their “Rabbis on a plane” bit…. recently brought back in their history of the world episodes this summer 🙂

     
  • unmanneddrone 1:02 am on September 10, 2010 Permalink
    Tags: podcasts,   

    @mjpilon I’m a dedicated Bugler after your recommendation, sir. Good show indeed. Thanks for the heads-up.

     
  • mjpilon 12:54 am on September 10, 2010 Permalink
    Tags: , podcasts   

    One day of school and a practice later, I come back to a huge squad-wide discussion. Bravo for the level of discourse so far 🙂

    Just finished listening to the announcement podcast they released regarding this issue. I have mixed feelings which developed over the course of the announcement. Initially, Whisky Media’s plan was fine by me – it offered small bonus perks for the community without affecting the current web site experience for those of us who aren’t heavily involved within their community. They’re trying to find a way around the typical ad-based system that sites use to make money without evoking the whole “pay wall” scheme that usually angers the majority of users. Like @Rocgaude, I support them in trying that model.

    However, once they got to the podcast element, I started wondering. As background, the Bombcast has become my go-to gaming podcast post- 1UP Yours (excluding the Squadcast of course). I can’t wait for the show every week. I love the mix of personalities and enjoy most of the shenanigans that occur (this week’s discovery that two Wii Ware had the same press release made me laugh out loud in the middle of the gym surrounded by my teammates). I understand that the Bombcast takes up a lot of their time and energy but after offering the show free for 3 years now, you can’t simply split the show up and offer the 2nd half on time to paying customers. Depending on how they cut it up, they may kill some of the flow the podcast has developed over the years. Screw with the format and you risk alienating people more than you’d like.

    I love podcasts but I have a hard time thinking I would pay a monthly fee for them. The best alternative in my mind is, like @Beige @bigdaddygamebot and @cgrajko have mentioned, to offer the opportunity to donate regularly instead and keep the format as is. If it is a show that you feel deserves your donation, then you can but if not, well the show is still available for you free of charge regardless. I’ve donated money to the TWiT Network on the basis of quality and the fact that the network has, over the years, provided me with between 2 and 8 shows weekly to which I subscribed to at any moment. Had the old 1UP Radio network asked for donations, I would have gladly done so as well.

    Simply put: Don’t screw with the content – simply offer people a choice

    Small podcast tangent: @RocGaude, did you get a chance to listen to the Bugle? I’d be curious on your first impression of the show.

     
  • unmanneddrone 12:06 am on September 10, 2010 Permalink
    Tags: , , podcasts   

    What a rip-roaring discussion! And the civility! A feather in the collective cap.

    @RocGaude I think half of what gets me riled is not so much the subscription model, just that clean piece of marketing undertow that makes me feel I’m missing out on something. With tangible products, the day-one purchase or the fresh edition of a magazine, it has ballast. With products that’re now broken up into the sections and monetised – formerly free items – echoing the recent trend in mined and extracted portions of games turned into DLC, I feel a mixture of regret it’s not the full deal, but revolted I’m being made to pay for it. It’s the perfect economic equation of want-versus-need losing its rudder with me, and perhaps makes me the right kind of sap for such situations. Certainly agree with @beige on the donation model, so if Giant Bomb ever did that, I wouldn’t be so tough on what I see as a bit of a rich deal.

    The thing about the Giant Bomb website is that, despite it being the creation of Gerstmann and co., it’s pretty thin on video content, and unique video content at that. If they increase their output and unique content, then I’d happily pay for content. You’re talking to a guy who paid for a few years of IGN subscription JUST to post on the general board forums there. This highlights what I sap I was and how much of a scrooge I’ve become now that responsibilities have mounted. Make it worth my while, GB!

     
  • RocGaude 7:54 pm on September 9, 2010 Permalink
    Tags: , podcasts   

    I’ve been thinking of Penny Arcade’s reality TV show. It’s boss and the kind of programming I’d pay for. My only issue with it is that you have to watch it on their website. If there was a way to subscribe to it, even for a fee, I’d do it. The same would have applied to the old 1UP Show (pre-talent exodus) and Feedback on G4TV.

    I’m wondering if video content is something that people can justify paying for when audio-only, basic podcasts isn’t? Will we start seeing this next year when more people have smart phones and/or tablets?

     
  • RocGaude 6:04 pm on September 9, 2010 Permalink
    Tags: , , podcasts   

    @bowlisimo First off, I’m on your side.

    In regards to shenanigans, the Brodeo and Idle Thumbs pulled it off wonderfully. I can’t say the same thing for the Bombcast. While they sometimes knock one out of the park, I’m mostly zoning out during the initial “warm up” portion of the show. I can’t count how many times I’ve unscribed/re-subscribed to the show because of that. I only listen because of Gerstmann who, in my opinion, has always been funny and has something interesting to say. He’s got “it”, that spark of personality that people gravitate toward.

    The gaming media will thrive or continue to dwindle based solely on its ability to retain personalities that make content worth consuming. I’m pretty sure we’re all in agreement that people follow the people, not name brands. It’s the “soul” of the product/brand that’s important and what makes people connect with it. In a click-based, ad-driven business model, having a “soul” is fucking worthless. It’s all about volume, commodity-priced writing, “top 10” lists, and having your users write “blogs” (aka free content) in order to build traffic. I’m sick of that shit because that’s why we have no more 1UP Yours or Brodeo.

     
  • bigdaddygamebot 4:55 pm on September 9, 2010 Permalink
    Tags: , podcasts   

    @rocgaude 100% agree. If 1UP had said, “If you want to keep this rolling…please subscribe.” I would have subscribed without even thinking about it. Maybe the influx of cash might have kept more of the talent there for a bit longer.

     
  • RocGaude 4:45 pm on September 9, 2010 Permalink
    Tags: , podcasts   

    @feenwager @bigdaddygamebot I get that. I can count on one hand the number of podcasts that I would’ve been happy to pay for and the Bombcast isn’t one of them (ironically, the old HotSpot which they originated from was worth paying for). I can’t tolerate shenanigans now for free podcasts as most shows can’t pull it off in an entertaining way. If you’re gonna go pro, you gotta go all the way.

    @unmanneddrone I look at it this way. I have no problem paying for something that works and has a proven track record. Sony has not instilled any of that confidence in me so I knew that the “Plus” thing would be a questionable value. However, if 1UP in 2007 had been able to come out and say “Look guys, we’re hurting financially as a company. If we switch to a paid subscription for the podcasts (including 1UP Yours and GFW Radio), we’ll be able to keep those guys on full time and we can keep those shows flowing every week” they could’ve named their price.

     
  • RocGaude 4:00 pm on September 9, 2010 Permalink
    Tags: , , podcasts   

    Regarding the Giant Bomb announcement of their new subscription service, I’m all for it. While I can’t say that the Bombcast is a show I’d necessarily want to pay for, I believe in their business model.

    The Ziff Davis-owned 1UP.com was slowly killed because of their ad-only, click-based business model. When you have people ”saying it like it is” on a popular free-to-listen podcast, advertisers get gun shy about investing their marketing dollars into that media outlet. One of the big reasons Shu was pressured to leave EGM was because of the Ubisoft ban. No one wants their products to be potentially slandered by their partners (just ask Jeff Gerstmann). Just because bad exposure is still good exposure to Madonna, it doesn’t always work that way in the gaming world.

    Making podcasts takes a lot more time and resources then you would think. Sure, most gaming podcasts are just a bunch of dudes talking over Skype about whatever they’ve been playing recently and bitching about current developments in the industry. However, if you focus on making a good show like we do, there’s a lot more to it and at some point you start to question how far the “labor of love” can be justified when you’ve got bills to pay.

    I can guarantee you that everyone who’s actively trying to make a living in the gaming media world is trying to figure out how to monetize podcasts. It’s going to happen so prepare yourself for it. Personally, I think that podcasts funded by a subscription-based model will provide better journalistic insights then those funded by an ad-based model.

    Of course, I’ll be glad to be proven wrong. Maybe someday there will be a mainstream website that produces another 1UP Yours that’s completely free and ad-based. Until that day, my money’s on the Giant Bomb model.

     
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