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  • impynickers 11:23 pm on April 19, 2012 Permalink
    Tags: , Neverwinter Nights   

    @bowlisimo yeah, I played and enjoyed NWN online quite a bit. It is pretty dynamic in terms of the experiences you can have, but the experiences never (to me) tended to feel as thought out as the Baldur’s Gate gate games, and the stock campaign is quite a bit more generic.

    That said the multiplayer is indeed probably a better approximation of a real D&D experience, you can have a Dungeon Master tweaking thing behind the scenes and there are an incredible array of modules both based on D&D lore and outside of it. I remember playing modules that remade games in the Ultima series, and did some interesting things with that. These were of course fan made endeavors and varied in quality. Many were cool but forgettable. I am game for playing some NWN online in the future certainly. Lots of replayability and roleplaying opportunities.

    For now the sword coast is the destination. Slightly modded. Items other than bare necessities are more expensive, making it more special when you get that better sword or armor. There is also an iron shortage, so it fits with the lore. Enemies are smarter and they spawn based on your level. Some now come pre-buffed. A package of new random quests. All the Baldurs Gate 2 classes are included as well as the BG2 interface. A plethora of new items. Characters now converse with each other regularly in your party, like they could in BG2. And widescreen support. Should be interesting.

    I decided against vanilla BG just to keep variety in the mix, and playtesting the mods revealed that the core experience was not lost IMO and rather enhanced.(I personally don’t play at high resolution though, the interface gets all tiny) I know that if we really get into this we can beat BG1 in a weekend easily. If not, the ppl all live in my building. Throw network cables off the balcony if necessary…lol.

  • impynickers 2:59 am on November 29, 2011 Permalink
    Tags: Neverwinter Nights   

    @Pete Dude… get some module action going and I would SO be in! I have both 1 and 2 on my shelf.
    I always wanted a posse to role with in the game. Random’s just aren’t as cool.

  • Pete Davison 11:06 pm on November 28, 2011 Permalink
    Tags: Neverwinter Nights   

    @beige On the “communal roleplaying” front, I just downloaded Neverwinter Nights 2 from Steam (half price in the sale) — a version that is hopefully more stable than the mess that was the unpatched retail version. Weren’t we going to try and play that at some point?

    I have the original on disc somewhere too. That’s the shizzle in multiplayer with a good module.

  • Pete Davison 10:03 pm on November 17, 2010 Permalink
    Tags: , , , , , Neverwinter Nights, PC RPGs, Planescape   

    Lordy, Red, is the gushing adulation spewed forth on the Infinity Engine games from the entire Internet not enough to convince you that you should at least give them a shot?

    Planescape: Torment and Baldur’s Gate II are by far the best games from this batch, but that doesn’t mean you should pass up the others, not by any means. If you’re going to play Baldur’s Gate II, you may as well play Baldur’s Gate first to get the whole story. Planescape stands by itself.

    Here are short summations of each one that I’ve played:

    Planescape: Lengthy, great story, great writing, LOT of reading. Chris Avellone. Unconventional (for AD&D 2nd Edition) levelling system for protagonist. Imaginative gameworld unlike pretty much anything you have ever dealt with. Floating skull with acerbic wit. Opportunity to beat the game with dialogue. Work of genius.

    Baldur’s Gate: Traditional fantasy RPG with some memorable characters and lots to do. Story is decent, but isn’t told as well as some of the future games. Party members, in particular, don’t have much in the way of “sidequests” while they’re with you. This is something which came about with Planescape and BG2. It’s worth playing for the story context, though.

    Baldur’s Gate II: Holder of (apparently – to my shame, I’ve never got there) the Best Ending of Any Game, Ever. Sprawling, lengthy adventure set in fantasy world with interesting twists – pseudo-industrial and steampunk elements in some places. In other words, it doesn’t feel like Lord of the Rings. Excellent story and characterisation. Top-notch voice acting. Play it. But if you’re going to play BG first, be warned that the intro to BGII spoils the shit out of BG‘s “big reveal”.

    Icewind Dale: Passed over by many as the poor man’s Baldur’s Gate, in practice it’s still a decent game. Much more combat-heavy than Baldur’s Gate and the story doesn’t directly involve the protagonist like BG. Fun, though, particularly in multiplayer.

    All of the above involve the “tactical pause” battle system, where battles play out in real-time, but you can pause and “queue” actions at any time, much like the PC version of Dragon Age. It takes time to get used to, but it’s a great system that allows for very strategic combat.

    Neverwinter Nights: Excellent if you prefer playing as a single character. Closer in style to the more recent BioWare games like Dragon Age, though technologically inferior. Decent story in the main quest, fantastic story in the expansions, shitloads of downloadable user-made modules available, work of brilliance if you play in multiplayer with a good group.

    If you’re the slightest bit interested in excellent, non-linear storytelling and some of the best RPGs ever to grace the PC, you should check them out.

  • Pete Davison 11:00 am on October 27, 2010 Permalink
    Tags: Neverwinter Nights   

    Neverwinter Nights is now on GOG for $9.99!

    Is it time to bring up the suggestion of a Squad multiplayer campaign again? 🙂 NWN online is AWESOME, particularly if you play with a DM.

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