Tagged: motion sickness Toggle Comment Threads | Keyboard Shortcuts

  • bowlisimo 3:28 pm on October 1, 2012 Permalink
    Tags: , motion sickness, ,   

    Ugh, me too. I get that simulator sickness thing sporadically and it’s usually due to a low default FOV setting. Prime offenders: Duke Nukem 3D, Half-life 2, Minecraft. I also don’t think I would do well with one of those VR headsets the industry seems to be so into at the moment. Mind sees jumping + body feels not jumping = wtfvomit?

    @unmanneddrone Jebediah Kerman landed on the Mun last night, intact. Unfortunately, the top heavy munar lander tipped over upon touch down (after a nail biting few seconds of teetering) and rendered the ascent stage impossible. Whatever, achievement unlocked. Total cost in Kerbals? 50+? Worth it. Hopping around in low grav is a delight. Next time, rover mod. If only you could establish a forward base…

    That game really opens itself up once you understand how to achieve orbit and manipulate your orbit by burning at certain points in certain directions. Gravity does most of the work. Still, any results are mostly by accident. I feel like a chimpanzee trying to operate the large hadron collider sometimes.

    @cgrajko @beige @angryjedi Whenever you guys want to play Torchlight 2…

  • bowlisimo 6:37 pm on October 21, 2010 Permalink
    Tags: , motion sickness   

    @RocGaude I hate that! You’re not alone. It’s usually the low field of view < 90 degrees that turns me green. The annoying thing is I'm fairly solid in real life. Planes? Good to go. Cars? Fine. Boats? No problem, but Duke 3D = nausea land? I had the same problem with Half-life 2 until I fixed the FOV. Now it's Minecraft, inexplicably. HOW WILL I EVER FINISH CHATEAU DU BOWLIER NOW?

    At least the bridgeway is almost done. I feel like I’m creating a Myst age.

  • RocGaude 5:49 pm on October 21, 2010 Permalink
    Tags: motion sickness   

    @feenwager I have no clue. It also happens to me with all Sucker Punch games, the Ratchet and Clank series, or any other 3D game where I have to do a lot of quick, jerky movement. Must be the frames-per-second speed that they have their rotating camera set to.

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