Tagged: Metal Gear ACID Toggle Comment Threads | Keyboard Shortcuts

  • unmanneddrone 10:15 pm on March 12, 2012 Permalink
    Tags: , Metal Gear ACID   

    @angryjedi That, good man, is one hell of a catch. Thumbs especially up for Strikeforce. How to inject more Dragonball Z into your Three Kingdoms saga. Quite an underappreciated blend of fun, that one. Played the bejeezus out of the PSP version.

    And I can do nothing but applaud the MGA nab. Good show.

     
  • unmanneddrone 8:45 am on March 10, 2012 Permalink
    Tags: Metal Gear ACID   

    @impynickers Amen to that, brother. And that crazy TobidAC!D viewer thing. It was great creating a deck of cards spanning the whole crazy Kojima franchise ride. Being an unashamed SNATCHER fanboy, I loved seeing Mika and Gillian as cards. They’re both terrific games. MGA feels like a nice interim game visually between MGS and MGS2, whereas…hell…MGA2, pretty much the formula perfected (though you can still create game-breaker card combos) with an extra lashing of crazy Kabbalah mythology rolled in it.

    I mean, let us never forget (my personal favourite) Metal Gear Chaioth Ha Qadesh!

    Great games. Hopefully we see another someday. I know that Vita screen is crying out for some crazy Metal Gear card action.

     
  • unmanneddrone 12:46 am on March 10, 2012 Permalink
    Tags: Metal Gear ACID, Metal Gear Bowley   

    I’m just a bit sad the Metal Gear AC!D games haven’t gotten a digital release or, moreover, been ported to anything else outside of the PSP, because those quiet, unassuming little titles are the melting pot of Kojima fan-service stretching from the MSX days to present day, across all the man’s games. @bowlisimo would get a real kick out those titles, particularly the second one.

     
  • unmanneddrone 11:52 am on November 9, 2011 Permalink
    Tags: Metal Gear ACID, ,   

    You know what we REALLY need, though…in terms of the Metal Gear franchise…

    Metal. Gear. AC!D. 3.

    My favourite of the franchise, however bizarre. Fan service out the wazoo (I’m not referencing Gravia Idols fondling guns in 3D via the Tobidacid viewer) and a fantastic use of card mechanics within a TBS. MGA2 is god-tier gaming, not to put too finer point on it. I’d kill for a Vita or iOS sequel/port.

     
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