Tagged: Mass Effect Toggle Comment Threads | Keyboard Shortcuts

  • ckim 7:44 pm on July 27, 2012 Permalink
    Tags: , Mass Effect,   

    @rampantbicycle Thank you for the incredibly detailed post. We started up LA Noire last night and are having a good time with that. I have also made notes to pick up both AC2 and Red Dead Redemption when we finish LA Noire.

    I had started LA Noire a while back, but I’m having a much better time with it now that I’ve started over. I like the mission structure to the game, and I also like that I can force someone else to drive from location to location. I’m not in it for the sandboxy stuff so much as I am for sleuthing. (Though, living in LA makes the game interesting to drive around in. There is a shot of the Pantages Theater at the beginning of the game, and she and I were at that exact intersection for dinner an hour before we booted the game up.)

    @redswir1 Half-Life 2 is a good suggestion. I wish I still had my copy of The Orange Box for 360. Speaking of which, I seem to have a black home somewhere that’s eating games. Both Mass Effect games are missing as is The Orange Box. Creepy… (Alright, they probably got lost in the mail when I moved to LA from NJ and I didn’t notice until now.)

    I’m not sure the first Mass Effect is really worth revisiting. I might pick up the PS3 version of ME2 solely because it has the interactive comic that lets you skip the first Mass Effect. Every time I think about replaying it, I remember having to drive the stupid tank and lose all will to play it again. Though, I must admit that I do enjoy ****ME1 SPOILER*** leaving Ashley the space racist to die a terrible death.

    I forgot where I was going with this, but what’s important is that I said mean things about Ashley. Also, Thane was really dreamy. Did anyone else romance him in ME2?

  • RedSwirl 9:48 pm on February 20, 2012 Permalink
    Tags: Mass Effect,   

    @bluesforbuddha Yeah… I think that kind of character art is a bit beyond what BioWare intended, but it’s amazing that this is actually possible. It’d actually be kind of awesome if characters actually acknowledged Shepard’s shift in character between games, but right now the system seems to support a binary approach rather than anything in-between. Also, the unique part about Mass Effect is that the Renegade is still a good guy, but if you go all the way Renegade he’s just a jackass about it. I’d rather just go halfway and make my main character come off as a hard-ass who still means well. My first character in ME1 actually ended up being 100% Paragon and around 80% Renegade (yes that’s possible).

    As for “evil” paths, I am currently playing a character in Skyrim that I would call “amoral”. In Skyrim it’s really more about your character’s motivations than good/evil. In my mind my female character priorities start out with “pure looking-out-for-number-one survival” and eventually transition over to “power and influence” around time she took over the thieve’s guild – the very first thing she did after leaving Helgen. I’m thinking of transitioning her into something of a mob boss – using the civil war and Alundin crisis purely for political gain. I actually found out that if you don’t ever talk to the Jarl of Whiterun, Dragons don’t even appear in the game, so I’m kinda just playing a person who is also running away from her destiny as the Dragonborn.

  • RedSwirl 6:28 am on February 20, 2012 Permalink
    Tags: Mass Effect,   

    @scribl See, my first Shepard – the male one, similarly values life but primarily wants to get the job done. He got mostly paragon from saving people, but also a significant amount of renegade for his somewhat merciless nature. I tried to play him off as a sort of lawful neutral character, which worked well in the Citadel Space of ME1, but in ME2’s lawless Terminus he’s a bit out of his element.

  • scribl 5:44 am on February 20, 2012 Permalink
    Tags: Mass Effect,   

    @RedSwirl @wrdsmth Oh, no. I don’t play a pure-renegade character. She mostly skews renegade, but I try to make her three-dimensional.

    My Shepard values life and will do her best to protect it, but she won’t hesitate to spend lives if necessary. She goes out of her way to help others, but often because acts of kindness build trust and loyalty. You never know when a new friend might come in handy. She doesn’t trust easily but is fiercely loyal. She’s not a racist (I told Ashley to chill the fuck out—), but she hates red tape (—and swayed Garrus to break the rules).

    So, for instance, all the ME2 dialog choices that were positive about Cerberus may have earned you renegade points, but my Shepard didn’t trust Cerberus.

  • Wrds 2:41 am on February 20, 2012 Permalink
    Tags: Mass Effect   

    @RedSwirl Funny, I was actually having a conversation about that very thing with someone else a while back. There seems to be a few serious flaws with morality in games in general. It’s kind of easy to tell that the developers or writers almost never want the player to be evil, so the evil choices are always really dickish or detrimental to the player.

    Another negative thing about morality in game is that they put a quantity on the choices. Paragon/Renegade, good/evil ect. They give the player incentive to make only one choice, which for many creates a system where they can completely ignore properly weighing their options in a normal manner.

    So like in Mass Effect’s case there’s a huge incentive to make only one or the other because you may be locked out of other options if you don’t have enough points.

  • RedSwirl 11:38 pm on February 19, 2012 Permalink
    Tags: Mass Effect   

    @Scribl Does everyone who plays Mass Effect go polar Paragon or Renegade? Because I never have. You may as well just select one path at the beginning of the game and make the conversation choices automatic afterwards.

    I have two characters right now – one of each gender, and I’m trying to play each of them to a specific, slightly more complex personality. Both mostly trend towards Paragon with varying degrees of Renegade mixed in. Maybe it’s just because I like very few of the Renegade choices – I see most of them as just Shepard being a dick/bitch and more importantly, the Paragon option is almost always more beneficial.

  • RedSwirl 3:15 am on February 19, 2012 Permalink
    Tags: Mass Effect, ,   

    @feenwager I say at least do the motion comic, if for no other reason than to have Wrex be alive for ME3.

    Actually, from what I’ve seen so far, the choices you make in ME1 will probably have more impact on ME3 than 2.

  • Mike Minotti 12:57 am on February 19, 2012 Permalink
    Tags: Mass Effect,   

    I also originally played through about half of Mass Effect 1 upon its release, and then I forced myself through it prior to ME2’s release. ME2 is easily a lot better, but I think it’s worth it to get through ME1, if only for the carryover of all the choices.

    Besides, if you really push yourself through it, it isn’t TOO long, at least in WRPG terms. Besides, it’s not a bad game. It’s still a BioWare RPG, so there’s plenty of fun to be had.

  • RedSwirl 5:52 pm on February 18, 2012 Permalink
    Tags: Mass Effect, ,   

    Holy shit Mass Effect talk. That’s actually what’s been taking up most of my time the last month or so.

    I must be weird because I’ve spent like 130 hours on ME1 through four playthroughs, the last of which I just finished up around a week ago. The reason however may be because I beat ME2 when it came out, took an almost two-year break, and then started back on ME1 with a second character. I’m kind of rediscovering the games.

    ME1 for me is one of those games that definitely feels janky in most areas, but is still tolerable because somewhere in there the whole becomes more than the sum of its parts. I think it’s probably the characters and writing that sold me on the package, but I was even able to put up with the Mako, repeating environments, and combat (I play on PC though, where those things were supposedly improved).

    Starting out ME2 now, I think it’s better in every way except exploration and combat. Well, the combat is different, but I don’t know if it’s better. Yeah it’s more shooter-ey, but since the game was still made by an RPG house, you can tell it’s not quite there. It’s the same as when any RPG developer tries to make a hack n’ slash button-to-action RPG – most of the time it’s missing something from either side. Looking back to ME1, I actually like that while it controls like a shooter, still knows it’s an RPG. I liked how victory depended more on proper use of abilities and stats rather than just taking cover.

    Still, ME2 was my favorite game of 2010 primarily for its roleplaying element. That’s the part that still made it feel like a great RPG for me. I wish someone could try to make whole games out of the type of stuff you do in Thane’s and Samara’s loyalty missions.

    @shingro You doin’ Soul Calibur V on PS3? I am available for that game on PSN.

    I’ll agree that the singleplayer plot is freaking retarded in that game. I think the main director got caught complaining on twitter that Namco was rushing the game, so they probably just decided to focus on the core competitive aspect.

  • bowlisimo 3:57 pm on February 18, 2012 Permalink
    Tags: Mass Effect   

    Guess I’m the odd man out, I replayed ME1 (PC) last year and I enjoyed it more than I did the first time around, especially knowing where things were going to lead. There were a ton of great character and cinematic moments that I had completely forgotten about, like Shepard taking over the Normandy, roundtable crew discussion post mission, the revelation on Ilos (and run up to the end), and that chilling 5 minute conversation you have with Sovereign, and isn’t something that the digital comic captures well.

    It took a few missions to get used to the combat and overheating weapons again, and yeah… the Mako still sucks and inventory is still a chore, but if you have the time, it’s still a hell of an experience, even post ME2.

  • Pete Davison 3:37 pm on February 18, 2012 Permalink
    Tags: Mass Effect,   

    ME2 is great. It’s more shootery and makes some strange decisions (the “ammo” thing is rather flimsily justified and goes against the idea of mass effect tech introduced in the first game, but makes sense from a gameplay perspective) but features some excellent characters and memorable scenes. It’s certainly worth playing. Personally, though, I don’t feel in any hurry to return to it — particularly as the PC version I acquired didn’t come with any of the DLC, meaning if I want to play all of it (and I would) I’d have to spend almost as much as on a full new game to get it.

  • impynickers 3:35 pm on February 18, 2012 Permalink
    Tags: Mass Effect   

    I concur that Mass Effect 1 is hard to go back to. The game is best when you are running around the citadel, or some other hub world soaking in some top notch lore. The remainder of the game just drags on, and doesn’t feel very satisfying save for the wicked ass music.

    Mass Effect 2 basically stopped kidding itself and became an action game with rpg elements, rather than an rpg failing at pretending to be an action game. It plays a lot better. I also dig the grimmer storyline.

  • feenwager 3:04 pm on February 18, 2012 Permalink
    Tags: Mass Effect   

    I personally wouldn’t go back to the first one. It’s a great, but flawed, game and I think the fact that you can get the “visual novel” for PS3 and 360 now is BioWare’s concession to that fact.

    Personally, I think ME2 is one of the best games of this generation and definitely deserves your attention, especially since you can play through with all of the DLC baked in now. Just make sure to download the ME1 deal and you won’t really be missing too much.

  • mjpilon 3:00 pm on February 18, 2012 Permalink
    Tags: Mass Effect   

    Out of curiosity, if I couldn’t muster the enthusiasm to get through Mass Effect (the game mechanically was too clunky for me and the story didn’t grab me enough to convince me to push through that issue) , should I bother trying out Mass Effect 2? How much of that clumsiness and slow pace was adjusted in ME2?

  • Pete Davison 2:54 pm on February 18, 2012 Permalink
    Tags: , Mass Effect   

    Dwarf Fortress mission anyone? 🙂 I could get behind that if someone explains it to me very slowly.

    I have restarted ME1 SO many times and just can’t muster enthusiasm to run through it again. I can’t quite pin down why that is; is it ME1’s clunky mechanics? The fact I prefer fantasy or real world settings? Or fatigue from excitement over ME3? I’m not sure. Objectively, I know the ME series is good and I enjoyed them both when I initially played them, but I just can’t drum up the enthusiasm to return to them.

  • RedSwirl 8:20 pm on October 17, 2010 Permalink
    Tags: Mass Effect,   

    @cptcarnage I’m going to go ahead and say that binary morality systems are stupid and shouldn’t be used anymore. Most of the time it drags a story down to the level of a kid’s cartoon.

    In Fallout 3 I pretty much went all good by killing any “bad guy” that so much as wandered into my peripheral vision.

    In both Mass Effect games I actually went fairly neutral – going paragon on most things but renegade on enough other things to balance it out. My main Shepard is a lawful neutral – he does whatever he feels needs to be done no matter where that falls on the game’s morality chart.

    I’m all for actions and consequences in game storylines if they’re as elaborate as Mass Effect 2, but drop the goddamn meter, because I really didn’t pay attention to it at all while playing.

  • RedSwirl 4:46 pm on September 30, 2010 Permalink
    Tags: Mass Effect, ,   

    What the hell is it with @beige and the Mass Effect soundtrack? I don’t think it’s bad, just incredibly generic. I can barely remember any of the music from the first Mass Effect – despite being in the middle of my fourth run through the game.

    There are like two songs from Mass Effect 2 that I like, but that’s pretty much it. Maybe it’s just because I didn’t grow up watching OG Battlestar Galactica like @beige and my mom.

  • scribl 4:56 pm on September 17, 2010 Permalink
    Tags: Mass Effect,   

    Lady Shepard is the correct Shepard. BroShep is off-gender.

  • RedSwirl 4:51 pm on September 17, 2010 Permalink
    Tags: Mass Effect,   

    Infiltrator for life.

    That said, I did start up a FemShep as a side character, and I started her up back in the first Mass Effect. Like I said way before, it’s hard to play off-gender, but I’m seeing if I can bring in some kind of Motoko Kusanagi/Captain Janeway analogue into this universe.

  • scribl 4:49 pm on September 17, 2010 Permalink
    Tags: Mass Effect,   


    Fuck yes. I played as Vanguard first time through and loved it.

    I started a new character in ME1 a few weeks ago, before school started, but I gave up after a few hours. It’s really hard to go back to after ME2.

  • mjpilon 2:05 pm on August 17, 2010 Permalink
    Tags: Mass Effect,   

    @beige @zegolf Overall, the Saboteur is … 

    @beige @zegolf Overall, the Saboteur is a pretty fun game. The setting the game creates with its visual style and the auditory ambiance is really engaging and fun to explore. The main problem I had during my play-through was that the game’s mechanics will get in the way at times. The climbing mechanic isn’t very smooth and transversing the Paris rooftops can become very frustrating. The stealth elements are interesting however this game suffers from the meter-inside a meter inside a meter syndrome that can creep into these kinds of games. Otherwise, I would recommend it as a fun experience.

    As for Mass Effect @zegolf and @impynickers, I totally see the potential and the fully fleshed out world that Bioware has created and that is what interests me about the game. However, the actual gameplay is putting me to sleep and isn’t conducive to propelling me forward. If the gameplay and the pace is really that improved in ME 2, I think I’ll skip ME1 and come back to it if ME2 really pulls me in.

  • zegolf 10:17 am on August 17, 2010 Permalink
    Tags: Mass Effect   

    I’ll try to not be spoilery (although the embargo on Mass Effect 1 should well be over)

    @mjpilon I’m not so sure you HAVE to go back and play it. Maybe just read a story synopsis on the Mass Effect Wiki or something like that. I’ll be honest with you. I only played through the first Mass Effect once, and actually lost my game save (and with it, any memory of what I did). It didn’t really make a difference when it came time to play the second game, mostly because of how they approach a character if you haven’t imported anything. I would say it’s more important to play the second game than the first. I get the impression that Bioware, while claiming they’ve always wanted to make this a series, wasn’t really sure they were going to be making a sequel. Because of this, the choices you make in the first game aren’t really relevant to the second game. Sure, you might have a character or two come up to you and say “Hey…thanks for doing _____” but they do that even if you don’t import a character, and I didn’t really remember that part of the first game, anyway.

    Should you play the first one? Yeah, probably eventually. But after playing the second game, I don’t know how anyone could ever go back and 100% enjoy it.

  • mjpilon 2:54 am on August 17, 2010 Permalink
    Tags: Mass Effect   

    3 hours in and I have no motivation to continue playing Mass Effect – so much so in fact that I have spent my limited gaming time for the past 2 days starting Ratchet and Clank: Tools of Destruction on my PS3 instead. The strange thing is that I have no real sense as to why. Can someone please provide a reason for me to go back because I don’t think I will any time soon.

  • RedSwirl 5:43 pm on July 3, 2010 Permalink
    Tags: Mass Effect, ,   

    And just one last comment on Shepard (for a while anyway), one thing some people might miss is that Shepard actually has a set age in the games.

    In the timeline in the codex Shepard has a real date of birth that I don’t think ever changes. No matter what you do, Shepard will always be 29 years old in Mass Effect and 31 years old in Mass Effect 2.

    Also, I won’t own DEFCON until I cash in – on what we confirm to be the last day.

  • scribl 4:10 am on July 2, 2010 Permalink
    Tags: Mass Effect,   

    The way I originally ended up playing femshep in Mass Effect was that, after finishing the first game as a male paragon (like most games, I couldn’t bring myself to be “evil”), I decided to do another playthrough as renegade, and figured I’d try out femshep. Though I didn’t finish my second playthrough (at first), I fell in love with Hale’s voicework and swore to come back to it some time.

    So, when ME2 was announced, I went back and restarted ME1 with Felicia Shepard. As I was shaping her face, picking her background, I came up with a loose idea in my head for her character, which evolved in my head as I played. Impatient and efficient. Unforgiving. Distrustful, but loyal once you’ve proven yourself. She values innocent life but knows that sometimes, sacrifices must be made, and any hesitation could cost even more lives.

    I also like to think that she’s grown. For example, in ME2, you’ll run into minor characters that you had the chance to kill in ME1. They’ll thank you, and usually offer help or a side mission. When this first happened, Shepard saw that giving smalltime bad guys a second chance could be beneficial in the long run, so I started sparing people more often.

    Even though I started out with the very basic idea of doing a female renegade, I didn’t just blindly pick the bottom options all the time. I made decisions based on how I felt my character would react. My Shepard supports the genophage, but couldn’t justify wiping out an entire species by executing the Rachni queen. At the end of ME1, she told Joker to focus on Sovereign, sacrificing the Council, because it was the logical choice, but that doesn’t mean she agreed that humanity should take over the Alliance.

  • RedSwirl 11:23 pm on July 1, 2010 Permalink
    Tags: Mass Effect,   

    I’ve we’re going into the actual “character” of our Sheaprds, I never went all Paragon or Renegade. I almost always straddle the line.

    On my last playthrough of the first game I ended up with 100% Paragon but also around 60% Renegade. In Mass Effect 2 right now I’ve got about 70% Paragon and maybe 40% Renegade.

    I think that’s because I actually try to play him off as a Lawful Neutral – just tries to do his job no matter what the cost and no matter what get’s in his way, though will also try to save lives in the process. He’s very nice to his friends because he realizes he needs all the help he can get against a galaxy-spanning threat, but is equally ruthless to his enemies.

  • RedSwirl 9:48 pm on July 1, 2010 Permalink
    Tags: Mass Effect,   

    So do you just enter the codes somewhere in the character creator? The issue with me is that I’m trying to start a new character all the way back from the first Mass Effect.

  • RedSwirl 9:19 pm on July 1, 2010 Permalink
    Tags: Mass Effect,   

    To see where I’m coming from on the Mass Effect thing, take a look at my broshep and see what you think. http://www.1up.com/do/blogEntry?bId=9017037

    Because I have a sort of identity issue where I don’t like to imagine myself as anyone other than myself, my first instinct in these games is to actually try to approximate myself. Plus, I’m just not good at creating completely original characters out of thin air – I have to base them on something, even if it’s myself. Mass Effect was one case where I was actually able to make a character that I identified with.

    My real first name actually fits pretty well with the surname “Shepard”. Also, one of the scar options in the character creator closely resembles a scar that I actually have. Michael Meer’s voice is also actually a pretty good fit for the face I eventually created. I identified with the “spacer” background because of my own upbringing as a military brat.

    Little things like that eventually made be become heavily attached to my broshep, even developing an entire psychology and personality for the character in my mind. Mass Effect is one game where for me the character creator actually had its intended effect. I’m definitely not saying I put myself in the game, but I definitely connected with my character – to the point where I don’t even like looking at other Shepards.

    That said, I decided to try out a femshep for the same reason as @zegolf – because it really does make perfect sense for a ragtag group to be led by a motherly commander, I’m just trying to work out the kinks. I’m trying out Colonist Sole Survivor Soldier right now but I don’t like the really low max charm stat that gives me, and I want my femshep to have a high level of charm (does that go up with level ups?). I’m also trying to work out a good-looking African-American femshep. Right now she looks almost exactly like the girl from Run Fat Boy Run.

  • zegolf 1:16 am on July 1, 2010 Permalink
    Tags: Mass Effect   

    I actually switched from a male Shepard to a female Shepard when I went from ME1 to ME2 because I felt like the whole “Saving the universe and going all rogue and shit” thing was better suited to a female lead. Having that “motherly instinct”, to me, gave my female Shepard more ability to nurture a crack-team of fighters to battle the evils of space.

    I’ll admit, however, that it was a little creepy seeing her all banged up like she was (my first, of three, playthroughs of ME2 I went renegade). When I played through it a second time, I picked a male Shepard and it just seemed a bit forced. It was almost as if Bioware wanted to reach out to the Brotastic Gears crowd by saying, “Hey, we’ve got this bad ass space commando who kicks ass and chews bubblegum and wouldn’t you know? All out of bubblegum”. By playing a female Shepard, I think the writers were able to show a lot broader range of emotion. I recognize that it was a Triple A title, but I don’t think I’m alone in saying that Mass Effect 2 really put a person through the wringer when it came to ups and downs. The entire story of Mass Effect has some of the best plot points, storytelling and surprises that I, personally, have ever played through.

    As for the Square Sig, I’d be honored to see what you guys could come up with. I’ve told @feenwager this over facebook chat, but you all have made it really easy to feel welcome in these here parts, and it’s nice to be doing more than just listening to your ramblings. It’s a bit surreal analyzing things with the same people I listen to on my car radio on the way to work!

    And yes, EGM should be monthly. As it seems now, I feel like they’re arbitrarily picking times for the issues to come out, and half the time I’ve forgotten that I’m subscribed!

  • RedSwirl 8:20 pm on June 30, 2010 Permalink
    Tags: Mass Effect   

    Okay, totally switching gears from that, for some goddamn reason I decided to start an entirely new Shepard in Mass Effect 1.

    Before clocking out last night I was trying to wonder why so many freaking dudes went femShep. I understand it actually is harder to create a good-looking male Shepard but I’d like to think I actually succeeded in that endeavor. I can also understand that maybe Michael Meer isn’t the best voice actor ever but he actually fits my Shepard’s face rather well.

    …but then I started to think of the narrative possibilities that existed in playing the female leader of a space marine squad… and decided to create a secondary character alongside my main one. We’ll see where this goes, whether or not she turns out to be a carbon copy of Major Kusanagi or something like that.

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