Tagged: Mass Effect 3 Toggle Comment Threads | Keyboard Shortcuts

  • bowlisimo 2:52 am on July 2, 2012 Permalink
    Tags: Mass Effect 3   

    @beige I just want to put my hand on this guy’s shoulder and say “Indy, let it go”.

  • bowlisimo 2:21 am on June 29, 2012 Permalink
    Tags: Mass Effect 3   

    @beige [Citizen Kane clapping .gif] I just finished and I couldn’t have said it better myself. “This is not where I would have gone with it, but OK.” was my final evaluation at the credits roll. THINGS MAKE SENSE NOW. CLOSURE. NO MORE SLIMY DLC MESSAGE. A proper ending to a series that deserved at least that much.

    There are some things that still bug me, and I so badly wanted this to be the most amazing ending ever (perhaps unfairly so) that there will still be lingering disappointment, but it’s such a wonderful ride, and a ride that now has an ENDING.

    Mission accomplished, Extended Cut, I can like Mass Effect again.

  • RedSwirl 4:56 pm on June 26, 2012 Permalink
    Tags: , Mass Effect 3   

    @Shingro Well Activision doesn’t exactly own Blizzard. They merged. Their contract with Bungie looks like pretty much exactly the arrangement EA has with Crytek.

    My problem with BioWare these days is that they seem to put too much energy into making the game they think will please people. They seemed to be doing better when they were making the games they wanted to make.

  • Shingro 2:17 pm on June 26, 2012 Permalink
    Tags: , Mass Effect 3   

    I think Pete’s pretty spot on with this one. I expect it’ll be a fallout-y type of thing referencing all those flags they set through the previous games. I’m over it, though until contradicting evidence I now believe EA is willing to push things out before they’re ready and will give that heavy weight when deciding whether to be there Day 1 or not.

    Really the most fascinating thing is probably how this changes their relationship and how they position the game. It’ll be fascinating to see what they do with DA3 and/or more ME stuff. Already the ads for ME3 have the tagline “It’s the destination, not the journey” whoever was arguing ‘don’t ship it’ has some hefty internal clout now I’d expect… maybe!

    In some way, what’s happening between EA/Bioware is Alternate Future fiction of what could have happened between Blizzard/Activision (or Bungie/Activision now that their fairly generous contract terms have been revealed) I really wouldn’t have pegged Activision as the company to be generous with release scheduals that’s for sure c_c

  • RedSwirl 11:14 pm on June 25, 2012 Permalink
    Tags: Mass Effect 3,   

    I’m going the Jedi route and not expecting anything from this new ME3 thing. The only reason I’m even gonna play it is probably because I bought the PC version and the DLC will likely automatically install as soon as I bother to boot up Origin. Honestly, I don’t think they can fix things very much by adding content after the ending takes place. My problem with it was that ME3’s ending felt like an ass-pull. Very little in the game (and the trilogy) felt like it was building up to that kind of ending, but let’s not get into that.

    @bowlisimo You’re still rocking the PS2 version of RE4? Man. If that’s the only console you still own though then I guess it’s fine… maybe. If I recall correctly you own a PS3 as well. In that case, the PSN HD edition is the definitive one.

    Oh wait I just reread your post you haven’t played it yet?!. God damn man. I don’t know how good Viva Piniata is but RE4 is pretty fucking high up on my all time games list. ALL TIME. Am I seriously going to have to do a mini “squad sell” on it?

  • Pete Davison 6:00 pm on June 25, 2012 Permalink
    Tags: Mass Effect 3   

    Blergh, Mass Effect 3.

    Here’s my prediction:

    BioWare will do something that satisfies some people and sends others into a miasma of seething rage. Both groups will argue about it until blue in the face, then games journalists will step in on one side or the other and make arrogant, condescending comments that generalise the whole community as having the exact same viewpoint and therefore being somehow “entitled”. And I will WANT TO KILL EVERYONE IN THE WORLD WITH FIRE AGAIN.

    Probability: 95%

  • bowlisimo 5:10 pm on June 25, 2012 Permalink
    Tags: Mass Effect 3   

    @beige To be fair to the guy that made both videos (which were well done), it wasn’t really a hope-athon. He was only interested in exploring all the indoc. theory evidence one by one and judging the plausibility (with a mostly open mind). His message at the end of it all was that regardless of whether or not the theory turns out to be true, Bioware needs to shore up some of the inconsistencies and plot holes in the last 10 minutes or a lot of Bioware fans will not be fans of them anymore.

    Anyway, aside from the interesting evidence, a lot of that stuff just felt like,”Oh come on, they just reused that tree because they didn’t want to waste time making a new one.”

    One funny thing I didn’t know about, image for final scene was taken from this (released early last decade), also note the name of the song. Geez. http://www.youtube.com/watch?v=rm82gjZDIDU

  • bowlisimo 2:08 pm on June 25, 2012 Permalink
    Tags: Mass Effect 3   

    So… anyone give a rat’s about the ME3 extended cut releasing tomorrow? I thought I was over it, and in many ways I am, but I sort of accidentally watched all ~4 hours of this youtube theory video that rekindled an ember of hope (god damn it). As someone who disliked the ending, here’s where my expectation lies at the moment:

    60% Its neither good nor bad. You can still believe whatever you want to believe (headcanon, episodes I,II,III and Crystal Skull don’t exist, etc)
    30% Its worse (how they explain it makes the ending even more dumb, fans go berserk again)
    9.9% Its marginally better (“well, ok, I guess that makes sense”)
    .09% ME3 will be exonerated and uplifted as the greatest game series ever made
    .00999999999999% ME3 will be exonerated and uplifted as the greatest game series ever made, New York holds a ticker tape parade.
    .00000000000001% ME3 will be exonerated and uplifted as the greatest game series ever made, George Washington and Teddy Roosevelt come back from the dead to tagteam save America from itself and Mech/Space sims become popular and lucrative again.

    I think those are reasonable, no? Actually, I could probably put “fans go berserk again” after most of those.

    I don’t even have the game installed, so maybe I’ll wait for reports to even bother. Guess we’ll see tomorrow.

    @cgrajko No more Demon’s Souls?

  • scribl 8:21 pm on March 28, 2012 Permalink
    Tags: Mass Effect 3   

    I finally finished ME3! Hey.. Where’d the spoiler thread go? 😦

  • Shingro 8:32 pm on March 27, 2012 Permalink
    Tags: , Mass Effect 3   

    Wow, Capcom really lucked out with this ME3 thing going down, Asura’s wrath features a normal end and a ‘true end’ which is a cliff hanger (sort of ‘oh man here’s the REAL boss!’). I figured that was them setting up a sequel, but they just announced that a DLC pack of episodes (19-22) which wraps that up will be sold in April for $6.99 (trailer: http://www.youtube.com/watch?v=4ADe2vYUbWc )

    Yup, Capcom had ‘ending DLC’ in the pipeline since before ME3 hit the scene. If this hit while Capcom’s fan’s attention was all on their semi-exploitations like DR2: Off the Record, MvC3 -> UMvC3 and SFxT omni-gem DLC I think it’d go real real nasty for them. Overall though it doesn’t seem to be making much of a blip on the record.

    hell, for myself thinking something like ‘well, would I rather see a whole new game to answer this question for 59.99$ or would I rather pay another $6.99 for a smaller conclusion?” I can’t seem to get up any real emotional ire (even if I don’t think I’ll bite)

    Then again, the other way to see it is ‘wait, this game had a really small turn around, Capcom wasn’t in any particular rush… why didn’t they release it as a full game with this final boss inside the game?

    Then again, if the answer was just removing that final ‘secret’ scene from the game and making radio silence is that better?

    If there IS an Asura’s Wrath 2, does it start from before the DLC or after the DLC? maybe this is a new production model

    I guess it’s nice to know that the ME3 thing just forsped this conversation

    So! This is the discussion I’m kinda curious about, what’s hotshit and what’s horseshit?

    Also: sorry for being absent for the last several days, papers to write, tests to pass >_> things will stop sucking soon I promise!

  • RedSwirl 12:27 am on March 21, 2012 Permalink
    Tags: Mass Effect 3   

    Lots of shit has bad endings, and it never get’s changed. Mass Effect 2 for instance. Why should this?

  • Shingro 10:10 pm on March 20, 2012 Permalink
    Tags: Mass Effect 3   

    @cgrajko I think your best bet would be to watch them on youtube and not scroll to see the comments, almost all analysis I’ve seen has a position associated with it which would bias the material.

    besides one of the primary complaints I’ve heard is about their similarity, and that doesn’t come over well in text form

  • Shingro 9:27 pm on March 20, 2012 Permalink
    Tags: Mass Effect 3   

    Heavily disagree personally
    Trouble with that is if no one was complaining things wouldn’t be changing, and now, for better or for worse something is happening with DLC, triple A franchises, and fan expectations. The nature of where games exist in relationship to the consumer is changing and if you’re interested in where games go you should be paying attention. If nothing else you gotta believe that internal structures at EA and Bioware are trying to find a method to make sure stuff this crazy doesn’t happen again. This is basically a forced confrontation with the question “How much of this product is a product and how much is art? If a major company produces mainstream, mass market art, how much do they consider the reaction to it? Now that no product is ever completely finished, how much should they change?”

    It could go good, the publisher could take the position that the goodwill caused by funding things like the From Ashes DLC and then giving it out free is worth goodwill in the bank. If my suspicions about the ending being half baked is true then this could be a serious push against the instinct to get a selling product out as fast as possible, letting Bioware cook their games fully to avoid these DA2 Maps/ME3 Ending shenanigans. They’re in serious danger of losing the public trust of a significant portion of their user base, and don’t tell me it’s a few people crying because they didn’t get their ice cream at the end. If I went on a forum and bitched about the ending of the Witcher 2 or Portal 2 or any of a dozen games I’d be met with fire and brimstone. When the reaction to your product is from ‘okay I guess’ to ‘I hate everything forever’ something went pretty wrong.

    It could go bad, they could sell you a new ending and make a mint, maybe in the future they sell a full host of endings like the XIII joke endings or the Chrono Trigger developer endings. Maybe they put a stringent review and focus group process in for *narrative* making all future games super safe middle of the road stuff. Maybe they become extremely gun shy about challenging narratives.

    or maybe they take the fan ending and make it canon, what would that mean for future games? What would fan expectation be then?

    To be fair, it’s totally fair to have the response ‘Imma cash out’ but I don’t think it’s helpful to the medium if you still love whatever it is that has the problem. If people just moved out of country instead of stood up and complained where would politics be?

    Personally Bioware has already lost my Day 1 Dollars since the lacking quality of DA2 so it’s not a biggie to me, but as a gamer who interacts with companies and buys their products I respect and support people complaining. That *doesn’t necessarily mean a redress of grievances* In fact I think the only thing that could happen at this point that would be worse then what’s already happened is for them to sell a new ending.

    Either way you can’t just shout “Entitled!” and throw a blanket over the fanbase as if it’s 2 guys with a half dozen accounts, this reaction is way way bigger then that. $73,000 has been put up just to put a bullet point on *a complaint*

    on the internet

    people are PAYING to COMPLAIN on the INTERNET.

    I mean, jesus FORBES is writing articles on this stuff ( http://www.forbes.com/sites/erikkain/2012/03/13/mass-effect-3-and-the-pernicious-myth-of-gamer-entitlement/ )

    Don’t tell me this is just entitled children. I can recognize a cultural event when I see it, and gamers are part of my culture, so I get to care how this turns out.

  • Wrds 8:22 pm on March 20, 2012 Permalink
    Tags: Mass Effect 3   

    It would be great if you could just call the people whiners for wanting a better ending, but you can’t. The ending they gave in ME3 didn’t even make sense for the universe, let alone closure, which is the culmination of a trend at BioWare that began a few years ago. That they can remove and add things to their games at the whim of the writers without regard for the already established lore. It was something David Gaider even said they had the right to do himself.
    I didn’t personally play ME3, but I did spoil most of the game for myself. I promised I would never play a Mass effect game after 2. I felt betrayed from the very beginning and my concerns weren’t alleviated at all later on. I’d really like to go into detail, but I don’t want to spoil anything and I don’t have time to stick around. Suffices to say the more you care about the mass effect universe, the less and less you’ll like any of them after the first game.

    I’ll leave you with these two articles that sort of reflect my feelings on ME3 and the franchise in general
    Spoilertastic: http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

    Also yeah if they release DLC that fixes it, unless it’s free, they prove everything that’s wrong with the industry. There’s no redemption for them in my mind, time to move on and regain consumer trust with a new project.

  • impynickers 6:57 pm on March 20, 2012 Permalink
    Tags: Mass Effect 3   

    @bowlisimo DLC should never have to be a crutch. I would not like to see a world were every major release needs that crutch. That said lots of games have bad endings. Hell, very few have good endings. Before this generation people just lived with it. Perhaps now the Director’s Cut mentality is given a new platform.
    I don’t like the idea of paying solely for an ending, that would suck. If its just an ending, make it free.
    I would more likely pay for the kinds of improvements we see in a Witcher: enhanced edition (nevermind that CDprojekt is awesome and gives that stuff out for free). Not that I think a Director’s Cut should ever be a go to scheme for making money, just sometimes you want to see a great game become better.
    ME3 was a great game. I will not deny it that status.

  • bowlisimo 6:03 pm on March 20, 2012 Permalink
    Tags: , Mass Effect 3   

    Full refunds? That’s insane.

    (no spoilers) I thought ME3 was excellent (seriously, it was awesome)… until the last 10 minutes, which I thought was mishandled and disappointing in several ways. The real travesty, in my mind, is the complete lack of closure. I don’t even care if it’s a total downer ending or super happy ending, but tell me where everyone ended up, what happened as a result of my actions? Just give me anything, like text with portraits. You spend so much time with these characters and in that universe, it doesn’t make any sense. God, Call of Pripyat had more closure than ME3 did. Hell, one of their own games with a similar premise, Dragon Age: Origins, had a better ending that worked.

    Note: I’m not going around and signing petitions, or joining “Take Back Mass Effect”, or asking for a refund. I can live with what they chose, it’s their story, but I agree with Jeff Gerstmann, Mass Effect deserved better.

    Curious to see what move Bioware makes next, since they say they’re listening. I’m not even sure how I feel about having the ending changed after the fact. What are they going to do, have a THE REAL ENDING DLC that I have to pay more money for? Closure DLC = $9.99. At that point, everything horrible about DLC and game narrative that @beige prophesied years ago will have come to pass. The 7th trumpet will sound, and lo, Pete will sit on his high horse handing out paper slips that say “I told you so!” as the world burns.

    Oh well.

  • Shingro 4:55 pm on March 20, 2012 Permalink
    Tags: , Mass Effect 3   


    Hooooooly shit @_@ What did the squad think of the endings btw? I didn’t see much about it in the ME3 thread before it sunk away

    Also. as long as we’re talking links and Japanicide and such. I’d like to submit some evidence for why Japanese takes on american culture can be pretty rad and that judging their development only by the handful of things that are localized for us is not the whole story

    Xbox 1 game. now tell me you wouldn’t buy that.

  • Pete Davison 1:41 am on March 7, 2012 Permalink
    Tags: , From Ashes, Mass Effect 3   

    RPS posts a spoileriffic piece about From Ashes. Their verdict was thus:

    “You will most likely want the intriguing new character in your story, I think, but worthwhile a companion as they are, they fall a long way short of living up to the gosh-wow concept they’re introduced as and they really aren’t a game-changer for either ME3′s plot or its mechanics – and at that price, they probably should be.”

    They also noted that it’s very noticeable that something is missing if you don’t have it — a prominent gap in the squad menus; a room in the Normandy that remains steadfastly empty.

    A commenter also noted that the character in question was present and correct in that leaked script that did the rounds a few months ago.

  • bowlisimo 9:14 pm on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    ME3 PC players, time to whore yourself out for more scraps from EA’s table.

    Free Indra sniper rifle giveaway. ~2000 keys left.

  • bowlisimo 5:52 pm on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    God, will I feel like such a chump (other than I normally do), if that’s the case.

  • feenwager 5:37 pm on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    @angryjedi should ups ever deign to deliver my game, i’ll offer you as unbiased an opinion as i am able.

  • bowlisimo 5:10 pm on March 6, 2012 Permalink
    Tags: Mass Effect 3,   

    @beige You’re holding out for some guns, character skins, and a robot dog? : P

    Just kidding. Some of that collectors stuff is cool, but ultimately wasn’t essential to me. Hey, at least you don’t have to begrudgingly buy the From Ashes DLC with a grimace on your face like I did last night (sorry @angryjedi).

    Also, I’m loving MGS4. RAY vs REX?! Trying to think of a less hackneyed word for it than “epic”. The Missouri, that beautiful ship, is enroute to destiny. 5 months of working through Hideo Kojima’s brain matter should conclude tonight. Which is very hard to do with the Reaper invasion already begun. I’ll be sad when either whirlwind is finally over, that’s for sure.

  • impynickers 3:39 pm on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    Why…. why did I get the games shipped through UPS? I could be playing it digitally right now, and not be left wondering why my UPS is telling me they delivered my package but I cannot find it anywhere. The rage.
    You have no idea. That will teach me for trying to save bandwidth.

  • bowlisimo 3:15 pm on March 6, 2012 Permalink
    Tags: Mass Effect 3,   

    @redswir1 Wow, that’s a massively huge and fucking dumb oversight on Bioware’s part.

    @angryjedi Make sure you play with another Portal 2 coop virgin. The fun of that was working it out with someone else who had no clue either. Some of those leaps of logic are amazing.

    @UMD I missed out on the original XCOM, and tried playing Terror from the Deep on Steam and it was nigh impenetrable in this day and age without reading a multipage text file @beige wrote. I’m really pulling for Firaxis’ take on that game because I love the concept.

  • RedSwirl 6:59 am on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    @tolkoto You have to at least have a face code from ME2. Even then, people are reporting severely altered faces when they make it to ME3.

  • RedSwirl 6:38 am on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    @tolkoto Well shit. If you kept the same Shepard face all the way from ME1, you can’t import it into ME3 since it doesn’t have an ME2 face code. It’ll still import the character, but not their face. BioWare already admitted that you’ll have to remake it completely.

  • bowlisimo 5:41 am on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    Fear not, guys, Mass Effect 3 is Mass Effect. Go forth and enjoy.

    Why don’t they ever drop these things on a Friday?

  • RedSwirl 5:32 am on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    @Scribl So… you played those things but they aren’t registered to your account? Damn. Well, my physical PC copy is still installing. I’ll probably only get like five minutes in before falling asleep on my keyboard.

    Actually, hearing that makes me glad I didn’t switch my save file over to 360 (I’ve heard there are ways to do that), since I then would’ve had to buy basically all ME DLC again on 360 in order to transfer that file over.

  • RedSwirl 1:15 am on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    *sigh* For some goddamned reason I have decided to brave the midnight lines of GameStop. I just don’t like waiting, and by the time I pre ordered it was the only place that still had the special edition on PC.

  • bowlisimo 12:21 am on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    @feenwager Good luck! The Reapers are invading! Apparently Gregory House M.D. sacrificed his team to them.

  • feenwager 12:11 am on March 6, 2012 Permalink
    Tags: Mass Effect 3   

    @bowlisimo my copy is in the hands of ups now. Godspeed, N7 Collectors Edition. Godspeed.

  • bowlisimo 11:09 pm on March 5, 2012 Permalink
    Tags: Mass Effect 3,   

    Haha, I just unlocked my Origin version of ME3 six hours early. Thanks internet. The best part is, Bioware said they won’t ban anyone for it.

  • RedSwirl 4:42 am on March 3, 2012 Permalink
    Tags: Mass Effect 3   

    I’m rollin’ through the galaxy on PC as well.

  • bowlisimo 3:47 am on March 3, 2012 Permalink
    Tags: Mass Effect 3   

    @ajguy I’m part of the PC crew, we’ll have to get an anti Reaper Squad squad going. I plan to do that shit while I’m still in the thick of things.

  • RocGaude 3:11 am on March 3, 2012 Permalink |
    Tags: Mass Effect 3   

    Mass Effect 3: “The Eloquent Shepard”

    A Spoiler-filled Squad Discussion

    Let’s just play it and talk about it, Squad-style. We’re going to anyway. Let’s keep it tidy.

    WARNING: Read this if you plan on using your 360 cloud save!!

    • bowlisimo 3:39 am on March 3, 2012 Permalink

      Come back to me, Ash. I didn’t bone any of the weirdo broads in ME2.

    • RedSwirl 4:40 am on March 3, 2012 Permalink

      Honestly, even though I just finished a double marathon of ME2, I’m thinking of starting a third, mostly-Renegade Ashely run through all three games.

    • A.J. 6:58 am on March 3, 2012 Permalink

      For those of you doing the PC version, we may as well all be Origin friends if we aren’t already. As you may guess, I’m Ajguy on there.

    • bowlisimo 2:06 pm on March 3, 2012 Permalink

      Origin = Bowlisimo

    • CMWhittington 7:11 pm on March 4, 2012 Permalink

      Here’s the breakdown of the Shepard I’ll be going into ME3 with:

      Roc Shepard

      Male Paragon Sentinel
      (default appearance)

      Ashley (ME1)
      Fling w/ Kelly (ME2)
      Miranda (ME2 – Broken off)
      Tali (ME2 – Current)

      Deceased team members:

      DLC Completed:
      ME1 – None
      ME2 – All except for “Arrival”

      Major Events:
      ME1 – Saved Council, Wrex, and Rachni. Sacrificed Kaiden.
      ME2 – Earned loyalty of all members. Finished Suicide Mission with 0 casualties. Spared Collector’s Base.

    • RedSwirl 7:28 pm on March 4, 2012 Permalink

      Arrival’s annoying but it’s also kind of important because it explains Shepard’s situation at the beginning of ME3. Don’t know why they charged money for it.

    • Pete Davison 12:56 am on March 5, 2012 Permalink

      Because EA, that’s why. But let’s not start all that again. 🙂

    • JeffGrubb 1:01 am on March 5, 2012 Permalink

      That cloud save issue just gave me a mild panic attack because I don’t specifically know where my save is…I need to check.

    • beige 2:59 pm on March 5, 2012 Permalink

      All I can say is that replaying the DLC (in the order it was released: Stolen Memories -> Overlord -> Shadow Broker -> Arrival) has 100% done the job of re-stoking my slavering enthusiasm for this series. Took a few missions to warm back up into the groove but I had to force myself to stop playing at a quarter to one in the morning last night I was enjoying myself so much. Took maybe an evening to shoot through 75% of the DLC and I aim to finish up the rest tonight.

      Also I have good odds on Gamerama selling me a collector’s edition under the table tonight before release date so we’ll see how that goes after a little recon.

    • beige 3:01 pm on March 5, 2012 Permalink

      As soon as we can sort out this obesity epidemic in NA I’m onside with skintight body armor and envirosuits making a sci-fi comeback as a fashion statement. It’s like nobody on the Normandy’s even seen a cheeseburger before.

    • beige 3:21 pm on March 5, 2012 Permalink

      Also, those of you contemplating switching platforms or NOT importing an old save (say, because of the above glitch…) may want to read the following list of “Shit EA/Bioware done make a decision for you about if you don’t have previous game data in Mass Effect 3”

      Basically, if it’s possible for them to screw you over and kill people/ make you fail missions / make you have NOT done missions / give you the most poop result they possibly can, they’ve done it. Seems like kind of a dick move, even for EA.

      ++++ Mass Effect 1 choices ++++

      • Garrus was recruited
      • Wrex was recruited
      • The feros colony was not saved
      • Shiala, the asari, was killed by the Thorian
      • The Rachni Queen died
      • Shepard killed Wrex on Virmire
      • Shepard had no romance (oh noes!)
      • The destiny ascension, along with the council, was destroyed.
      • Udina was named counsellor
      • All side missions and DLC content are considered as if you did not do them

      ++++ Mass Effect 2 choices ++++

      • It is assumed Shepard did not do any loyalty missions
      • Shepard did not help Mordin, as such no chance was made to save or destroy the genophage cure data.
      • Tali was exiled by her people
      • Shepard had no romance
      • Zaeed and Kasumi were never recruited
      • Mordin is alive
      • Garrus is alive
      • Miranda is alive
      • Jacob is alive
      • Grunt was never woken up from the tank and as such is never mentioned
      • Jack died during the suicide mission
      • Thane died during the suicide mission
      • Tali was recruited and is alive
      • Tali never romanced
      • Samara was never recruited, but she fought her way off of ilium and was then murdered by Morinth.
      • Legion was never reactivated and never gained a name
      • Shepard destroyed the collector base
      • The only normandy crew members that survived the suicide mission were Joker and Chakwas. Yeoman chambers and all other mass effect 2 non-squad members died.
      • Shepard did not complete optional N7 missions and assignments (such as citadel missions)
      • Shepard did not complete Arrival, Overlord or the shadow broker DLC. But the events of Arrival and Overlord happened off screen, the batarian system still exploded, and Liara is still the shadow broker.


    • CMWhittington 3:28 pm on March 5, 2012 Permalink

      Wow, that’s some lubeless violating par excellance. Good thing I’ve still got my savior of the universe queued up. While it would really, REALLY suck if my actions don’t affect the events of ME3, I’m prepared for that to be the case. Still got lots of love for the ride.

    • bowlisimo 3:31 pm on March 5, 2012 Permalink

      Oof. That’s god awful. If that’s the default, it makes me wonder how well the alternatives are fleshed out. I swear to god if I get a Rachni email…

    • bowlisimo 3:35 pm on March 5, 2012 Permalink

      Who the hell kills Wrex, anyway?

    • Shingro 3:38 pm on March 5, 2012 Permalink

      Ick, well, how better to ensure that new fans of Mass Effect will go back and buy the old games? I wonder if they’re going to have a “Fallout-style” ending recap that rubs your face in the fact that all these people are dead and gone too?

      On the flip side maybe the doctors just wanted to write a tragedy… only you intrepid explorers can find out.

    • RedSwirl 4:17 pm on March 5, 2012 Permalink

      Isn’t the game gonna have a sort of “Mass Effect 3 Genesis” thing though? On ME2 if you want you can go through a visual novel version of the first game and make the major decisions. It’s even been released as DLC for the 360 and PC. You’d think they’d let you do the same thing with ME2 once you started 3.

    • CMWhittington 4:24 pm on March 5, 2012 Permalink

      I guess we’ll know tomorrow.

    • beige 4:27 pm on March 5, 2012 Permalink

      Yeah, and appropos of nothing there is *HUGE RAGE* on gameFAQs right now about the ending of Mass Effect 3.

      Now, I don’t know who has
      a) Already got the game
      b) Managed to finish it by now
      c) An opinion I should care about

      I’m not sweating it yet. I can imagine (total speculation here) Bioware making you choose another “more expendible than you” character sequence *cough GARRAS or LIARA cough* who would pull player heartstrings by dying heroically as a loyal ‘the universe needs you alive’ second in place of Shepard with nothing the player could do to prevent it. As a writer, I’d be fine with this. As a raging NeoGAFer and entitled gameplayer I could imagine someone getting angry at not being able to bring ’em all back alive (especially since they DID give you the opportinuty for a happy ending in ME2) . Basically, just saying that there is a huge amount of rage out there at the moment but that I don’t consider Joey NeoGAF to be the best judge of what makes a good narrative PER SE. They could blow up the earth but do it in style and I’d be OK with that.

      Still, an ending that pisses MOST people off would be pretty surprising from the folks at BW and not bode well. I mean, we were all cool with Red Dead even though it had a downer ending, right? No rage there? We’re not THAT dumb, collectively.

      Also, let’s not forget “Galactic Readyness”. If you finish the game before it even officially launches, can you really claim to be as ready as humanly possible?

    • CMWhittington 4:35 pm on March 5, 2012 Permalink

      I completly agree. The end of the Shepard arc damn near requires a major sacrifice(s) for it to retain levity. Hell, Alastair’s “good death” in DA:O left me quite satisfied despite him being one of my “go to” road dogs fir the entire game.

    • bowlisimo 12:57 am on March 6, 2012 Permalink

      Rejoice! There is now a “Helmets off during conversations” option. You can actually wear something other than the visor now.

    • RedSwirl 8:38 am on March 6, 2012 Permalink

      Okay, 45-Minute Report: Because it is ass-o-clock Eastern Standard Time and I need to go lay down.

      Con: Imported characters will look very different, especially if they originated in ME1. BioWare tweaked the art assets so much that almost every customized character will look significantly different, and not for the better in my case. If you did bring a character all the way from ME1, you also gotta go through this long-ass process just to get their face in the damn game.

      Pro: Graphics are way better than ME2. So far probably not ranking in the top Unreal Engine 3 games (like Gears 3, Mirror’s Edge, etc.), but definitely a visible upgrade from ME2. Love the motion blur, and my PC still cranks this shit out 60+ frames per second.

      Pro: Music is a clear upgrade. I didn’t even have to get out of the character customization screen to realize that. It even reminded me of ME1 more than 2. It sort of sounds like a big, epic version of ME1’s soundtrack.

      General: I already know I’m gonna want to keep playing this shit firs thing tomorrow. I only tend to get that feeling from GOTY contenders.

    • RedSwirl 8:45 am on March 6, 2012 Permalink

      Lastly, in case you guys don’t know yet, your level, skill points, and all Shepard’s powers will carry over from ME2. So if you finished with a level 30 character, you will have a level 30 Shepard right from the get-go, and some 20-odd points to spend on each squad member.

    • Jeff Grubb 3:09 pm on March 6, 2012 Permalink

      Here’s my article regarding the face-code error. Did any of you face this?


    • bowlisimo 4:09 pm on March 6, 2012 Permalink

      Nope. Thankfully Mark Vanderloo still looks like Mark Vanderloo.

    • feenwager 10:11 pm on March 7, 2012 Permalink

      Mass Effect 3 (non-spoiler) thoughts, 9 hours in:

      • It’s great. You can ignore all the other stuff below if that’s all you were wondering.
      • I can honestly say this is the first BioWare game that looks as good as it plays and feels. Great use of the Unreal Engine.
      • The shooting is tuned really well, and if you just wanted to play this as a 3rd person shooter you could certainly do much worse. The enemies use some tactics, and it has felt fair, not frustrating most of the time.
      • Tough to tell what I feel about the story so far, but it feels great to be back in this universe. Perhaps because i played through ME2 twice, everything feels very familiar, and it’s great to see old friends.
      • Not sure if I love the whole “War Effort” stuff. It feels kind of disconnected from the main game, and while the planet scanning is certainly less tedious than before, it still isn’t very exciting.
      • I’m also not sure if I totally love the way you pick up side quests. For the most part, you get them by overhearing conversations and than vague quests kind of just show up in your quest log. There is no way to have an “active” quest, and the whole thing is making me feel like I’m always missing something.
      • That said, there is a very cool, old-school feel to the game in certain ways. You can get a message on your terminal that says, “Shepard, meet me at the Purgatory Bar” and that’s it. No quest shows up, no bread crumbs. You have to remember to stop in at the Purgatory Bar next time you’re there to see what it’s all about.
      • Shepard has become a much better dancer in the last 5 years.

      Two serious issues I have with the game:

      • The constant disc swapping on the Xbox, even with both discs installed, is lame. Lame. Lame. Lame.
      • Can nobody at BioWare design a UI? I know they promised a return to a more detailed inventory system compared to ME2, but did that mean they couldn’t come up with a good way to manage load outs, check your inventory (which you really barely have), and manage your squad? The load-out screens are especially obtuse, and on what planet does the B button confirm anything? Bleh. Double bleh.
    • CMWhittington 12:30 am on March 8, 2012 Permalink

      Had @angryjedi decided to play the game, I imagine that he’d quit the moment the boy bites it from a Reaper blast.

    • feenwager 12:36 am on March 8, 2012 Permalink


    • CMWhittington 3:07 am on March 8, 2012 Permalink

      Hence, the subtitle of the main post.

    • CMWhittington 3:08 am on March 8, 2012 Permalink

      So, the relationship between Joker and EDI was a surprise. Looking forward to exploring that one with the squad once I see where it ends.

    • impynickers 6:03 am on March 8, 2012 Permalink

      I am really feeling the subtle improvements to the movement and combat. Very nice stuff.
      Also the loadout options, and the new skill upgrade options seem to be designed much much better.
      The interface has come a long way from the original game, which had a terrible interface for just about everything.

      Like with every other game in the series, the beginning is quite linear and drawn out. It will be the part I wish I could skip with all my various future playthrough’s. It does however set the tone for what I believe will be a quite emotional journey. Stuff has already happened in my playthrough that is starting to test my Shephard’s traditional confident attitude. Also, my council are jerks. Fuck those guys.

    • CMWhittington 1:59 pm on March 8, 2012 Permalink

      At first, I was bummed that I wasn’t able to add all of my past squadmates back into my roster. Then I realized that it wasn’t the combat that I wanted them for but the conversations, which BioWare still provided me with.

      Does anyone else find themselves thinking, “who is this Hackett guy and why is he all up in my business?”

      The scene where Cortez greaves for his fallen husband was more honest and classy then I expected it to be. Well done, BioWare.

    • Pete Davison 2:09 pm on March 8, 2012 Permalink

      Hardly a spoiler, given that that particular event was plastered all over the trailers and demo footage.

    • impynickers 7:48 am on March 9, 2012 Permalink

      I am generally impressed with the quality of the missions I have played so far. The pacing is much better.
      I just beat a mission where I was saving some students from an academy, and I was impressed how interesting it actually ended up being. This is the kind of mission I would half pay attention to in the other games, but here it gets a nice extra layer of polish and some interesting characters/drama.

      @Roc Didn’t we hear Hackett’s voice a number of times in the first game or something? I don’t think we ever saw him. I think he would hail your comms and draw your attention to some side missions involving alliance business. Obscure character to give screen time, but whatever. I was more jarred by the implied relationship that developed between Shephard and James inbetween 2 and 3 games. I just looked at him like ‘Who is this guy, and how does he know me?’. The time jump between each game is kinda crazy.

      Similarly crazy I find is how the citadel is never the same in each game. I mean yes, they represent different areas of the citadel, but why does the Embassy office have to be presumably on the other side of the citadel from where it used to be? I justify it in my head that Sovereign’s attack may have destroyed where the old place used to be… but sometimes I wish they took the time to render the old and the new just for a sense of consistency. Maybe thats just me. Its all pretty awesome though.

    • beige 2:14 pm on March 9, 2012 Permalink

      ALLRIGHT I’m on the N7 train. Got back from work after a hellish day yesterday, pulling long hours, slipping off my boots wearily and what do I see on the table in front of me? BOOYA. Also, this “rapid delivery to house” thing has some merit. I forsee Amazon Super Shipper in my future, bigtime

      All you others with the N7 Edition will bear this out, but holy god did the install take some time, especially with the 2-disc long massive 3-code downloadathon that takes place upon box cracking. Wow. So, uh, prop, Online Pass, From Ashes, DLC… uh… that everything? Jesus H Christ EA. I felt like I was updating my PS3 firmware here, waiting on my progress bar. “Let me slip into something more comfortable Shepard”…. [waits on bed for 45 minutes]

      I was joking to Lynette “Hey, maybe I’ll actually be playing this thing by 10 oclock”. Don’t make jokes like that. 10:09, booted it up to find that Shep’s face didn’t or won’t import correctly. Fffffffffuuuuuuuuuuuuuuu. Fortunately I’m not terribly far off the mark naturally. Was able to recreate in about 20 mins. These things are important.


      • Who the hell is James? No, seriously, are we supposed to know this guy?
      • Bowley, I instantly thought of you seeing red during that first “slow mo” sequence at the end of the Mars mission. “Noooooooooooo you muthafugggaah wwwwwrrrrraaaaahhhhhhhhg!!!!”
      • Anderson is great, as usual.
      • JUMPING! This is one of those things I was thinking about specifically when (re)playing ME2. “You know what would improve this experience? Bruce Willis action stunts!” Sliding down collapsing superstructure, firing at zugs: “You got your Uncharted in my Mass Effect!” Love it.
      • Pacing seems super snappy so far. Lynette was mentioning this in a negative context as compared with the more free roaming Mass Effect 1, but I’m generally onside with it. If the directors need to take a firmer hand and narrow the funnel in order to keep things ticking briskly, I’ll trust their directorial judgement. Still don’t have the ship so I don’t know whether things will open up or not.
      • Council: Keeping it useless since 2167
      • Engineer class still rules. Thought seriously about switching it up for ME3, but glad I didn’t. New ability to hurl little hockey pucks that transform into stationary turrets is easily my new favorite power. “Have some of these! And these! And these! (cue up attack drone) Flush ’em out!”
      • I wish they wouldn’t make me start making romance choices before I’ve met everybody again. My Shepard is conflicted. Ashley -> Miranda -> unknown…. I hardly know these people anymore “I’m the same man as I always was, Ashley”… except I’m not. Will Sparks fly for Shepard and Tali in this third installment, or will our hero be lucky in action but unlucky in love? Time will tell.
    • beige 3:14 pm on March 9, 2012 Permalink

      Hey romantics: I just discovered that my plans for romancing ladies come Mass Effect 3 have come to a screeching halt. Bioware won’t let you pick up the pieces of romances that you aborted as a result of a decision to choose (other) people in Mass Effect 2. This is a shame. I’d been kind of angling in my case for a Shepard who eventually came around to a “..the time wasn’t right back then….” 11th hour romance with Tali the Quarrian but Bioware says that if you let someone down easy, they stay let down.

      To sum up: Looks like your choices are:

      • Anybody you successfully paired with in ME1 or ME2
      • New people in ME3.
      • If you “cheated” in ME2 you can get back together with ME1 people, but it will take extra work.
      • No playing the field amongst your crew.
      • Note: Characters from ME2 are NOT romance options for Shep unless you “carried the romance through” from an imported ME2 saved game.

      Sorry Tali. I was hoping to make your Quarrian day, but I hope you find some nice guy instead.

      Back on the Getting To Know You train with Ashley…. Poor Shepard. This is what you get, for not choosing the nice girl when you had the chance playa. They don’t stay single. -____-;

    • beige 3:20 pm on March 9, 2012 Permalink

      I wonder if BioWare programmed any sort of contingency for a situation like that. I mean, having a “Broken hearted Shepard watching Tali walk away into the distance” scene would be fucking awesome in a “what goes around comes around” kinda way. Guess we’ll find out.

    • RedSwirl 3:22 pm on March 9, 2012 Permalink

      I was kinda hoping Traynor turned out to be the new Kelly.

    • RedSwirl 3:27 pm on March 9, 2012 Permalink

      Crap. Read some Tali spoilers on the Wiki.

    • RedSwirl 6:36 pm on March 9, 2012 Permalink

      This is just some stupid thinking on my part, but here’s what I gather so far about the Reaper war in 20th century terms:

      The Humans = The Soviet Union
      The Turians = England
      The Batarians = Poland
      The Volus = France
      The Asari = The United States
      The Reapers = Nazi Germany
      Cerberus = The Empire of Japan

      Roughly speaking.

    • impynickers 10:15 pm on March 10, 2012 Permalink

      Romancible Jessica Chobot? Good lord, I had no idea.

    • feenwager 12:35 am on March 12, 2012 Permalink

      You know that moment in a good RPG where you feel like you’ve accomplished a lot and then the world opens up and you suddenly have a full quest log again?

      That just happened. Sweet.

    • CMWhittington 12:38 am on March 12, 2012 Permalink

      At what point is that? This is a spoiler thread so let it rip.

    • CMWhittington 12:39 am on March 12, 2012 Permalink

      Yeah, and she looks…odd. I found it funny that she’s only worth 5 “war readiness” bucks.

    • feenwager 12:39 am on March 12, 2012 Permalink

      I’ll try to stay somewhat spoiler free, so I’ll say it’s right after an assault on the Citadel.

    • sinfony 1:48 am on March 12, 2012 Permalink

      Spent the afternoon trying out the multiplayer. It’s pretty good! The microtransaction element of it is a bit annoying, but I’m having a ball ignoring all that and playing matches with pubbies. Still haven’t managed to win a round–died on 10th wave several times, though. And it’s done wonders to allay my fears about tying into the maingame, as just the afternoon’s play was enough to kick my war readiness up 20%. Definitely worth a go.

    • Jeff Grubb 1:55 am on March 12, 2012 Permalink

      I’m a little bit past that. Have you had to switch between the first and second disc much? I switched to disc two a while ago and haven’t switched back a single time. I just hope I didn’t miss anything.

    • Jeff Grubb 1:59 am on March 12, 2012 Permalink


      Anyone choose to kill the Rachni queen in the first game?

    • Jeff Grubb 2:03 am on March 12, 2012 Permalink

      Well, that isn’t the spoiler, but what I want to talk about is…oh, fuck off. I’ve been playing this game non-stop.

    • feenwager 2:51 am on March 12, 2012 Permalink

      I did. Why?

    • CMWhittington 3:04 am on March 12, 2012 Permalink

      Good to know. My son’s been playing the MP non-stop and his war readiness is at 98%. However, he didn’t play for a day and it went down to 97%…the horror!!

      I am at the spot where I “need” to play MP to make sure my end game is what I want it to be. I just don’t want to have to play it for too long.

    • CMWhittington 3:06 am on March 12, 2012 Permalink

      I’m gearing up for an attack on Mr. Illusive Man’s home turf. Damn has this game gotten under my skin in a good way.

      The disc swapping has been more then ME2 which is disheartening. I’d say I’ve swapped it about 4 times.

    • Jeff Grubb 3:13 am on March 12, 2012 Permalink

      There are several really big missions involving them. The big one involves Grunt. I was just wondering if they really cut that out for people who killed the Rachni Queen, or if they cheated and replaced it with some generic placeholder.

    • feenwager 3:16 am on March 12, 2012 Permalink

      they didn’t cut it. Instead I got a crazy hybrid rachni/reaper abomination that I had to either destroy or recruit. It was cool, but in retrospect it kind of dulls the impact of that decision in the first game.

    • Jeff Grubb 3:19 am on March 12, 2012 Permalink

      Oof. That’s some BS. I got the same thing, however, I could recruit the Rachni queen to fight in the war.

    • CMWhittington 12:52 pm on March 12, 2012 Permalink

      I’ve reached the “point of no return” and all that’s left is for me to boost my “war readiness” score. As far as I know, I only have 2 options to do this: 1) play the multi-player for awhile and/or 2) play the iOS game. While there’s no way I’m doing the later, I’ve seriously considered letting my son play the MP on my behalf. After 3 games of seeing this story through (which is the only reason I’m invested in this series), you’d think I’d be able to hop right in there and get an ending I’d be happy with. Instead, I feel like I’m forced to play a gameplay feature that’s probably only there because a tool at EA deemed it a necessary add-on.

      I’m trying not to get too frustrated with BioWare. On one hand, they’ve really done a great job with Mass Effect. It’s the futuristic, GI Joe-stylized “Choose Your Own Adventure” video game I would have killed for when I was 13. It’s just that a lot of seams are showing now and the business side of the industry is taking too much control of the interactive reins. Mass Effect will go down in history as being a textbook example of what happens when ambition is met halfway by the forces that will allow it to grow leaving only a shell of the original, beautiful ideal.

    • Pete Davison 1:57 pm on March 12, 2012 Permalink

      Yeah, don’t play the iOS game.

      Also, I was afraid of what you describe. What a shame. Ah well.

    • beige 2:15 pm on March 12, 2012 Permalink

      You guys are all cockteases. We just finished the part where Mordin shows up for his first cameo last night. Damn, I love this party.

      Had a difficult decision last night were my Shepard had to tell Miranda it was over. Rather than lead all the female characters on until I’m forced to make a decision between one of them THIS TIME my Shepard took his lumps like a man. Miranda, tears in eyes, telling me that she was going to be OK, but obviously really not really. We’ll keep in touch. Except we won’t. Fuck. That was my first “stare at this dialogue choice for like, ten minutes while I get a ginger ale and contemplate” moment of ME3. There’s something very final in making choices like that. After years of play, as a player you’re finally committing to one course of action and sticking with it — this or that – defining for the last time what Shepard’s ultimate story is going to be. That sound you hear is doors closing all over the place. Poor Shepard. See, the thing is Miranda — we thought that we both might die tomorrow, and both of us were supposed to be grownups with no regrets — the only two adults on the Normandy without significant issues in that department. Then we go our separate ways and that’s that. You were supposed to be the one whose skin was thick enough to take it. Now, sadly I don’t think it’s going to work out that well or happily for this character now, and it’s kinda my fault, maybe, a little. Uh oh. At least they gave you an “it’s… complicated” dialogue option. Ash, you better appreciate your fucking Tennyson novel. At least I can console myself with not being a FemShep who was into Thane in ME2. Poor fucking guy. Talk about a doomed romance.

      As I said before, I’m now moving into a sort of state of regrets about a few of my choices from earlier in the series, but that’s OK. I’ve accepted that it’s not going to be a happy time for everybody involved. I like Wrex on a personal level but the Krogan are kind of freaking me out right now. Shepard is already doing things I’m not proud or particularly comfortable with here just to make sure there are boots on the ground and that the alliance survives.

      Little cameos and dialogue tweaks from past games keep cropping up here and there and making me smile. Kasumi Goto, the Arrival guy… just little shout-outs to people who actually played the DLC with various references pasted in there.

      If I have one gripe so far it’s that my special “From Ashes” character who seems like he should be kind of, y’know, A BIG FUCKING DEAL has not had any significant dialogue contributions nor has particularly piped up on missions to say this or that. I keep bringing him along in the hopes that maybe this time things will be different, but I’ve found that the most juicy interactions are just to keep kicking everything back to a Mass Effect 1 love-fest with all the original cast getting the most screen time.

      I’m pretty sure you can get the best ending without having to do all this multiplayer nonsense. Galactic readiness is nice and all but you don’t need it. 50% is enough as long as you do lots of side questin’.

    • bowlisimo 5:11 pm on March 12, 2012 Permalink

      Grunt is dead in mine, had some random Krogan leading that squad. Dag or something.

      Saved the Rachni, saved the Queen AGAIN, now her and her kids are working on the crucible. Interesting. I was hoping friendly Rachni armies would come flooding out of the relays at the last moment, but I guess this will work too.

    • bowlisimo 5:19 pm on March 12, 2012 Permalink

      Multiplayer is great but it gets old fast, like really, really fast. I also hate these random packs you buy with in game currency. I can never unlock a damn thing. Ugh.

      It’s cool that it loosely ties into the singleplayer, but you know what? Just armchair developing here, but I would have spent those resources on THE GALAXY MAP.

      IT’S SO STUPID. Fly into system, carpet bomb with scans, find everything, die to Reapers, no penalty, restart in same system, go right to all the spots you found before and grab random war assets that should be a big deal to get, but are just a pop-up. WHAT’S THE POINT? This is the most frustrating part of the game for me.

      I hate to say it, but I’d rather scan for minerals.

    • bowlisimo 5:26 pm on March 12, 2012 Permalink

      Heh, interesting. For me, talking to Miranda went something like this, “Hey, how’s it going? How’d that Cerberus thing work out? Your sister is gone? You need help? Well, I’ll take a break from saving the galaxy when you do. Bye.”

    • Jeff Grubb 10:40 pm on March 12, 2012 Permalink

      I made the same choice with Miranda. The thing is, I heard she has a quest involving her sister that was supposed to trigger there if you don’t make her tear up.

      That whole thing totally broke my heart by the way. Mass Effect’s face technology has never been great, but the disappointed conveyed when I told her that we were done was obvious in her sunken expression. Then the tears. It was affecting.

    • bowlisimo 2:57 pm on March 13, 2012 Permalink

      Didn’t make any progress last night, found a pub multiplayer team that was magical. Killed two silver random matches without much trouble. The galaxy is at 99% and I’m only 1/2-2/3 through the game, it feels like.

      I need to get going on this game, though. The hoopla surrounding the ending is slightly worrying. Petitions? Really?

      It’s weird, because the main line of the game has been AMAZING to me so far. Slowly watching that memorial wall on the Normandy fill up with names (including Kaiden, Legion, and Grunt from the first two games), rekindling love with Ash, touching moments, dramatic sacrifices and goodbyes, cinematic moments, I love it. Too bad the side stuff is all pointless and shallow, sort of like Assassin’s Creed, but as long as they keep it up and make good on all this military buildup, with a modicum of closure, I’ll be happy.

      Almost feel like I shouldn’t have finished MGS4 before this.

    • beige 3:12 pm on March 13, 2012 Permalink

      There’s certainly been a lot of handwringing about the ending online, that’s for sure. I’ve said time and again to Lynette that “the only opinions I care about are those in the Squadron of Shame”. Everyone else is a philistine and/or a Visigoth as far as I’m concerned. I don’t trust Joe NeoGAF to have a cultured objective opinion when it comes to things like this. Also, if I hear the term “Franchise Killer” I don’t necessarily think “bad thing”. You know what’s great about well written books and movies? They END. It’s like people have forgotten what a real story’s supposed to feel like in the age of undying lich-like IPs.

      Like Bowley, my experiences with ME3 so far have been fantastic – watching the Party come out of retirement for cameos here and there… some people’s storylines wrapping up for the worse, some better. I trust BioWare that in TEN YEARS of development time they’d probably have given some thought to the tone of how they wanted stuff to end.

      Lynette’s feelings (she’s read more rage-filled messageboards than I have) is that Bioware could screw everything up by removing “the feeling that player choices actually mattered” at the time it comes time to end the game. This is a fair point: I know that Bioware probably didn’t create, you know, assets for 70 different final encounters and 70 different final areas and final bosses that key off of whether or not you blew up X in game #1. This is AAA land, and it’s nice to want things. That said, they’ve already sunk a hell of a lot of money into creating things I’ll never see during MY playthrough – who knows what they’ll do?

      I’m probably going to be routed down a single path a la the Suicide Mission in ME2 when it comes time for this to build to a head. I might be fine with this, I might not. It will depend heavily on whether they can keep up the smoke and mirrors illusion that My Choices actually mattered in a significant way when it comes time to roll credits. On an intellectual level I know that the whole show is an illusion… my choices DON’T really affect things that much… but the way they’re presenting it to me right now obfuscates this in a pleasing way that lets me suspend my disbelief. When I see Mordin show up I’m kind of glad he didn’t die way back there in the day. Etc. It SEEMS like my story, even if it’s also your story. Does that make sense?

      I think I saw Lik post on facebook today that the game was finished and the ending was great and Epic. This is the first message of any kind I’ve had from someone within the squad, so it bodes well.

      This is from someone who wanted Master Chief to blow himself up to high hell though rather than continue on in franchise land. Say what you want about MGS4, that fucker ENDS.

    • CMWhittington 3:37 pm on March 13, 2012 Permalink

      While I haven’t finished it yet, all of this “internet rage” can only mean one thing: Shepard dies. Guess what? That’s how epics end. So be it.

      Like @liklik, Greg Knight (aka @Vegan) has finished the game and says great things about it. His take on games is definitely in line with ours so I’m not concerned.

    • beige 4:26 pm on March 13, 2012 Permalink

      Note the large and SPOILER FILLED article up right now at penny arcade’s “PA Report” called “Why the ending of Mass Effect 3 was satisfying, and worthy of the series (Massive spoilers)” By Ben Kuchera / Tue, Mar 13, 2012

      Note. MASSIVE SPOILERS. In case you didn’t read that before. I’m not going to link to it here so that nobody can accidentally click it, but if you’ve finished ME3 then go ahead and go over to Penny Arcade and examine to your hearts content. If you can condense your thoughts into something resembling spoiler-free prose I’d be interested to hear your take here on the box.

    • bowlisimo 5:06 pm on March 13, 2012 Permalink

      It’s cliche, but I’m fine with noble sacrifices, if that’s how it ends (I’m still a ways off). They’re satisfying. I voluntarily let my Dwarf die at the end of Dragon Age. Classic heroes usually die for the greater good.

      Although, I did have a thought last night about what a sequel set in the future, post Reapers, Shepard’s still alive, would be like. I kind of like the cliche where old Shepard (bearded and gray, like Sheriden in later B5) has to pull some of his crew back together on the Normandy (which is now completely obsolete at this point) for whatever reason and sort of have a No Country for Old Men realization on the way. I’m a relic, this galaxy ‘aint for me anymore.

      Another thought: Shepard doesn’t actually save the universe, the crucible isn’t a weapon, per se, and the reapers win, but the message is safely passed on to the next cycle or into the past or something weird in a Bastion-like ending.

      Just thinking out loud.

    • CMWhittington 5:34 pm on March 13, 2012 Permalink

      Oooo, that later option would probably piss me off.

    • beige 6:56 pm on March 13, 2012 Permalink


    • tolkoto 6:43 am on March 14, 2012 Permalink

      I just finished the game, and I personally had a lot of problems with the ending. I don’t want to get to into it because I know a lot of you are still playing. I’ll hold off for a week or so.

      I will say that basically the problem was Bioware trying way, way too hard. Also, some of you are predicting that the hate is just nerd rage over Shepard dying/not dying (I’m not saying he does or doesn’t). It’s not that.

    • CMWhittington 12:42 pm on March 14, 2012 Permalink

      Interesting… *chin-stroking*

    • RedSwirl 11:36 pm on March 14, 2012 Permalink

      Yeah I finished it too, and I can definitely understand the nerd rage. It “ends” the universe of the games in a definitive way. Some have compared it to the end of The Return of the King, where the price for killing Sauron was that the Elves had to leave Middle Earth.

      The biggest problem though is that the endings are more similar to each other asset-wise than those of either of the previous games. It feels lazily-produced.

    • tolkoto 11:52 pm on March 14, 2012 Permalink

      Yeah, but in Lord of the Rings the elves were leaving anyway. It wasn’t really the “price” for killing Sauron. The real price, at least for Frodo, was the life he left behind and that he could never return to.

    • bowlisimo 9:08 pm on March 15, 2012 Permalink

      Still haven’t beaten this game, but this should be the credits music, it’s fucking great.

    • CMWhittington 9:16 pm on March 15, 2012 Permalink

      I’ll probably finish it this weekend because I’ve found a way to raise my war readiness w/o playing the MP: Mass Effect Datapad on iOS. It’s free and has a AC: Brohood-style mini-game where you send fleets into regions for missions and collect the booty at the end.

    • tolkoto 2:10 am on March 17, 2012 Permalink

      This is my favorite reasoning for why the ending sucked yet. Written by a screenwriter: http://social.bioware.com/forum/1/topic/355/index/10022779/1

    • bowlisimo 5:21 am on March 17, 2012 Permalink

      I’m almost there, Mike, but it just keeps getting better. I can’t possibly imagine how they fuck this up. I don’t see any signs. I’m waiting for the other shoe to drop constantly, like Shepard takes a dump and uses it as the catalyst or something.

      Next stop, Asari space.

    • impynickers 4:46 pm on March 17, 2012 Permalink

      @bowlisimo That song is so gooood….

      Also, I beat the game. I see what the fuss is about, but the game overall was spectacular. So I can deal with it.

    • feenwager 1:34 am on March 19, 2012 Permalink

      The ending was fine. Some of the stuff in the final moments wasn’t as well presented as it could have been, but the actual ENDING was everything it needed to be.

    • bowlisimo 2:02 am on March 19, 2012 Permalink

      Apparently I got the “Best” ending. Can’t help but feel disappointed with how that was handled. I loved every moment of that game up to the point where you talk to the catalyst and make the decision.

      Even so, I can live with it, but I feel no sense of closure or accomplishment at all. Which really sucks.

      Shepard should have died, that scene where he takes a breath is a cop out, and I thought the scene after the credits was kind of hokey. Also, COMMANDER SHEPARD’S LEGEND LIVES ON THROUGH DLC.

      *eye roll*

    • beige 3:52 pm on March 19, 2012 Permalink

      Just got to the migrant fleet. I’m some behind yall as I’ve been up to my ass in aligators at work, but I’m running the slow and steady race. Disappointed to hear Bowls’ assessment as I’m currently sitting at the “I have no idea how they could fuck this up” phase.

    • impynickers 6:18 pm on March 19, 2012 Permalink

      One thing I felt throughout the final hours leading up to the climax was an incredible sense of weight and despair. I think they were able to really drive home that this is basically the end of the galaxy as they know it. Its a fools hope, and shephard is that Frodo with the ring wildcard. The game would not let up. I remember the epic struggle on earth, and it was exhausting and depressing.

      Shephard has never been tragic, but I felt bad for the character. All the crap he/she has put up with in this entire series, and here he/she is still the beacon of hope for the galaxy to the very end. There was a huge burden on this character, but my Shephard was a strong character. Not Marcus Fenix style strong, but a rock solid individual in which people could depend on.

    • sinfony 7:01 am on April 1, 2012 Permalink

      Okay, finished. Have spent a little bit of time poking around the internet seeing what people have to say. Most of the criticism I’ve come across is drivel. Indoctrination theory is pretty interesting. Will definitely be interesting to see what DLC they have in store.

      On the whole, thought the game was fantastic. My only real problem with it was that the direction and camerawork of most of the cutscenes was godawful. I don’t remember it being this bad in the first two games, but perhaps that’s just nostalgia talking.

    • CMWhittington 10:19 pm on April 1, 2012 Permalink

      I felt as if everything wrapped up a bit too tidy. Basically, if someone died, it was always for the greater good. With the final goodbyes being doled out systematically right before the final battle, well…it just felt too produced.

    • bowlisimo 6:08 pm on April 2, 2012 Permalink

      The only exception to that being Cortez, who exploded randomly in his shuttle. It was at this point that Ashley (my love interest from ME1, I brought Garrus/Ash to Earth) decided to scream this horrible misdirected scream.

    • bowlisimo 6:09 pm on April 2, 2012 Permalink

      Oh, also Kelly Chambers WHO CERBERUS SHOT IN THE HEAD.

  • RocGaude 3:04 am on March 3, 2012 Permalink
    Tags: Mass Effect 3   

    OK, we need a ME3 sticky that’s fully loaded with spoilers.

    EDIT: Done, see above.

  • feenwager 3:03 am on March 3, 2012 Permalink
    Tags: Mass Effect 3   

    @ajguy My Shepard lives on the Xbox.

  • A.J. 2:59 am on March 3, 2012 Permalink
    Tags: Mass Effect 3   

    So what platform is everyone getting this on? I’m curious to see who I’ll be fighting waves of enemies with on the PC version.

  • bowlisimo 7:07 pm on February 27, 2012 Permalink
    Tags: , Mass Effect 3   

    @beige There are a lot of dumb preorder bonuses like guns, but it doesn’t seem to be that big of a difference unless you’re going for CE vs Reg. Right now Amazon is giving out 10 dollar store credit for preordering with them. I haven’t found anything better, at least for PC anyway.

  • Pete Davison 11:31 am on February 25, 2012 Permalink
    Tags: , Mass Effect 3, Shingro is scary when he's angry   

    I have to say, I’m with @shingro and @scribl. Perception is what matters, and if some people feel they are being ripped off, that is a problem. It’s not about “adjusting expectations” or other marketingspeak to make them believe that they’re actually getting a good deal, it’s about doing things which don’t cause this situation to arise in the first place.

    I have to say, I still find it quite astonishing that consumers are willing to defend these practices. We as consumers do not have to answer to shareholders, and they sure as hell aren’t going to give us benefits for loyalty. The more people accept practices like this because their desire to play a game is greater than their disappointment at the business model under which it’s sold, the more it continues. It’s a self-perpetuating cycle.

    While it may be true that some studios lay off a bunch of staff after they’ve finished a product, I find it difficult to believe that EA and BioWare are in that position. BioWare, after all, has what looks like the biggest MMO since WoW going on right now, and given the similarities between it and Mass Effect, it’s not unreasonable to assume that any Mass Effect team members left twiddling their thumbs could go and assist the Old Republic team on new content. It’s an MMO — it always needs new content.

    Similarly, EA isn’t exactly short of cash. The company made $252 million from mobile gaming alone last year (source) — and if you’ve ever played EA’s mobile games you’ll know that an awful lot of them wouldn’t have cost very much to make while providing potentially huge profits. Where does that extra profit go? Into the company’s pockets. Making Mass Effect 3 won’t have bankrupted them, so they don’t need to make DLC in order to “survive”. They’re doing it because they can, and because people are willing to pay for it.

    I’ve said it a number of times before: just because you can do it doesn’t mean you should.

    We touched on this point in the Katawa Shoujo podcast, actually — the difference between games which are designed as “products” and games which are designed as “creative works” (or, if you prefer, the “A” word). The upset a lot of people (including myself) are feeling stems from the fact that historically, BioWare titles have been associated with more towards the “creative/artistic” end of the spectrum thanks to their good writing and stories. Mass Effect is a great universe — I’ve heard it described in several places as being of similar importance to the worlds of Star Trek and Star Wars — and it should be appreciated as such, but that becomes difficult when it becomes treated like one of those product lines of the 1990s. In other words, it becomes a product to be sold in as many ways as possible, rather than an extended fictional universe to be explored in a creative manner.

    I also agree with @redswir1. I’d find all this bollocks much more palatable if 1) this day 1 DLC bullshit didn’t happen and 2) if we returned to the days of expansion packs. I’d happily buy a Mass Effect expansion pack that offered another 10-20 hours of gameplay as a quasi-“sequel” to the main story (think Throne of Bhaal vs Baldur’s Gate II, or even Awakening vs Dragon Age) rather than, as @bluesforbuddha pointed out earlier, content which you have to either replay the game for or wait until it’s all been released.

    Think about it. ME2’s DLC Arrival is, from what I have read, regarded as A Bit Rubbish despite leading in to ME3. How much better could it have been if instead of piecemeal episodes, we got a fully-designed expansion pack that offered a properly-realised interstitial story between ME2 and ME3, incorporating all the cool stuff from the good DLC (such as Lair of the Shadow Broker) as well as a fleshed-out plot and gameplay that didn’t feel like a cash-in? Those who had already played through the game wouldn’t feel irritated that they’d “missed out” on stuff and then feel obliged to replay the game (when perhaps they might not have wanted to) and BioWare/EA would be happy because 1) their teams would have something substantial to work on even during/after the main game’s release and 2) dedicated fans of the series would happily pay, what, $25 for this package, helping them to turn an extra profit after the game had been released. Release the expansion as a digital-only offering (or a retail box with a CD key for those who don’t have their consoles hooked up to the Internet — those people are still out there) and you can even make sure that money goes straight to the publisher rather than into GameStop’s pocket.

  • RocGaude 6:15 pm on February 24, 2012 Permalink
    Tags: , Mass Effect 3, , Worry about more important things   

    OK, I love you guys BUT remember, there’s a value attached to your time. The time you all have spent belly-aching about the ME3 DLC farce equates to the retail cost of about 3 special editions. You guys are silly.

    Mass Effect 3 is the one game this year that I’ll pay retail for with a smile on my face. That art book (and some figures) will also be owned. That’s all I have to say about that.

    Yeah, I think it’s time we all flaunt @unmanneddrone-made avatars. It’s the Squad Sig v2.0.

  • Pete Davison 12:15 am on February 23, 2012 Permalink
    Tags: , Mass Effect 3   

    @redswir1 The biggest point that Biscuit makes in that video is that — potentially, at least (we don’t know details of how much content this DLC offers) — this squadmate could be significantly more important to the plot than, say, Zaeed, who was utterly disposable and forgettable — he didn’t even have proper dialogue scenes with Shepard.

    Without delving into spoilers for those who haven’t watched the video, let’s just say that the lore of the series means that this new DLC character’s background could potentially have huge importance to the setting as a whole. If this turns out to be the case, not including it on the disc is bullshit — and forcing people to pony up either an additional $10 for the DLC or $20 for the Collector’s Edition is also horseshit.

    If the character turns out to not be important, conversely, it’s a massive wasted opportunity in lore terms.

    We’ll see, I guess. I have plenty to be playing to be able to safely ignore ME3, anyway.

  • RedSwirl 11:52 pm on February 22, 2012 Permalink
    Tags: , , Mass Effect 3   

    @wrdsmth As someone who is currently wasting all his time on trying to re-play Mass Effect 2 TWICE, I don’t feel like that new squadmate is gonna be THAT important to the game. Zaeed and Kasumi were really just auxiliary characters, if that (though the Kasumi pack is really useful for infiltrator Shepard). Honestly, none of these standard editions I’ve bought has felt incomplete without these microtransactions.

    @cgrajko @unmanneddrone @angryjedi I played the Asura’s Wrath demo, and honestly it felt like I could just watch a YouTube run of the full game and get the same amount of entertainment, treating it like an anime series made on UE3. There just wasn’t enough gameplay there. I’ll admit, there was a split second during one battle where I seriously felt like I was participating in an anime fight scene, not unlike Zone of the Enders 2, but it passed.

    I guess that’s what I should expect, seeing as CC2 is mostly known anime tie-in games that are shockingly close to the source material.

  • Pete Davison 11:50 pm on February 22, 2012 Permalink
    Tags: , , Mass Effect 3   

    @wrdsmth Pretty much sums up how I’m feeling about ME3 right now. I won’t be buying it for the reasons Biscuit outlines there. I know not everyone here agrees with that, and we’ve had several discussions on this matter (and even a podcast a while back!) — but for me, that sort of thing crosses a line.

    @unmanneddrone I’ve never had a problem with QTEs, to be honest. The best fights in Shenmue were QTEs and, if done well, they can be very satisfying. I thought Fahrenheit/Indigo Prophecy’s and Heavy Rain’s were good, and Asura’s Wrath follows a similar sort of pattern, I believe — heavily choreographed scenes where you’re expected to “help” rather than directly control. I don’t know. I think I’m in a minority feeling like this, but I don’t mind ’em. 🙂

  • Wrds 11:04 pm on February 22, 2012 Permalink
    Tags: , Mass Effect 3   

    So I don’t know how many of you feel about Mass Effect 3 and the controversy surrounding Bioware as of late. However, I decided several months ago that I won’t be buying any bioware games for a while. Not until they prove their games are even worth playing anymore, and they adopt a more pro consumer business model.

    That being said I thought I’d share this recent video that totalbiscuit did on ME3 http://www.youtube.com/watch?v=Ri0vrJ-y2zM

    I don’t know how you all feel about him, but I just thought I’d share this.

  • RedSwirl 3:15 am on February 19, 2012 Permalink
    Tags: , , Mass Effect 3   

    @feenwager I say at least do the motion comic, if for no other reason than to have Wrex be alive for ME3.

    Actually, from what I’ve seen so far, the choices you make in ME1 will probably have more impact on ME3 than 2.

  • bowlisimo 6:15 pm on November 16, 2011 Permalink
    Tags: Mass Effect 3   

    @beige Ok, “extremely terrified” is overstating it a bit, let’s call it “increasingly worried”.

    If that statement in the article you linked means, “This is where the shit hits the fan”, then OK. If it means, “All that you did will be forgotten so as to not alienate new people”, then…*nerd rage*.

    Gaming is so weird. Do other forms of media try as hard to accommodate newcomers every step of the way, even in the final act? I dunno, I feel like at some point you should say “fuck you, catch up!” to the new people, but I guess that doesn’t equal dollar signs.

    Mass Effect 3 should be the climax (duh), the culmination of everything that has come before it. Shepard has been through some serious shit to get where he is at the end of ME2. Bonds were made and broken, love had and lost, entire species eradicated or saved. What came before should inform how the characters act and amplify the emotional impact of the last game. To have all of that wiped clean and forgotten or boiled down to a “Thx for saving us, lol” email again? What a waste. (I have no idea if that’s what they’re doing, I’m avoiding spoilers, real or fake)

    Geez, maybe my expectations are unrealistic. Kotaku says shut up, it’s a already a weird game with talking jellyfish and interspecies sex.

  • RedSwirl 5:53 pm on November 16, 2011 Permalink
    Tags: Mass Effect 3   

    I just hope they don’t make Mass Effect 3 Origin exclusive. If they do I’ll… probably buy the retail special edition, but I’ll be pissed off about it!

  • bowlisimo 4:58 pm on October 14, 2011 Permalink
    Tags: Mass Effect 3,   

    Cool. I’m going to have to go through the mix again with all of the submitter commentary.

    @Pete One of the last things I ever cared about was Mass Effect multiplayer. That game is all about the immersion for me. Now that they’ve revealed it to be separate to Shepard’s story, co-op “fight and affect the larger galactic war” kind of stuff, I’m a little bit more intrigued. If there’s some actual depth to it, it could be pretty awesome. If it’s do these 5 missions over and over again, forget it.

    The guy on the video I watched said you could attain all of the multiplayer stuff from singleplayer, so I’m not too worried about being forced to co-op for a certain ending.

  • impynickers 12:11 am on October 14, 2011 Permalink
    Tags: Mass Effect 3   

    @angryjedi I actually don’t have a problem with ME3 multiplayer. I have yet to see specifics on gameplay, but I dig the idea that it integrates in some way with the campaign. Ill probably play through normally the first time, and get the different ending after dicking around with the multiplayer the second time.
    So far it seems like the multiplayer is more than an afterthought. It is also being handled by the newly formed Bioware Montreal I believe, so no dev time was taken away from the campaign from what I understand. Groovy.

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