Tagged: iPhone Toggle Comment Threads | Keyboard Shortcuts

  • RedSwirl 4:58 am on December 23, 2010 Permalink
    Tags: iPhone   

    Second present for those of who who own portable iOS devices:

    http://www.megaupload.com/?d=VO0XKJ1H
    Every iPhone wallpaper I own, for what it’s worth.

     
  • RedSwirl 6:31 pm on December 17, 2010 Permalink
    Tags: iPhone   

    @angryjedi Just did an iPhone gaming blog at 1up if you guys aren’t too annoyed to take a look: http://www.1up.com/do/blogEntry?bId=9066585

    Of course, me owning and iPhone 3G means my gaming experience on iOS is pretty much borked for now. Tried to play ChuChu Rocket and after the tutorial and one puzzle game my battery was at probably 20 percent.

     
  • unmanneddrone 7:18 am on December 16, 2010 Permalink
    Tags: iPhone   

    @angryjedi Add to that list, for any pundit who enjoys a good card-based game mixed in with Heroes of Might & Magic, Orions: Legend of Wizards. Summed nicely on Pocket Gamer as:

    “The sheer weight of possibilities is both the brilliance and sticking point of Orions: Legend of Wizards. The brilliance comes from such an ingenious method of creating an ultra-portable, yet highly detailed and demanding strategy game for a physically limited platform like the iPhone. The sticking point is a matter of detail. Casual players might well find the steep learning curve a little too much like hard work.”

    http://bit.ly/hu7QZh

    And don’t forget Broken Sword II Remastered just came out for iOS devices!

     
  • Pete Davison 7:03 am on December 16, 2010 Permalink
    Tags: iPhone   

    iOS device owners! I present the following ammunition for you to use any time someone says they are not a viable gaming platform:

    Infinity Blade (gorgeous)
    Dungeon Defenders (awesome, and I need multiplayer buddies)
    The 7th Guest (yep, THAT one)

    and…
    Lara Croft and the motherfucking Guardian of Light. The whole thing. Complete with co-op.

     
  • unmanneddrone 5:04 am on December 13, 2010 Permalink
    Tags: Ebenezer Scrooge, iPhone   

    @feenwager My view on the second half of The Walking Dead didn’t do me any favours, I see! I like fun, just not via specific heavy-hitters. My disappointment with specific games past is matched equally by my disappointment in myself for not enjoying them like everyone else. There you go, a little monastic flagellation for my trouble.

    Also…I’m proud to say, I’ve turned my ignorance around completely on the iPhone as a machine for gaming. Since the arrival of the little one, I’ve found gaming time to be less and less, but also my yearning for games that require a large time investment growing – ala, good old strategy games. I’m willing to eat large helping of humble pie here, because within the morass of understandably crap flash-esque nonsense, iOS devices have some gems, and served sleekly on a machine I can enjoy with one hand whilst nursing a baby.

    Alongside Air Tycoon 2 (since last time, I’ve hub cities in Asia, Oceania, North America and Europe, with long-hauls between the major capitals on the listed continents run three times a week by A380s), I’ve been playing a lot of Riese: Battle for Eleysia (a hex-based boardgame of sorts, with great territory control and interesting – if a little sparse – unit junction buffs), Neuroshima Hex (another hex-based boardgame conversion, with awesome art and some serious locational strategy at play), as well as Game Dev Story (no doubt covered by many, but great in small chunks) and a few different Canabalt clones like the awesome sprite-heaven RogueRunner.

    Who would have thought.

     
  • unmanneddrone 1:35 pm on December 6, 2010 Permalink
    Tags: Air Tycoon 2, iPhone, ,   

    I hear GT5 is simply chock-a-block with content, just tied together with a bit of a piss-poor UI. A shame, considering how much Polyphony are nuts for attention to detail. When it comes to racing game menus, I cannot fault the PSP launch title of Ridge Racers. Oh, the glorious tastefulness of that game. The soft colours, the clean contours and iconography. Ahem.

    In regards to the PS3, I wouldn’t discount GT5 as not compelling and certainly not a game that a large section of “Gamers” aren’t going to pick up. It just doesn’t make sense that GT consumers are solely GT players, especially not with those numbers. Little Big Planet 2 was going to be the big, safe, cross-demographic season release until the push-back. There are the HD rejiggered versions of the Sly games and the Prince of Persia trilogy…but nothing huge outside of GT5.

    I’m quite enamoured by my Move controller, granted when time allows, and can’t wait to see how Under Siege plays with it. Hell, I’m just keen for Under Siege! This week, PAL land, this week! Anyway, being a PS3-only console owner, I’m in no position to judge what’s up or down with the console – outside of seeing Live’s cost good for only Party Chat, which I’d die for on PS3.

    Oh, and I’ve become very appreciative of the iPhone as a gaming platform of late. First Game Dev Story, now Air Tycoon 2…or, a stylish Aerobiz Supersonic clone. One of the great tycoon games of yesteryear, ol’ Aerobiz. I’m running a budget cattle-class carrier out of Sydney. Horrible food, piss-poor service, but at prices you can’t beat.

    Just don’t ask how I manage to keep above the red. *psst* I run an understaffed, overworked maintenance shed and rarely are my planes on the ground long enough for any sort of safety evaluation. To make money, sometimes you’ve gotta go to bed with the devil.

     
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