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  • unmanneddrone 2:03 pm on July 17, 2012 Permalink |
    Tags: Firedance Games, Indie Developers, , , , , Science Fiction, ,   

    Salvation Prophecy (PC) – Review 

    One man. One vision. Firedance Games’ debut title fights an intergalactic war on all fronts.

    (More …)

  • unmanneddrone 10:41 pm on July 15, 2010 Permalink
    Tags: , Indie Developers   

    Morning/evening folks. Just wanted to say the very interesting digital card/boardgame/? Fate Of The World’s website went live just before. I imagine if there’s any group of gamers that’d find this game interesting, it’d be the SoS.


    From the website: Fate of the World is a global strategy game that puts our future in your hands. Decide how the world will respond to rising temperatures, heaving populations, dwindling resources, crumbling ecosystems and brave opportunities.

    Pretty excited by it. Looks like a really nice indie title. Out Q3.

  • unmanneddrone 9:33 am on July 2, 2010 Permalink
    Tags: , , Indie Developers   

    Folks, just wanted to drop this off here before I head off for the weekend. Straight up, this looks like a squad mission to paratroop into when it gets released. A lovely little independent sci-fi noir adventure game known as Gemini Rue. Looks great! See you folks on the other side of the weekend, hope you have a good one.


    “…Gemini Rue is a neo-noir, full length point ‘n click adventure game, encompassing a dual narrative. It follows the story of Azriel Odin, an ex-assassin, trying to bring down the notorious crime group, the Boryokudan, and the story of Delta-Six, an amnesiac patient who must escape his imprisonment before he loses his identity. Gemini Rue features traditional adventure game elements, such as puzzle-solving, dialog systems, and more, but also incorporates more unorthodox features, including an action system, and an investigations system. Gemini Rue was a winner of the Student Showcase Award in the 2010 Independent Games Festival chosen from more over 190 entries.”

  • unmanneddrone 2:39 pm on June 25, 2010 Permalink
    Tags: , Indie Developers   

    Thought this might be of some interest to a few Squaddies. Been following the borderline litigiously-named Red Redemption studio with their awesome upcoming indie edu-tainment title “Fate of the World”. I’ll let the blurb speak for itself, but it sounds wonderful!

    “…“Fate of the World” is a nail biting set of global warming scenarios covering 200 years of Earth’s existence. At the heart of the game are 10 ‘Masterplans’ where the player calls the shots for all mankind including ‘Apocalypse’ where the gut wrenching goal is to raise the planet’s temperature a lethal degree; ‘Lifeboat’ where the goal is to save only the player while abandoning everyone else to whatever catastrophes await them; and ‘Utopia’ where a player can try to build a perfect society while battling population growth.

    ‘Fate of the World’ lets players explore the next two centuries, trying out geoengineering, fusion power, wildlife adaption, and many other brain teasing and sometimes alarming, options. The balancing act of protecting the Earth’s resources and climate versus the needs of an ever-growing world population, who are demanding ever more food, power, and living space, creates a challenging videogame containing many surprises.

    Red Redemption’s Managing Director, Klaude Thomas, formerly producer of #1 charting ‘Battlestations: Midway’ for Eidos, is producer of “Fate of the World”. Thomas said ‘our original title was “Climate Challenge”, which built on the success of our BBC game in 2007, but we wanted the final title to reflect the wider scope of the game and suggest the black humour you sometimes need to face such a scary subject. The environmental apocalypse before us is a terrible and compelling car crash. To stretch that metaphor unforgivably, we sometimes feel we’re in the passenger seat. “Fate of the World” puts us back in the driver’s seat…”

    Rock Paper Shotgun did a nice interview with them that goes into more depth – http://bit.ly/c6MbH6

    Set to release pretty soon, or at least a beta release. Could be the next Peacemaker, in terms of practical application. It has that same vibe as the game Beige investigated or looked into…I can’t recall the name. Something about living the life of somebody somewhere on Earth, backed up by a framework of global statistics. Beige, you know the one…

  • unmanneddrone 12:18 pm on June 16, 2010 Permalink
    Tags: , , Indie Developers, Mode7 Games   

    Collated tweet from the Mode7 Games / Frozen Synapse guys:

    “Really looking forward to E3 being over so indies can get a bit of a look-in on the news sites again! Having said that, I have seen some indie games / smaller games getting attention due to / despite E3 so well done to those chaps. If you haven’t told any of your relevant friends about Frozen Synapse yet, doing so soon would make today significantly less rubbish. Ta.”

    One would suspect as much, and it just goes to cement what’s been discussed here – for all the big pressers, not a mention or showcase of XBLA or PSN games, let alone anything from the PC indie spectrum. They get a look-in via the showroom floor, but there really should be a bigger focus on the smaller titles. A nice presser for a slew of indie games would be great – disregarding time and planning.

    Speaking of which, if you haven’t jumped onto the Frozen Synapse beta/pre-order yet, I highly recommend it. Especially if you’re one of those folks who cried when XCOM became an FPS. Right now, it’s got a skirmish and puzzle mode with a single player campaign still to come, but it has the best asynchronous turn multiplayer ever. Anyway, support these guys because they’re genuinely nice fellows, and sharp as tacks. And they give you two copies of the game for the price of a single pre-order, one to share with your friends.

    Trailer: http://bit.ly/a2oNW5
    A fantastic article by one of the Frozen Synapse devs titled “Indie Games vs. E3 – Who Shall Triumph”, a very poignant read: http://bit.ly/9tXilc

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