Tagged: I’mrightyou’rewrong Toggle Comment Threads | Keyboard Shortcuts

  • Pete Davison 6:07 pm on February 25, 2012 Permalink
    Tags: I'mrightyou'rewrong   

    You’re all wrong and I hate you all. Except the ones who agree with me.


    It’s good to have these debates and get the various opinions out in the open. Consensus is boring, and with it comes complacency. While some of you may not see what the big deal is, others of us feel like there is Something Bad going on, and that’s everyone’s prerogative. Debate is good. It makes people think — as much about their own position as that of others.

    What I see a worrying trend of elsewhere on the Internet is people proclaiming that their view is The Correct One and shouting down anyone who disagrees without even being willing to engage in debate. I’ve even seen a number of professional games writers posting pieces to this effect recently, which is somewhat dangerous due to the amount of power they hold over their audience. If their favourite game journalist comes out in defence of something he previously found objectionable, what is Johnny McPublicpants to do?

    That’s a gross oversimplification, of course, but particularly among the younger end of the audience, it’s quite easy to take advantage of people’s impressionable nature rather than letting them make their own minds up. At present the phrase “sense of entitlement” is fashionable and used as a lazy fallback phrase to criticise gamers for supposedly making their own bed and now complaining that they have to sleep in it. (I’m not sure I believe that myself, but that’s a discussion for a whole other day.)

    I hope those of you who buy Mass Effect 3 enjoy it. I’ll be interested to hear about it, but I won’t be buying it. (Or pirating it. :D) I’ll be over here in the corner with my H-games and Wii JRPGs. It’s nice and safe over here, apart from the tentacle monsters.

  • feenwager 4:50 pm on February 25, 2012 Permalink
    Tags: , I'mrightyou'rewrong   

    My final thoughts on the ME3 thang, then I agree we all move on to calmer waters:

    • first off, if the entire internet had been discussing it as calmly and rationally and put as much thought into it as the Squad, the argument would have lasted 6 hours, and people would have moved on to things with more exclamation points.
    • my feelings are less about money, corporate greed, artistic integrity, or AIDS in Africa. The reason I tend to “side” with the publishers/developers on this is because of how distasteful I find the “everything I think is the most Important Thing in the world” sense of whatever word is stronger than entitlement that I don’t think really exists yet. Your choices in the matter are buy it or not, internet. Leave the protests to the college kids trying in vain to Take Back The Night. Oh, wait…many of you are the same dopes.

    Present company excluded, of course. You guys aren’t dopes, you use like, big words and stuff.

  • feenwager 2:38 pm on February 7, 2012 Permalink
    Tags: , couldn't resist, , , , I'mrightyou'rewrong,   

    @angryjedi I think at this point, the burden is on the consumer to understand the source. I know that a 7.5 from Gamespot does not mean “garbage” the same way it does from say, Game Informer. I also know that a positive mention from the Penny Arcade guys is much more meaningful to me than a 95 from the Official Xbox Magazine. Of course, I could always depend on you crazy people as well, but then I find myself playing cripple-porn.

  • feenwager 1:48 am on August 17, 2011 Permalink
    Tags: I'mrightyou'rewrong   

    I’m genuinely uninterested in having the Mac vs PC debate. I was just pissed off at that moment.

    Activation error nonsense.

  • Pete Davison 2:13 am on March 11, 2011 Permalink
    Tags: I'mrightyou'rewrong, personal opinions are not necessarily representative of the opinions of Management   

    Balls to Crysis. Everyone jizzes over it because it’s so pretty but I have no desire to play it whatsoever. If you want to attract me with a pretty game, wake me when there’s one that isn’t a shooter.

  • RedSwirl 1:49 am on January 31, 2011 Permalink
    Tags: I'mrightyou'rewrong,   

    @JeffGrubb I have a sneaking suspicion that’s because they started including the inversion options to satisfy western gamers, but thought that we like to invert the X-axis too when really nobody does that shit.

    Oh, and for the record, invert y-axis fo’ life, except in PC games. Who the hell does that?

  • Jeff Grubb 1:25 am on January 31, 2011 Permalink
    Tags: I'mrightyou'rewrong   

    Sometimes I do invert X.

    I don’t know. I only do it when I feel like I am controlling a camera on a stick and fulcrum. In that case it make sense that you push down and the camera pivots on the fulcrum and looks up, and if you push the stick to the left then it the camera pivots to the right…

    Still. Inverted Y, always.

  • feenwager 8:15 pm on January 30, 2011 Permalink
    Tags: I'mrightyou'rewrong   

    @bowlisimo Nice work with the Hitchhiker’s reference.

    @therestofyoumooks The next time a fighter pilot pulls back on his stick and the nose of the place goes down…well, that’ll be the first time it happens.

  • feenwager 6:59 pm on January 10, 2011 Permalink
    Tags: I'mrightyou'rewrong   

    @redswirl cool. Let’s just agree you’re wrong and move on.

  • Pete Davison 7:05 pm on October 13, 2010 Permalink
    Tags: I'mrightyou'rewrong, The Sims 3   

    Re The Sims 3: I wrote another one of those pieces in the style of the last one that almost made @feenwager want to play it, but not quite. Go read and share it if you like.

    Oh, right, you’ll need an actual link to do that. Here.

  • unmanneddrone 1:54 pm on October 13, 2010 Permalink
    Tags: , , I'mrightyou'rewrong,   

    Hey folks. Thanks for another rather enjoyable podcast. Big thumbs up to Jeff, Pete and Kevin for a rather rollicking squadcast! Some hearty discussion indeed. Not much to add, outside of the memories I have of my young sister, much younger at the time, cultivating psychopathic tendencies in the original Sims game. She’d get her seemingly innocent Sim to get friendly with neighbours, call them up and invite them over for a pool party of sorts.

    Only to capture her victims in the backyard by toggling the create mode and being rather liberal with al fresco walls and balustrades. After a while, it looked like some grotesque urban concentration camp. With incredibly tasteful interior design. Like some scene from American Psycho.

    In other news, this thing of beauty – to quote tricky Dicky – just made my list. Gran Turismo isn’t the only vehicular thrill ride in town come November. Thanks very much, Gaijin Entertainment – the folks behind Il-2 Sturmovik – I now have something very exciting to look forward to. Anyone who played Birds of Prey will testify this studio can crank out a deep sim for a console. Built on a modified Birds of Prey engine, Apache: Air Assault!


    EDIT: I’ll save my video embed quota, just for @feenwager‘s peace of mind. Trailer here – http://bit.ly/cjXnBj

    Also, might I serve up a plate of hot shit?

    The BBC production of Ian Curteis’ The Falklands Play, starring Patricia Hodge as Margaret Thatcher is incredible. Much like my cherished HBO Conspiracy dramatisation of the 1942 Wannsee conference, The Falklands Play production is stellar. Breathtaking portrayal of the era with Hodge giving a wonderful performance as the Iron Lady, with a brilliant supporting cast. Much like Curteis’ “Suez” script and the aforementioned Conspiracy, there is no action in TFP…it’s entirely politico-centric, allowing for some of the snappiest dialogue I’ve heard since Colin Firth and Kenneth Brannagh’s Stuckart and Heydrich, respectively.

    You’re in luck if you’re interested – the whole 90 minute thing is on Youtube. Part one here – http://bit.ly/c4VZ4s

  • Pete Davison 7:06 pm on October 12, 2010 Permalink
    Tags: , I'mrightyou'rewrong,   

    SquadCast 2.5: I’m Right, You’re Wrong… 

    SquadCast 2.5: I’m Right, You’re Wrong

    Direct link

    It’s a wild card episode this time around as Jeff, Pete and a mystery guest get together to set the gaming world to rights, disagree a lot and Pound It Out.

    Music in this episode:

    Mororina, The Elegant Coward from Space Channel 5
    Blinded By Light from Final Fantasy XIII
    Inside of Every Man (There’s A Little Boy) from Atari
    Sign of the Hammer by Manowar
    Adagio for Strings and Organ from Rise of the Triad

    Subscribe via RSS
    Subscribe via iTunes

    If you’d like to argue with us about anything discussed on this episode, tag your posts “I’mrightyou’rewrong”.

  • feenwager 2:13 am on September 29, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    The first person to post an animated .gif gets…

    Let’s just say it won’t be good.

  • zegolf 1:46 pm on July 30, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    @feen That in reference to the lastest Weekend Confirmed? I did notice an inordinate amount of football talk in the first half of the show. Still wasn’t too shabby, but you’re right, they really could have condensed that talk into about 5 minutes and moved on.

    Speaking as a, usually, big sports game fan, I’ve been really underwhelmed with this season’s crop of games, and as stated earlier, I won’t be picking up either NCAA or Madden this year. Much like my stomach medication, I think I need to give it a break to make it work for me again.

  • feenwager 1:08 pm on July 30, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    Just realized I summed up in two sentences what it takes Garnett Lee 40 minutes to say regarding football games.

    You’re welcome, Squad.

  • zegolf 2:42 pm on June 16, 2010 Permalink
    Tags: , I'mrightyou'rewrong,   

    I wonder if the new EA Sports Online Pass would provide an adequate way to handle this situation? I’ve read very little about Online Pass, but it’s definitely integrated into the online aspects.

    I guess EA just doesn’t want you to buy each iteration of their games!

  • feenwager 2:35 pm on June 16, 2010 Permalink
    Tags: , I'mrightyou'rewrong,   

    I know we’re not really so much for the sports games around these parts, but I also know we like talking game design, so here are a few thoughts about Tiger Woods ’11 to chew on.

    I buy TW roughly every other year, I think that’s about right for most sports games. The problem is with the player progression. You see, TW is one of the few games that I’m good at…really good at. Like, people drop out consistently when I try to play them online good. Like, if Pete cared about playing golf games good. Get it?

    So what does EA do every year? They make me start from scratch. Can I import my super-awesome golfer from the previous game(s)? Nope. You can create Joe Shablotnik and begin your climb up the PGA Tour ladder. Again. This involves playing with a golfer who drives the ball about 250 Yards (roughly 6^@$ Metric Made Up Silly Units) off of the tee, and can’t find the hole with a GPS and a telescope.

    Now…you may find this hard to believe, but it’s not really fun. Would it be so hard for EA to come up with a mode where I can take my golfer that I have built up to Woods-ian proportions and give me some challenges that are fit for him? Maybe this could replace the inane “modes” they insist on throwing against the wall with every revision of the software.

    Ok. I feel better now.

  • feenwager 2:52 am on June 15, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    At the risk of repeating myself repeating myself, the tech on display with Kinect is very sc-fi fantasy come true. I can appreciate that. I just don’t see how any of it is going to make my life any better, which is my new official measuring stick for all purchases.

  • Pete Davison 3:27 pm on June 14, 2010 Permalink
    Tags: I'mrightyou'rewrong,   

    @MimiK Don’t worry, I was being facetious. 🙂

    I think the “problem” that we have at the moment is that motion control came about as a “cool new technology” without people thinking in great detail about the applications first. In the case of Kinect (and probably EyeToy before it) it’s as if some guy burst into a board meeting saying “Guys! Guys! Camera! Gaming! I made it so a person on screen can do stuff! Isn’t that AWESOME! Let’s make loads of them!” and then everyone agreed to it without really thinking about what the “stuff” that the person on screen should be doing actually is.

    Look at the Wii. There’s a ton of bullshit out there that uses the technology completely unnecessarily, but then you have stuff like, say, Silent Hill: Shattered Memories which makes use of pretty much everything the Wii Remote has to offer to create an incredibly immersive experience.

    And I see while I was typing this, @feenwager has said almost the same thing as me. These things take time to develop. Some people don’t have the patience for it. That’s why the diversification that games have undergone is a hugely positive thing – you don’t have to wait around for it to get good, because there’s plenty of stuff out there that already is good that you can play in the meantime. In fact, so much stuff that you can probably rely exclusively on it and never have to touch motion control at all if you don’t want to. Just like some people never get beyond Wii Play and Mario Kart.

  • feenwager 3:24 pm on June 14, 2010 Permalink
    Tags: I'mrightyou'rewrong,   

    @A.J. I hear ya, but here’s where I’m coming at this from: I’ve been playing games from the very beginning. My first console was something that literally only played variations on Pong. And I played it on a black & white TV. Uphill. In the snow.

    I’ve watched every “awesome new advancement” and the piece of shit games that inevitably come before someone figures out how to marry the new tech with gameplay. I was the guy poo-pooing the Playstation when it dragged us all kicking and screaming into 3D gaming. Was it the right thing in the end? Sure, but Toshinden sucked giant 3D balls.

    Long and short of it? I no longer have the patience to endure the garbage that will accompany the “revolution” that is 3D TVs and motion control. Someone wake me up when the games get good. And don’t require glasses. Or standing.

  • RocGaude 3:15 pm on June 11, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    You know, threaded comments would be fine if used properly which, given the Squad’s nature, can be safely expected. Seeing as how this Squawkbox is properly moderated by us (for a change), I can get behind adding the threaded comments…especially for big topics like missions and E3 discussions.

  • Pete Davison 3:10 pm on June 11, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    @feenwager: I actually agree with you. But we did the democratic thing. Maybe we can sneak them back on when people aren’t looking. 😉

    I actually fully intend on activating them for certain posts where we might need focused discussion kept together in one place. But in the mean time, the tags seem to work OK.

  • feenwager 12:45 pm on June 11, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    I’m a fan of threaded comments. It just makes it easier to finish off a specific conversation in my mind, as well as pay less attention to…other things.

  • Pete Davison 11:40 am on June 11, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    @feenwager Wait… so which one DO you prefer? 🙂

    Tagging does seem to make organising this easy enough. People just need to remember to do it. I still like the threaded comments, but Zach’s right, comment threads could easily get lost further down the page.

  • zegolf 11:37 am on June 11, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    @feenwager Yeah, I think in retrospect, I would change my vote to having it this way. It is a bit easier to read, and you don’t lose threads/comments that might have otherwise gotten lost on older pages.

  • feenwager 11:34 am on June 11, 2010 Permalink
    Tags: I'mrightyou'rewrong   

    Thank God for Google Reader, otherwise I’d be angrily telling you how wrong you all are for which side of the threaded v. non-threaded argument y’all fell on.

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