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  • Pete Davison 9:09 pm on April 14, 2011 Permalink
    Tags: , episodic content, Everything but the Game   

    @shingro: I like to use the TV comparison when considering episodic content. Specifically, I like to use Buffy the Vampire Slayer, whose seasons are structured like a video game.

    First episode of season: Big thing happens. Introduces new characters if appropriate. May introduce antagonist.

    Follow with 8-10 standalone episodes of incidental things happening which may or may not affect the overarching narrative.

    Midpoint of season: Big thing happens. If antagonist hasn’t been introduced yet, introduce antagonist. Major thing happens to main character and/or main character dies.

    Follow with 8-10 standalone episodes of more incidental things happening with an undercurrent of “we’re building up to something big” — antagonist makes more regular appearances and starts doing more and more “major” things.

    Season finale: Climactic battle between protagonist and antagonist. Story threads from season are wrapped up. Could potentially finish entire series here if necessary due to sense of closure.

    Dragon Age II is structured like this. It works well.

  • unmanneddrone 2:26 pm on April 12, 2011 Permalink
    Tags: Everything but the Game, ,   

    @cgrajko Once more unto the Zone, I say.

    @beige @feenwager @angryjedi – another great squadcast. It made me think of all the nice expansion packs that we’ve received over the years…back before they castrated them for the most part and turned a nice idea in a nickel-n-diming exercise. There were the two Quake xpacs, Scourge of Armagon and Dissolution of Eternity, that – at least for me – showcased value for money and a decent take on expanding the initial framework. Dark Reign’s Rise of the Shadowhand added two new factions to the franchise, plus a host of new maps and features. Many fond memories there. (Still wish Dark Reign had made a bigger splash in the 90s RTS arms race. For my money it was a much more fulfilling strategy experience than Starcraft, and offered a much more dynamic AI to fiddle around with).

    DLC on console that I’ve felt was good value had to be the expansions for Warhawk. The vanilla game is fantastic anyhow, but to add things like jetpacks, dropships and other new vehicles, maps, etc. for a relatively low cost – compared to the meagre map-only offerings we get for other games – makes a strong case. Plus, unlike a lot of online-centric games, the community lapped up these xpacs, so there wasn’t a split in the player-base. Can’t blame them, Warhawk is pretty much top tier online fun.

    Preorder bonuses? Well…I think my first pre-order bonus will come in the form of a particular skin and gun for Brink. I’m not particularly excited about it specifically, but I’ll be honest, I’m a bit of a virtual gun fetishist, amongst an insatiable vehicle and mechanical design fetishism…the utilitarian gun kinda makes me smile. Not a huge issue either way.

    As previously stated, I don’t play any Bioware or Bethesda stuff to experience the onslaught of narrative-expansions, so no big revelations there…outside of thinking that, if I did, I’d only be wishing they’d included all this stuff from the get-go. Make the complete package, for story’s sake.

    If you can do something like GSC Gameworld did with STALKER: Call of Pripyat Loyalty Edition – ala, if you’ve got the original game, you can nab the sequel for much cheaper, as it requires the original Shadow of Chernobyl game, otherwise pay more for the standalone version – instead of doing these trivial one-to-three hour affairs, I think I’d have a much better appreciation for this barrage of content.

    That’s about all I can offer. Again, great show.

  • Pete Davison 3:45 pm on April 11, 2011 Permalink
    Tags: , Everything but the Game,   

    SquadCast 3.2 Everything but the Game Listen now… 

    SquadCast 3.2: Everything but the Game

    Listen now!

    Direct link

    The Squad tackles the thorny issue of downloadable content, expansion packs and additional material and dispense Great Justice.

    Music in this episode:
    Ferelden at War from Dragon Age: Origins
    Justice for All – Court from Phoenix Wright Ace Attorney: Justice for All (Gyakuten meets Orchestra album)
    Battle at Eden Prime from Mass Effect

    Subscribe via RSS
    Subscribe via iTunes

    Got any thoughts on DLC? Post ’em here and tag ’em “Everything but the Game”.

    Enjoy the show! Apologies for the wonky schedule at the minute. Hopefully we’re back to normal now!

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