Tagged: Dishonored Toggle Comment Threads | Keyboard Shortcuts

  • ckim 3:36 am on November 14, 2012 Permalink
    Tags: Dishonored   

    In stark contrast to @bluesforbuddha I think that Dishonored is really difficult, even on Medium. I haven’t been able to finish the first assassination mission yet because I am always seen which results in a swordfight which results in my death which results in me throwing the controller across the room and pouting for the rest of the night.

  • ckim 11:45 pm on November 5, 2012 Permalink
    Tags: Dishonored   

    I went to an indie game store on Saturday and took advantage of the “Buy 2 Get 1 Free” bin they have. I spent $19 and walked away with Dead Rising (which got lost at one point in time), Alpha Protocol (never played it on 360), and 3d Dot Game Heroes, which I heard good things about and ended up being my freebie.

    My better half got Dishonored, which I don’t have much to say about yet (but I will).

  • RedSwirl 7:07 pm on October 18, 2012 Permalink
    Tags: Dishonored   

    @impynickers I’ve only fought the strider dudes once, but one thing I can say is that in games where you have super powers, the most interesting fights are usually battles with enemies who have the same powers you do.

  • RedSwirl 5:10 am on October 18, 2012 Permalink
    Tags: Dishonored   

    @impynickers You do realize both Dishonored and HL2 have the same art director right? Dunwall basically IS City 17 150 years ago.

  • impynickers 8:12 pm on October 17, 2012 Permalink
    Tags: Dishonored   

    Dishonored is done. About 16 hours worth of a casual first playthrough. What I find fascinating is how my 2nd playthrough is more interesting than my 1st. I am finding new hidden objectives, new paths, new uses for my powers, and am enjoying the higher difficulty setting more. The game also makes a large number of concessions for those who want to do a non-lethal run, which is a thrilling challenge.

    So the game is fun. Does it compare to its inspirations? I think that depends on what you are looking for. The story isn’t very developed. Your character, despite being a silent protagonist, is probably the most interesting of the bunch. Everyone else gets forced into quick and dirty character development often having characters come to some unprecedented conclusions and motivations. One mysterious character also was pretty much given very little explanation outside your random encounters with him. There seemed like a legit story there until it never materializes.

    Despite the buzz words being tossed around, this is not like Deus Ex or Bioshock. It doesn’t however need to be. This is a new breed in the genre. Each mission area is a tight meal with many delicious bites based on your hunger level. You can blow through a mission rather quickly if you so desire.This game divorces the unique gameplay aspects of other similar games from most of their inherent RPG and story elements. The result is a funhouse. ie:

    There is a call for you to master the world of dishonored by being a skilled and engaged player. Sure you can always find a way around doing that, but for people who want to exorcize their ‘skillz’ while blaring dubstep obnoxiously and downing energy drinks…. now you can. Its not just for the 1337 though. No, the rest of us can feel that in this game : gameplay matters. Dishonored gives you room to play around, and doesn’t really beat you over the head with it either. Its player directed behaviour with a lot of interesting outcomes.

    That said I am not sure whether I will fondly remember the world of ‘Dunwall’ the same way I have fondly remembered other game worlds. While the lore at times follows through beyond its influences (Bioshock, Half Life 2) it still seems a little too familiar. Awkwardly so when you discover assets that you cannot distinguish from those in Half Life 2. Really, I am not kidding. I give them props for merging a 19th century aesthetic in there, and the visuals do sometimes take on a charming hand painted vibe. (Sometimes)
    Overall however I felt like the world felt a little off to me. I suppose this is largely subjective though.
    A game with a similar aesthetic I did enjoy was Arcanum. I kept thinking back to that game actually, and really want to play it again.

    Despite all this, I think the game is pretty fresh in a lot of ways. It takes elements of games I love, and makes it its own thing. I can’t get the same satisfaction from playing other games in the genre. If I want the fast paced action/exploration/stealth this game is it.

  • RedSwirl 5:10 am on October 13, 2012 Permalink
    Tags: Dishonored,   

    Maybe it’s because I haven’t played Thief yet but Jesus Christ Dishonored is the shit. Probably the best stealth game I’ve played this gen (the only other legit one being the first Crysis).

    Basically, Arkane found the solution for stealth games – short range teleportation. I’m just shocked at how well the blink ability fits. It fees like the first time I got the gravity gun, or a hookshot, or the portal gun. It’ simple, works somehow in most situations the game presents you with, and somehow still doesn’t break the game. It’s genius. So far Arkane has created an absolutely optimal stealth RPG.

    And it’s also one of the best cases of art-over-tech I’ve seen for a full retail game these days. It’s actually ironic that I’m playing this back-to-back with Borderlands 2, which is all cel shaded on the same engine. The production screenshots of Dishonored really do not do it justice. The attention to detail in the environments, with just enough fancy lighting and shaders to complete the look. The overall look of the game, especially the character proportions and relative level of surrealism remind me of Team Fortress 2 more than anything else. My only complaint is that the texture resolution is disappointing.

    The reason I’m gushing so much over this though is because this mix of stealth and exploration is pretty much the perfect style of game design for me. It’s like Arkane knew what I wanted in a game.

  • impynickers 6:28 pm on October 11, 2012 Permalink
    Tags: Dishonored   

    @Redswirl Ive been taking the Dishonored plunge on PC.

    Ive played only a bit. Its a strange one. It feels like a bunch of games ive played, but is paced completely differently. The base story so far hasn’t grabbed me, but the world is interesting. The gameplay is smooth however. Platforming and sword play is a snappy well executed affair. The variety in accomplishing missions is nice. Its also rare that I will find a door in the main city that I cannot go into somehow and explore. Some side missions I have found to be pretty linear, but fun enough. The skills are interesting and useful for different play styles.

    There are many PC specific options for tweaking HUD, FOV and graphics, which are nice, but I feel like playing this game on a console would have been fine. There is a distinctly Bioshocky feel to the controls and UI, as well as the looting system.

    The parts that remind me specifically of thief would be the mission structure (There are specific missions that end with you returning to your home base) and the side objectives. The stealth… yeah, its thief-esque, but the absence of a light meter and any real ‘hide in shadows’ style mechanic changes the way you actually hide (You break line of sight). Its like stealth in assassins creed, they have a threat meter.

    So far I am enjoying it a bunch. I have yet to see whether it carries through on all the promises it makes. Hopefully so.

  • RedSwirl 3:13 pm on October 11, 2012 Permalink
    Tags: Dishonored,   

    I can’t believe you guys with Dishonored man. I just decided to pull the trigger on the purchase, for really little reason other than the world of the game, which is basically City 17 200 years ago. I didn’t even really get started on the first mission of my rental copy before I decided this. It was around the time I got a sense of how deep I’d have to get into the environment before actually completing the first mission. That and everyone telling me how much of a real fucking stealth game it was, because that’s one thing I really can’t resist.

    That, and the people suggesting this game have convinced me to put installing my copy of Thief at the top of my backlog journey. I thought you loved Thief @bluesforbuddha.

  • RedSwirl 4:09 am on October 11, 2012 Permalink
    Tags: Dishonored   

    I’m like an hour into Dishonored, just at the first “hub” really, and if nothing else the world has sucked my ass in. On top of all the other shit, we got Herman Melville style whaling all up in the lore as well. That’s a kind of thing that I’ve actually wanted to see incorporated into video games, even if it’s just the worlds.

    At this point it’s just a matter of whether I’ll be spending $60 on this game or some other price on a fall sale down the line.

    Most comments I’m reading basically describe this game as “The Real Thief 3” or something like that.

  • bowlisimo 11:45 pm on October 9, 2012 Permalink
    Tags: Dishonored   

    @redswir1 I’ve watched the quick look, so I’m only going by what I’ve seen. It’s not the steampunk that is turning me off, I think it’s the unappealing combination of a weird looking protagonist that runs around with a knife and a crossbow, is weirdly magical, possesses things, hacks shit, and phases around like Nightcrawler, in a boring looking dystopian world with music that is too minimalistic and horrific (at times) for the setting and my tastes.

  • unmanneddrone 10:23 pm on October 9, 2012 Permalink
    Tags: Dishonored   

    @redswir1 I know, right!? I dunno. It’s perhaps inhabiting a strange middle-ground, taking more from the Regency or Georgian period than Victorian. It might be the character designs, actually.

    I shall refrain from commenting further without playing it, as it is getting rapturous reception from places like RPS. A good sign.

  • RedSwirl 10:19 pm on October 9, 2012 Permalink
    Tags: Dishonored   

    @bowlisimo @unmanneddrone Really? I thought people were all into Steampunk right about now. I’m honestly tired of it in most places. Well, this isn’t really steampunk but has the same fantastical 18th/19th century aesthetic. Personally I think that aesthetic is what give the setting and story an intrinsically “political” nature in my eyes. The fact that I’ll be attending imperial balls with the option to shiv people in the background is the game’s appeal for me.

    It could also be because Ubisoft didn’t set Assassin’s Creed III during the French Revolution like I wanted them too.

  • unmanneddrone 10:08 pm on October 9, 2012 Permalink
    Tags: Dishonored,   

    @bowlisimo Funnily enough, as much as I wouldn’t want to run it on my current machine, there’s something about the art direction that doesn’t sit well with me in Dishonored. Can’t quite put my finger on it. It should be right up my alley to the point of being illegal, but…hmmm.

    Re: Retro City Rampage. Out and great.

  • RedSwirl 9:41 pm on October 9, 2012 Permalink
    Tags: , Dishonored, ,   

    I think I’ve said before that Dishonored is on my “wait and see” list but my rental copy should be here either today or tomorrow. From reviews I’ve heard it’s looking more like their real successor to Arx Fatalis in some light, or at least from that same simulation RPG linage. I for one love the setting.

    On XCOM, I’m waiting until I’ve actually, y’know, played the entire original X-Com series I bought on Steam for $5 probably three years ago. I paid for them, I should play them.

    I’m in the same boat with @bowlisimo regarding AC3 though. That’s the one AAA game I know I’m going to buy this fall with some other stuff on my “rent first” list like Hitman. Also like bowls, my PC is nearing the end of its viability for AAA games. I’m seriously concerned that it won’t handle Far Cry 3 after hearing about it’s 4GB RAM minimum requirement. I’ll probably be able to handle some of the spring 2013 games as well, but I think it’s a bout time to make that system transition if I can afford it.

    Weirdly, outside of PC my main platform this fall is increasingly looking to be the 3DS. Another supposedly good game that comes out this week is Code of Princess which, despite being about a teenage girl wearing almost zero clothes wielding a sword twice her size, is apparently like a spiritual sequel to the Saturn classic Guardian Heroes or something. Gameplay looks good enough for a rental trial. The sequel to 999 comes out at the end of this month, and some time around there is also a spiritual sequel to the Genesis Mickey Mouse games from the guy who made Henry Hatsworth. Oh, and Nintendo also went and announced the sequel to Pushmo, which was the secret killer app of the 3DS’s eShop.

    As for the here and now, I resisted posting about Resident Evil 6 because I sensed no one here would give a shit, but that’s basically what I did over last weekend.

    Fans are pissed that this game basically completes the franchise’s transition into an action series but in my opinion they just mad. To be honest, RE6 at its core feels like a proper evolution of 4’s base mechanics. Flipping and dodging around half-man-half-spider hybrids that still shoot at you with guns, beating upside-down-bat chimeras to death with kung fu, and planting remote mines at the feet of zombies mid-slide is just fun as shit, plain and simple. The problem is that Capcom didn’t actually teach players how to do any of that shit in the game itself, so what you’re left with at face value is, well, Gears with anime-style mega-corporations as the enemy.

  • RedSwirl 11:18 pm on August 13, 2012 Permalink
    Tags: , , Dishonored, ,   

    @bluesforbuddha Yeah BlazBlue did the same thing – inject its story mode with a visual novel. Even Soul Calibur V kinda did this too but screwed up at it. I wouldn’t be down for it with any other set of characters.

    On the subject of visual novels, we have a western release date for the sequel to 999. Zero Escape: Virtue’s Last Reward hits the 3DS and Vita in English on October 23rd.

    The reason I’ve been short of time to get into P4A though is because I decided to play through Dark Messiah Might and Magic over the last week and am preparing to barrel right into its predecessor – Arx Fatalis. The latest post on my page sums op what I thought about DM if you’re interested. Part of the reason I’m getting into Arx, other than investigating the back catalog of Arkane Studios before Dishonored comes out, is because I’m been in the mood for a dungeon crawler for a while – a DUNGEON CRAWLER if you know what I mean. I’ll probably install Grimrock after this.

    Oh, and anybody around here played a game called Mace Grifin: Bounty Hunter? Garnett just endorsed the game on Weekend Confirmed and I’m interested in the ability to seamlessly switch between shooting up dudes with guns and shooting up dudes with a spaceship.

  • RedSwirl 2:35 am on August 13, 2012 Permalink
    Tags: Arkane Studios, Dishonored   

    Finished Dark Messiah Might and Magic. Next up: Arx Fatalis.

  • RedSwirl 2:01 am on July 15, 2012 Permalink
    Tags: , Dishonored   

    Sucks that I missed the $2.50 deal on Dark Messiah: Might and Magic. I just checked out the demo and it seems like a really good game. Basically “Dark Souls on the Source engine,” if I had to sum it up. Why didn’t anyone here tell me about this game? Even if it looks like a 2004 PC game graphically I think the art direction and atmosphere make up for it.

    If this is a taste of what Arkane is bringing with Dishonored then maybe I really should pre-order that game. Every indicator is telling me to but it’s still on my “rent to check it out” list for the fall.

    Okami HD News: You can change the goddamn text speed. That is all.

  • RedSwirl 5:30 pm on June 5, 2012 Permalink
    Tags: Dishonored   

    @impynickers You should know that Watch_Dogs and Star Wars 1313 were both running on PC when shown. No way they’re gonna look like that on current gen machines.

    Anyway, some of the best stuff at E3 so far has actually been the side shit at places like GTTV. Dishonored is actually one of my top games of the show so far. YOU ALL need to take a look at the G4 walkthrough: http://www.g4tv.com/videos/58810/dishonored-e3-gameplay-demo/?quality=hd
    To drive that feeling you might be getting even further, I didn’t know until now that one of the lead designers was involved with the first two Deus Ex games and the original System Shock. That’s the kind of game we’re dealing with here.

    Generally though, E3 so far seems to be brown shooters on one side, and mass-market casual games on the other side. All three tried to convince me to play on their console, and it looks like this fall my most played game platform will probably be the PC.

  • impynickers 6:11 am on April 20, 2012 Permalink
    Tags: Dishonored   

    So… Dishonored. Trailer. The watching of. Prior to watching I had basically passed it off as another samey game with a flashy one word title. My interest is piqued at the world Bethesda is creating for this one. CG trailer though. Still: Interesting. Looks kind of Thiefassinscreedlife 2. Still hope they keep on making Prey 2 though that intruiged me even more.

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