Tagged: Collectathons Toggle Comment Threads | Keyboard Shortcuts

  • mjpilon 7:14 pm on December 21, 2011 Permalink
    Tags: Collectathons,   

    @bowlismo @beige While I am willing to go certain lengths for story purposes, there is a point at which that doesn’t hold me as well. In AC2, I got all the glyphs to discover the ”truth” and in Brotherhood, the subject 13? (I forget the number…) stuff. With Batman: AC, while I was interesting in the Riddler plot, that didn’t push me to collect enough trophies to past the second hostage.

    And like @ Feenwager, I pretty much never go back to complete side stuffs once I’ve completed the main story… although I always keep telling myself I will someday for certain games

  • bowlisimo 4:07 pm on December 21, 2011 Permalink
    Tags: Collectathons, ,   

    @mjpilon @beige Can either of you explain why I wouldn’t get Riddler bullshit in Arkham Asylum, wouldn’t get flags in AC1, but did get bandages in Super Meat Boy and feathers in AC2, cause I can’t.

    I’m shooting Kerotans in MGS3 and I don’t *really* know why (that game is awesome, btw, maybe that’s why).

  • bowlisimo 2:26 am on December 17, 2011 Permalink
    Tags: Collectathons, ,   

    Oh god, there’s a metric fuck ton of Steam Christmas achievements coming, no doubt getting ready for their holiday sale.

    All my installed games just updated (Dungeon Defenders, Super Meat Boy, Frozen Synapse, L4D2, Defcon…etc). Someone hold me.

    @My Squad Santee, I haven’t forgotten you.

  • bowlisimo 4:10 pm on May 24, 2011 Permalink
    Tags: beating a dead horse, Collectathons   

    @beige That tingling sensation in your hair spikes is deja vu. Remember when you realized collecting shit was terrible when you played Alan Wake? Well, here we are again..

  • feenwager 7:45 pm on January 11, 2011 Permalink
    Tags: , Collectathons   

    I stopped collecting anything that wasn’t directly in front of me halfway through Alan Wake. I just wanted to see what was going to happen next, and the story pages don’t offer enough incentive to go out of my way to look for them.

  • bowlisimo 5:36 pm on January 11, 2011 Permalink
    Tags: Collectathons   

    @redswirl Even so, there are better ways to deliver extra story to people who want it without making them run around and collect stuff. Collectathons are just a cheap way to hook obsessive compulsive players.

    I haven’t played Alan Wake, but if you could have filled out the story through playing the game without (I’m assuming) having to go out of your way to pick up shit, would you have? Be honest.

  • RedSwirl 5:12 pm on January 11, 2011 Permalink
    Tags: Collectathons   

    @bowlisimo Actually I think Alan Wake’s pages are one example of collecting shit done right. The shit you collect actually has some purpose and value outside of, well, collecting shit. I want to do it because it fills out more of the storyline, not just because it’s all there.

  • bowlisimo 4:54 pm on January 11, 2011 Permalink
    Tags: Collectathons   

    @beige Hey, fancy that, the game is a better experience when you’re not compelled to collect bullshit. Games that are trying to be even remotely serious really need to stop sabotaging immersion by dotting the landscape with glowing, freakish objects to collect. Let it go guys, leave that for Mario or Meat Boy.

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