Tagged: Blur Toggle Comment Threads | Keyboard Shortcuts

  • RocGaude 2:23 pm on July 27, 2010 Permalink
    Tags: Blur, ,   

    @beige Not really. Superhero stuff kind of falls outside of my interest area but I’m not averse to checking it out. Is Jon the fan? If so, that dude has mad taste in comics so I’d definitely take a look.

    I’m pretty intimidated by all of this strategy talk and wish I had something to contribute. Much like my fellow Bearded Justice buddy, I’ll stick with the slow stuff as my reflexes have never been suited towards twitch play. I’m looking forward to Squad matches in Civ V, for sure.

    I tried Borderlands last night and didn’t really care for the controls. The necessity for me to put my reticle on anything I want to pick up before I can do it really bites the wienie. The music’s pretty chill and the humor suits the world well. Too bad the controls are a deal breaker.

    I’m going to be renting Blur on the 360 so that my son and I can have more multi-player options. If it has the “blue shell” problem, it’s getting kicked right out of the house.

  • RedSwirl 9:43 pm on June 22, 2010 Permalink
    Tags: Blur   

    After one race of Blur, I would definitely have to get it strictly as a multiplayer game with singleplayer at a distant second in appeal. It is definitely a four-guys-on-the-couch product (thank God it has four-player splitscreen). I’d have to get you guys on either PSN or Steam (the PC version is $39.99).

    Problem is, I haven’t had much opportunity for multi with friends. I don’t have nearly enough get-togethers these days, and you guys are never freaking online for L4D. I’ve gotten like 10 hours out of both games combined – totally not worth the $80 total I spent on them. I mean I just kicked a friend’s ass in Street Fighter, but that’s a pretty rare occurrence that only lasts until I’ve destroyed everyone on my friends list and moved on.

  • unmanneddrone 12:53 pm on June 22, 2010 Permalink
    Tags: Blur, SEGA Rally,   

    Just had my first experience with Blur, as the long-lost (read: completely reasonable trans-Pacific shipping) copy arrived in my mailbox under the weeping skies of the Japanese rainy season. What better way to ward off soggy spirits than with a bit o’ neon-lit auto-destruction. Wow!

    I can see exactly why @feenwager and @angryjedi love this so much, and it does find itself a wonderful little niche amongst my racing catalog. As Jedi said, incredibly balanced power-ups…this is probably the game’s greatest triumph. It’s less of a racer than I thought it’d be, more a strange high-speed brawler hybrid where the exchange between opponents are the real highlight. The tracks are fairly unremarkable, but it’s possibly intentional…they are simply the platter upon which consistent pedal-to-the-metal carnage is served. Big thumbs up.

    It’s also worth mentioning that the driving model is remarkably appealing…something I always worry about with racing titles. However, while I was initially anxious about the drift, I realised once in-game that the last thing you want is a slippery, Burnout-esque driving model in a game such as this. It’s only know that I fully understand how ludicrous the Internet’s fixation with comparing the more arcadey Split/Second to Blur is. Vastly different titles, but I must admit I’ve only played the demo for Split/Second.

    In addition to Blur, I’m dedicating some time over the next week towards SEGA Rally Revo, the product of tragic circumstances – how a team consisting of hand-picked racing game heavyweights from Criterion, Codemasters, Rare and Rockstar made one of the great forgotten rally games of this gen, only to have SEGA close the studio after unimpressive sales.

    Lest we forget.

  • Pete Davison 11:21 pm on June 21, 2010 Permalink
    Tags: Blur,   

    @bowlisimo: Glad you’re all right, dude. Just say the word and I’ll unleash the Split/Second chopper on their ass. They ain’t got no Power Plays to fight back with.

    You probably have no idea what that means. Suffice to say, the levels in Split/Second where you have to fight a fucking helicopter are awesome. That’s right, fight a helicopter. With a car. Complete with a Metal Gear-style soundtrack. So awesome.

    @RedSwirl: You say you don’t see the deal with Split/Second and Blur and then say you haven’t played them? For shame, sir. Here’s the (brief) skinny on both.

    Split/Second is what would happen if you let Michael Bay direct an episode of Top Gear. It’s a creative take on the arcade racer, replacing Burnout’s boost bar with the ability to trigger environmental effects. The environmental effects are in fixed places on each track, so a key part of learning Split/Second’s tracks is not only how to get around them, but also where you can trigger the “Power Plays”, as they’re called. Not only that, but some Power Plays change the layout of the track, meaning you have to quickly adapt to a new route.

    The appeal of Split/Second is twofold. Firstly, it offers a diverse array of events to enjoy. There are straight races, where you go head-to-head with seven opponents, with the ability to trigger aforementioned Power Plays to make life difficult for them. Then there are Eliminator races, which work like they do in Burnout, only with Power Plays too. Then there are Detonator races, essentially time trials but with the twist that the whole fucking track is exploding while you’re trying to complete a super-fast lap. Then there are Air Strike events, where you have to avoid being hit by missiles from a helicopter. Air Revenge allows you to use Power Plays to fire missiles back at the helicopter. Survival tasks you with overtaking as many explosive-hurling trucks as you can against the clock. And Elite Races pit you against very strong opponents with some of the most overly-dramatic music you’ll ever hear in a racing game.

    The second part of Split/Second’s appeal is that which I just mentioned; the drama. This is a game in which you should never play a custom soundtrack. The cinematic, electro-orchestral backing which plays throughout every race is magnificent, and dynamic too. The music adapts according to how well you’re doing. This is particularly noticeable in the Elite Races.

    Blur on the other hand is a very different beast. Combining more realistic handling with Mario Kart-style powerups is a stroke of absolute genius that sounds ridiculous on paper but actually works really well. The powerups are extremely well-balanced, with no overpowered “blue shell” style pickups to spoil things for everyone. It’s possible for skilled players to be able to counter every single powerup with another one. Even the seemingly-unstoppable homing “Shunt” missile can be avoided or destroyed using other powerups.

    It’s multiplayer where Blur shines. Taking Call of Duty’s levelling-up and “perks” system and applying it to a racing game is an excellent idea, and it really allows you to play in a style which suits you. Levelling up cars improves their performance, so it’s in your interest to find a favourite. And perks allow you to either play defensively or aggressively depending on what type of person you are, and what mode you’re playing.

    I think that’s enough for now.

  • Pete Davison 2:55 pm on June 13, 2010 Permalink
    Tags: Blur   

    I have finished playing Blur for now. None of you are smart.


    I discovered I can win Motor Mash events much easier than I can win races. Apparently I’m all about the aggression, less about the racing line. Pulled off some spectacularly bastardish moves earlier, including braking hard to let someone who was chasing me go screaming past before filling their backside with 3 full packages of Bolts, which wrecked them in the process. I laughed.

  • Pete Davison 12:52 pm on June 13, 2010 Permalink
    Tags: Blur   

    I am going to play Blur now. Smart people will join me.

  • Pete Davison 12:13 pm on June 12, 2010 Permalink
    Tags: Blur,   

    Talking of Blur, we still need to have a full-on Squad session with it. Who actually has it now? I do, and I know @feenwager and @zegolf do also. I think @A.J. might have it as well. Who’s around one night this weekend for some violent racing action?

    Also, with all these great new games around at the moment, what am I playing right now? Persona 3 FES. Check it.

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