Tagged: Bastion Toggle Comment Threads | Keyboard Shortcuts

  • bowlisimo 6:45 pm on January 3, 2012 Permalink
    Tags: , Bastion, , ,   

    On another note, 2011 ended with a Bastion marathon and 2012 continues my Metal Gear Solid-ucation (after the amazing MGS3) with more Big Boss and some Mother Base building in Peace Walker, and at the same time *finally* getting back to Italy to hang with Ezio and the Ass Bros.

    Edit: Anyone want to try Peace Walker coop? It seems like craziness. I mean, cardboard box tank, you guys.

    @feenwager Curious to hear more about SWTOR on the podcast, specifically whether or not you think you’ll be playing it in a month. All reports seem to be that it’s well made, but very much an mmo-ass mmo.

     
  • RedSwirl 6:49 pm on December 10, 2011 Permalink
    Tags: Bastion, , , ,   

    @bowlisimo The storylines of the Crysis games area really just Predator/The Rock crap. The one thing that always got to me was how the main character is literally no more than a cypher or conduit. Nomad in Crysis at least had a few lines of dialogue, but they go out of their way to make Alcatraz a non-person. What really got to me though? How Alcatraz can never just open a door. He has to kick it down. I think there’s one part here he simply opens a door with his hands in order to sneak in, but I think he broke the handle or something at that part. Gears 3 had the same problem.

    Anyway, visually and thematically I kind of appreciate how Crysis 2 managed to look like a successful merger of Robocop, Terminator, and Predator. I hope you were able to play it in DirectX 11.

    What I Been Playin’ Happy Funtimes!

    Bastion, done (until the DLC drops next week). Excellent combat, art, and what I hope becomes a textbook method of video game narrative. It actually seems to follow in the footsteps of Prince of Persia: The Sands of Time in that regard – how the narrator feels like he’s with you every step of the way, adding just the right context to each situation and even having limited reactions to what you do. More games need to do this. Y’know what? As I played Skyward Sword, for some reason I imagined Link narrating the entire adventure in a sort of laid-back, Nathan Drake tone of voice, simultaneously joking and lamenting at his position.

    This is another game that I would gladly restart for plus content if I weren’t dealing with other games. This has happened with Zelda and probably RAGE too when I finish that.

    RAGE continues to be great as I get through the final “area” of the game – Subway Town. This place is the deep, narrow, neon-lit “city” that reminds me of the first 15 minutes of Akira. If it weren’t post-apocalyptic (which Akira is I guess) I would even call it Bladerunner-esque with things like the narrow subway-converted-to-bar and the electronic beep that alerts the store owner when I arrive. I haven’t even driven out into this part of the wasteland yet.

    Afterwards, Deus Ex “Missing Link” DLC, THEN Skyrim.

     
  • cptcarnage 10:17 pm on December 7, 2011 Permalink
    Tags: Bastion   

    Heads up, Bastion’s $4.99 on steam for till 12pm cst tomorrow. If you haven’t played it I highly recommend it. Grabbed it up even though I Have it for 360, still $5 is a steal.

     
  • RedSwirl 5:46 pm on August 7, 2011 Permalink
    Tags: Bastion,   

    Jesus Christ @feenwager and I agree on some shit. Had to wait until Braid was $2.50 and could not finish it. Now it’s just a matter of whether I want to play Bastion on a TV screen or a computer monitor.

     
  • Shingro 11:22 pm on August 6, 2011 Permalink
    Tags: Bastion, ,   

    Of all the things I’d normally list as “not pretentious” I wouldn’t expect “narrating my ever action” to be among them =P

    So does it say more about Bastion or Braid that it feels less so? =D

    In other news, as an old school lover of Shadowrun P&P system, you have no idea how much I want to get some E.Y.E going with some squad co-op missions, even if there’s likely to be stiff competition for the roll of “Dude who is hacking while everyone else is shooting”

    Also I’ll join the Whatchabeenplayin set (potentially to someone’s discomfort =D) in a post or two, I work most of this weekend though so I’ll make a sadface for now 😦

     
  • bowlisimo 9:24 pm on August 6, 2011 Permalink
    Tags: Bastion,   

    Got a random email from EA. Apparently it’s my birthday today, except it’s not. Ok Origin, I’ll bite.

    Bastion didn’t really look that great when Giantbomb had that Building the Bastion series, so I’m surprised everyone is loving it. Guess I need to see for myself.

     
  • feenwager 5:33 pm on August 6, 2011 Permalink
    Tags: Bastion   

    Just finished Bastion. What an amazing game. This year’s Limbo.

    See, Braid, a game can be mature, fun, and unpretentious…all at the same time.

     
  • mjpilon 8:14 pm on August 2, 2011 Permalink
    Tags: Alice Madness Returns, Bastion   

    Just completed Bastion and yeah, like @feenwager, I really dig this game. Still can’t believe that the narration thing never falls apart throughout the experience – never repeats itself and is totally seamless. That element combined with the amazing music, the colorful art style and the great gameplay makes this easily one of the best games I’ve played so far this year. Not a big fan of the proving ground levels for the different weapons but I get why they are there….Will probably go back and attempt new game plus at some point but I have a number of games to get through prior to that.

    Last week, I made my way through Alice: Madness Returns. Really cool and unique art style throughout the game as well as some of the most insane yet crazily compelling dialogue I’ve experienced in a game. It truly captures the crazy elements of Alice and Wonderland well. Just having the chance to see all of those elements thru to the end of the game made the experience worth it but the gameplay did its darnest to stop me from getting there. Xav on Weekend Confirmed said it well a couple of weeks ago – This is a game I wish I could have watched to completion instead of playing it. The jumping mechanic feels way too floaty and imprecise which is a serious problem for a platformer. The combat is okay but nothing to ride home about. The overall pacing of the game is also incredibly slow…. there is not a great sense of progress, nor is there much that pushes you forward in-game….

    In the end, it was a decent experience but not one I would revisit and as such, I returned it and picked up a copy of Heavy Rain, so I will get to that eventually…. Did anyone else try Alice out of curiosity?

     
  • feenwager 3:15 pm on July 20, 2011 Permalink
    Tags: Bastion   

    So, Bastion is pretty rad.

     
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