I’m going to preface my comments about the Giant Bomb thing with this: I don’t really like the Bombcast. I don’t see it as being terribly different from the glut of other podcasts that are floating around. As a result, this decision probably means something different for me than it does for the folks who actively listen to it regularly.
I’m with @beige and @bigdaddygamebot on the donation front. I gladly gave $50 to This American Life last year, because I like it a lot, and I felt that it provided me with $50 worth of enjoyment last year. I could have donated way less and still felt in the clear, but I had the money, and I wanted it to go to a service that I appreciate. That said, This American Life actually engages in journalism. Reporters find, write, and refine stories. Unless I’m missing something, this is a bit different than the Bombcast, which of course has a presence at E3 and whatnot but largely sits around talking about games. It’s cool that people enjoy it, but I’m not in favor of rewarding it. I mean, I sit around bullshitting about games every now and again on a podcast, and I wouldn’t dream of attempting to monetize that content, nor would I ever try to monetize content on my site (*cough* http://www.newgameplus.net *cough*).
The parallel I draw between myself and the folks at Giant Bomb who make a living off of this is clearly facetious, but there is so much good free criticism and gaming news from under the radar sites that it is tough to justify paying for something I can get elsewhere. I would, however, throw down a donation for A Life Well Wasted. Make of that what you will…
I’m really glad that people are picking up and enjoying Amnesia. I haven’t actually purchased the game yet, but I have been following it in earnest for the last few months, and I have played the demo, which is fantastic. As a matter of fact, you should all play the demo: http://www.amnesiagame.com/#demo
Frictional games is one of those companies I really adore, because they put out their stuff for PC, Mac, and Linux (and they allow you access to all 3 by purchasing the game.) This isn’t as big of a deal now that I’m not dual booting Linux anymore, but it is still cool that they’re looking out for everyone.
@rampantbicycle hit on pretty much all of the high points that I would bring up, but she’s absolutely right. It takes a lot of cues from Gothic Fiction and feels like a video game version of Lovecraft with a lot of nods to the type of atmosphere Henry James builds in something like The Turn of the Screw. The sound design is absolutely fabulous, and there are a lot of little touches that I appreciate but won’t mention for fear of spoilers.