Updates from June, 2012 Toggle Comment Threads | Keyboard Shortcuts

  • rampantbicycle 5:53 pm on June 5, 2012 Permalink
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    My reactions, so far:

    Microsoft has just about nothing for me: an assortment of Look Down A Reticle games that I was really kind of hoping we as a collective were over, some sports stuff I have no interest in, and Lara Croft very very obviously riding Drake’s coattails. (I can’t have been the only one who was hoping for a bit more “survival”-ish stuff in the new Tomb Raider.) Everything was either Serious Business or for a market that was obviously not me. Or possibly filmed by Michael Bay. Brown worlds where things blow up. Boring.

    You know, if what you want is Michael Bay shit, we could be making games where a natural disaster or something provides the explosions and the environmental destruction. How about something where a hurricane or an earthquake or a volcano threatens your town and you and/or a band of intrepid others struggle to escape, helping others stay alive (or not…) on the way? Plenty of scope for both action and human drama, and all the spectacle you could possibly require.

    Sony represented something of an improvement. (Color! Thank god! Also the explicit embrace of words like “gaming,” or “player!”) Cautiously hopeful for Beyond (Mr. Cage, Heavy Rain looked beautiful but had some fairly serious problems I hope you address). Pleased that Vita Assassin’s Creed will give me a main character of my own gender to play who may possibly function as more than a Token Chick or a T&A delivery system. (I find the over-the-top perviness of Yakuza as amusing as the next girl, and I understand that most of the gaming audience is male and likes to look at female anatomy, but I do kind of like it when I get to play a female character it’s cool to want to be, as well as to want.)

    ACIII is looking sweet, and I look forward to playing History Bingo with the American Revolution as I have with Renaissance Italy. As I mentioned on Twitter, the AC game I really want to see is set in India during the British Raj. That would be both a glorious combination of stuff I haven’t seen done to death and potentially quite gripping. But I’m still planning to be right there with my popcorn and see how many people I can guess before they are named. 🙂

    As a library type and lover of ordinary paper books I choose to adopt a wait-and-see attitude about Wonderbook. Smart choice for first property, definitely.

    The Last of Us looks like something I would be happy to be involved with, though I am a little bummed by the postapocalyptic whatnot. I’m about done with that. Also I am about done with zombies. Enough already. Let’s have a werewolf game a la Dog Soldiers (if you have not seen that, go watch it!) or a mummy or something, if classic monsters are what we want.

    I feel about Kratos much as Extra Credits does, so my response to God of War was mainly a shrug.

    Also, I totally agree with @scribl that I was sad to see a gun come out in Watch Dogs. Love the idea of being a hacking avenger, but it’s tragic that apparently we can’t just go with that. I’ve announced publicly my love for Thief, a game series in which generally speaking, if you have to draw your sword, you have failed. (The announcement of a new title in that series would fill me with a mixture of glee and dread at this point.) I really wish a major title in this landscape would be ballsy enough to adopt a similar attitude. I do not need more games where I am invited to stab someone in the throat to show how extreme and badass and hardcore I am. I do not need Yet Another Shooter. It’s getting really boring, you guys. We could be doing so much more with these experiences. Someone aspire, already.

    Overall, Sony did all right but did not elicit a genuine squee. (Which they could have done by suggesting the possibility of more Sly Cooper, or Tokyo Jungle, or, hell, just showing me a bit more Ni no Kuni.)

     
  • RedSwirl 4:59 am on June 5, 2012 Permalink
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    @scribl I’m just impressed they got in like 10 minutes of actual gameplay before he even pulled out a gun. That by itself shows that the game involves a lot more than just shooting people. You know what else I liked? You could tell the demonstrator was in full control of the character the entire time, not doing some cinematic QTE shit, but actually playing a goddamn game.

    I find it kind of sad that I didn’t really see anything I was interested in playing until Ubisoft’s conference. Even then, Far Cry 3 didn’t show me anything I didn’t already know about (except, well, boobs) and neither did Assassin’s Creed III really. Both were just predictably good. Watch_Dogs so far has been the only really fresh thing unless you count Beyond and Last of Us.

    @bowlisimo Last of Us looks like some kind of cross between Uncharted and a survival game. The emphasis on management looks like it’s there with non-regenerating health, scarce ammo, and resource crafting, but it seems to still be set on a linear path. It’s not the exploration and survival of an environment like the older Resident Evil games for instance.

    Overall, I’m kind of depending on Nintendo now to provide us with the “real” games.

     
  • bowlisimo 3:57 am on June 5, 2012 Permalink
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    @scribl Kind of felt the same way, otherwise that Watch Dogs demo was a pleasant surprise.

    Then I stayed tuned for Sony which showed gameplay from The Last of Us. Man, it looks like they nailed the sheer brutality, but watching that, it feels like they don’t quiiiite get the genre. Basically the protagonists rolled up and got into an unnecessary shootout, wasted a bunch of bullets and killed everyone. What the hell is that? Where’s the tension of having a handful of precious bullets and holding on to them at all costs until you’re forced to kill someone or be killed? Meeting other people should be one of the scariest things, but just shooting them all dead undercuts that aspect. Too bad I Am Alive wasn’t great, it looks like that game was on the right track in that regard.

     
  • Pete Davison 10:33 am on May 21, 2012 Permalink
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    @scribl I think I know the answer to this already, but is Friday night not prime-time in the U.S.? Our “Channel 4” used to be known for having the absolute best lineup of Friday night comedy that there was between about 9 and 11. This was back in the Friends/Frasier days, though — it’s never been quite as good since.

    It sucks that they seem to have no faith in Community. It has produced some of the most passionate fans I know, but like so many other things, if there isn’t a suitable metric by which you can measure than, it goes in the bin. Viewing figures are the Metacritic of the TV world.

     
  • unmanneddrone 6:43 am on May 2, 2012 Permalink
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    @scribl I’ve had a few games of Neptune’s Pride. It’s pretty damn awesome…the skulduggery and secret alliances are what makes that game, so it’s got that DEFCON vibe about it. Neptune’s Pride is one of the games I really wish would come to Facebook as an app, because it’d be the perfect game for a social network.

     
  • impynickers 9:55 pm on March 28, 2012 Permalink  

    @scribl ME3 Spoiler thread link is in the Journey thread. It still works. I would not mind further discussions.

     
  • mjpilon 1:43 am on March 2, 2012 Permalink
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    @feenwager This should be a fun challenge especially with so many of us planning to follow through.. It might easier to put the lists elsewhere for “official” purposes but personally I think we need to insure most of the discussion and interaction occurs here on the Box… just seems right to me.

    @Bowlisimo Okay…. I pledge to play Amnesia this coming October. I may need you to keep me honest however.

    @angryjedi @scribl I can definitely understand the sentiment regarding AC. So far, the only one I “kept” up with so to speak was Brotherhood. I played AC2 almost a year after it came out and Revelations is still sitting here. The series still pulls me in, so I’m not tired of it although the reports on Revelations make me wonder if that will change. However, the prospects of AC3 keep me excited over the long term.

    Like @Bowlisimo said though, I would never marathon through them…. that would be insane 😉

     
  • Pete Davison 12:17 am on February 26, 2012 Permalink
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    @scribl It’s well worth a look. I also don’t think the importance of its length (or lack thereof) should be underestimated, either — at (supposedly — I haven’t beaten it yet) 20 hours, this is an RPG that most people can get through in a relatively short amount of time, even with a busy lifestyle. There’s no fluff, no filler and no grinding. In some senses it’s kind of RPG-lite, but that’s not necessarily a bad thing if you’re in it for the story rather than teh phat lewtz (though there is plenty of phat lewt and upgrading of said lewt if that’s your thing.)

    Bizarrely, there are two multiplayer modes, too, which I’ll be interested to see if anyone is playing. Will save checking that out until I’ve beaten the main game, though.

    EDIT: If you enjoyed FFXII, you should also check out Xenoblade. It’s takes the open-world field combat gameplay concept of FFXII and runs a very long way with it.

     
  • unmanneddrone 11:17 pm on February 22, 2012 Permalink
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    @cgrajko From what I understand and the little I’ve played of it in the shops is that it feels like Godhand (absurdity) meets FROM Software’s Ninja Blade (brawling with QTEs), with a large twist of what you’d expect from a CyberConnect2 beat ’em up – incredibly bombastic.

    @scribl Good man. Able Archer gone all sorts of hot. No nukes, though…totally conventional. Not even tactical ones. I am, as the kids say, okay with this.

     
  • RedSwirl 6:28 am on February 20, 2012 Permalink
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    @scribl See, my first Shepard – the male one, similarly values life but primarily wants to get the job done. He got mostly paragon from saving people, but also a significant amount of renegade for his somewhat merciless nature. I tried to play him off as a sort of lawful neutral character, which worked well in the Citadel Space of ME1, but in ME2’s lawless Terminus he’s a bit out of his element.

     
  • feenwager 3:07 am on February 19, 2012 Permalink  

    @scribl Welcome home! As you can see, we’ve been beating each other over the heads with how best to corral some of the conversations. Let me assure you that many monkeys are banging on many typewriters trying to solve this very problem as we speak.

    I really wanted to try the ME: Genesis thing. In fact, I bought it and then realized you still need to own ME2 to play it. Oops. Oh, well.

     
  • Pete Davison 12:07 pm on June 23, 2011 Permalink
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    This year is going to be Free to Play’s year, I believe. Having seen a TV ad for Battlestar Galactica Online this morning, I am in absolutely no doubt — especially with Steam embracing the business model wholeheartedly and high-profile titles like City of Heroes adopting it. Now if they’d just hurry up and do it for Star Trek Online…

    @scribl If you’re looking for a F2P title that doesn’t overwhelm you with that extensive MMO “getting to know you” period you describe, Spiral Knights is definitely worth a look. It’s simple but fun in co-op — I can imagine it’d be more fun with friends than just random pick-up groups, though. That said, the game does an exemplary job with its jump-in, jump-out co-op play. For those who worry about playing “too much” as well, playing for free effectively limits how much you can play per day in a similar manner to Facebook games, though not as unreasonably limited. You can easily get through at least a whole “tier” of dungeon-crawling with the energy you’re given for free each day and have some left over for crafting. So long as you don’t die, of course — each time you die it costs double the amount of energy to resurrect that it did last time, assuming someone else doesn’t come and get you up first.

    On that note, I have a free weekend for once, so would any of you be up for exploring either Champions Online or Spiral Knights with me?

     
  • RedSwirl 12:37 am on January 11, 2011 Permalink
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    @scribl There’s a demo on both consoles.

    If that’s not enough for you, I guess I could just tell you that it’s an example of Japanese game engineering at its best. The story is just as ridiculous as any Resident Evil game (being from the same director), but the actual GAME is fast, fluid, and just extremely playable.

    It should be noted that this game came from the same man who directed Resident Evil 4 – the game that was one of the big influences on Gears. So this is kinda a further reciprocation between Japan and the west in the area of action games, and a very smart one.

     
  • cptcarnage 8:29 pm on January 6, 2011 Permalink
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    @scribl DAMN, I’ve gone through that starting area twice now. 3rd times a charm….. We shall see

    So are we moving?

     
  • beige 9:17 pm on December 16, 2010 Permalink  

    @scribl It’s called Hitman: Code 47. You got a problem with AssassinVille?

    @Red Finish the final mission. I think it’s unmarked, sorta. Go back to Blackwater to start it.

     
  • unmanneddrone 12:14 am on October 29, 2010 Permalink
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    @RedSwirl Really? You think you’d have fun jumping towards every single upright in parts of levels to find the pipes to climb? Enslaved never felt like it was a traditional 3D platformer at all, and the “hand holding” as you put it just helped keep the pace up. That’s my take, at least.

    Also, could you list a few of these “hand holding” console games? I’m curious.

     
  • Pete Davison 11:00 am on October 27, 2010 Permalink
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    Neverwinter Nights is now on GOG for $9.99!

    Is it time to bring up the suggestion of a Squad multiplayer campaign again? 🙂 NWN online is AWESOME, particularly if you play with a DM.

     
  • feenwager 9:22 pm on October 11, 2010 Permalink  

    The show has been recorded. I think you guys will like it. It’s very different.

    I think exploring Minecraft and what it represents may in fact be a whole show on it’s own. Consider it on the list.

     
  • Jeff Grubb 5:44 am on October 2, 2010 Permalink
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    @Scribl @RedSwirl No, it isn’t a debug, it is a Gold release copy. I literally just got the UPS package today. They sent it to me for reviewing on Kombo, obviously before they knew Kombo was kaput. I’ll have to do something with it though.

     
  • RedSwirl 2:35 am on October 2, 2010 Permalink
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    Yeah I’m pretty sure they’re still called the Taliban in the singleplayer, and @scribl is right, the multiplayer really is just a more technologically advanced version of kids playing with army toys or super soakers. That is the “just fun” part of the game.

    That said, in its singleplayer I do think that MoH is trying to redefine itself as something a little better than Michael Bay. CoD on the other hand kinda has gone in the other direction with Modern Warfare 2 essentially boiling down to 24 on steroids. That’s really a shame too because when it comes to telling the moment-to-moment story of men on the ground, Infinity Ward pulls it off like no other.

    MoH is in my GameFly Que (who the hell is @JeffGrubb reviewing it for?) precisely because I actually kinda want to see how EA pulls off the campaign… and because never actually played any of the previous titles. Strangely enough, Enslaved is not even after playing the PS3 demo (which runs terribly) because I’m not sure I’l have enough room between being slightly late to the party on Bayonetta and Yakuza 3.

     
  • cptcarnage 11:53 pm on October 1, 2010 Permalink
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    Evening all! Minecraft server is back up. If you want I’ll turn on the baddie. ive been kinda busy building for the last hour or so 😉

     
  • Jeff Grubb 8:06 pm on October 1, 2010 Permalink
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    @Scribl While MoH certainly isn’t Schindler’s List it is better than Michael Bay. Still, where multiplayer is concerned, you are right.

    I just got my review copy and I do think that MoH’s campaign is attempting to be that something “far more interesting.”

     
  • RocGaude 7:44 pm on October 1, 2010 Permalink
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    @scribl I’m with you. We take ourselves and our hobby way too fucking seriously sometimes. Let’s all try to retain the perspective that these are games; instruments to allow a person or people to challenge themselves, have fun, and, if possible, be social. It’s better to equate video games to professional sports because they’re pretty much the same thing but with key differences in accessibility.

     
  • zegolf 4:10 pm on October 1, 2010 Permalink  

    It’s a real site, in so far as it’s a blog referral site. Here’s an explanation from the developer – http://en.forums.wordpress.com/topic/alphainventions-scam?replies=69

    Hehe…69. Sorry.

     
  • RocGaude 4:08 pm on October 1, 2010 Permalink  

    @zegolf I found the culprit. It’s a domain called alphainventions.com and it has “referred us” over 130 times. I tried to go there but it doesn’t look like a real site. Not sure if we should block it or how. Thoughts?

     
  • cptcarnage 2:09 am on October 1, 2010 Permalink  

    Just a heads up I have a minecraft server up for the next hour if Squaddies want to join in. You’ll need the standalone version of the game

     
  • RocGaude 6:41 pm on September 30, 2010 Permalink
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    @RedSwirl The funny thing is that I just backed it up for grins and giggles last week. I’d be surprised if it breaks down now. The more prepared I am, the less I need to be. Thanks for the warning, though.

    If my PS3 does truly die, I don’t know if I’d be in a hurry to replace it. Now that I have my 360 back (Alex has his own now), I only go back to the PS3 to finish games I’ve already started there (Fallout 3) and we rarely use the Blu-Ray player. It’s only saving grace is how well it streams Netflix. If Microsoft corrects this for the 360, the PS3’s days are numbered.

     
  • RedSwirl 4:46 pm on September 30, 2010 Permalink
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    What the hell is it with @beige and the Mass Effect soundtrack? I don’t think it’s bad, just incredibly generic. I can barely remember any of the music from the first Mass Effect – despite being in the middle of my fourth run through the game.

    There are like two songs from Mass Effect 2 that I like, but that’s pretty much it. Maybe it’s just because I didn’t grow up watching OG Battlestar Galactica like @beige and my mom.

     
  • bowlisimo 1:20 am on September 30, 2010 Permalink  

    Ghandi is no more, he has ceased to be. Poor bastard handed his Civ over on a silver platter by doing that. We have added his cultural and technological distinctiveness to our own.

    @beige Fucking hilarious…that’s like something Valve would do. They had to have read that, I will accept no other explanation.

     
  • RedSwirl 12:20 am on September 23, 2010 Permalink
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    GOG how about some goddamn System Shock 2 huh? Give me the ability to install the game on something newer than Windows 98 with a least a modicum of something resembling ease huh? Let the unwashed masses that are the BioShock fanbase finally get to play the better game huh?

     
  • RedSwirl 1:48 pm on September 22, 2010 Permalink
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    @scribl Uhhh. Out of all those games I’ve actually only played a little bit of FF Tactics and maybe half of Peace Walker. I just heard that the other ones were good but honestly couldn’t tell you which one to pick.

    You can go ahead and get this superior version of FFT if you don’t wanna wait for the iOS version Square Enix announced. Peace Walker is honestly shaping up to be one of the best PSP games for me – the staff management and weapons development alone has been a drivnig force for the game.

     
  • unmanneddrone 6:01 am on September 22, 2010 Permalink
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    @scribl My recommendation would be Metal Gear Acid 2. Nothing else comes close for uniqueness and mechanics. Everything else feels like a bit of a grind, including the classics, in comparison. My pick, at least.

    @RedSwirl Yeah, K&L2 – despite running on an engine that isn’t cutting edge – has some of the most beautiful filters over the top…my hope is that they take their time with a third, revel back with Hitman 5 (which will be damn awesome) and keep working on what they do best – mood and architecture. The way K&L2 ends certainly could lead to any number of wild situations in the third.

     
  • beige 6:57 pm on September 17, 2010 Permalink  

    @RedSwirl I would indeed be interested in that. I once upon a time had some amazing art-book style renderings and images of the colossi that are just beautiful.

    @scribl

    1: Pata Pon Pon Pon = Genius.
    2: Do you like experimental tactical turn-based strategerie? If so I recommend R-Type Command for its crazy out-there concept. Also, you can name all your pilots after Squad Members which is rad. Bowley drives a transforming mecha with a laser sword.
    3: FF Tactics war of the Lions is beautiful and actually understandible with the new FF XII style translation.
    4: Chains of Olympus be fun.
    5: Can’t go wrong with various handheld Castlevanias.
    6: MAME

     
  • RedSwirl 6:11 pm on September 17, 2010 Permalink
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    @Scribl Nah, other than memory sticks there really aren’t any essential PSP accessories. Any Memory Stick Pro Duo will work. I went for a 16 because I prioritize the PlayStation Store when getting new releases. I just don’t like to mess around with a bunch of discs for a portable system anymore.

    The PSP Management desktop program – Media Go, is Windows-only. I haven’t heard anything about it and Bootcamp but Media Go isn’t really necessary at all. I barely use it. It’s mostly just a desktop method with which to buy digital PSP content and sync it to your system. If you own a PS3 though that works just as well, and the PSP can directly access the PlayStation Store. Media Go’s only other real use for me has been backing up data, which you can technically do just as well by just exploring the memory stick when you have the PSP (or just the stick itself) hooked up through USB.

    Games:
    MGS Peace Walker – Not for everyone but I’m enjoying it a lot.
    Crush – Most underrated current gen game if you ask me.
    Every Extend Extra – If you’re into a Mizoguchi Shmup.
    Gunpey – Unique puzzle game, also Mizoguchi.
    Lumines – Definitely.

    There’s also a pretty beefy selection of Strategy RPGs on the platform if you’re into that.

     
  • sinfony 4:41 pm on September 17, 2010 Permalink  

    I rerolled in Mass Effect 2 because that game is so goddamn good, and I have to say, playing a Vanguard is the way to go. Playing as a soldier can make the combat a little dull because it’s mostly a pop-and-shoot affair that’s not altogether unlike whack-a-mole. As a Vanguard, you have no access to good long-range weapons, but you do have access to shotguns and the greatest power in the game, Biotic Charge. Biotic Charge lets you point at an enemy, press a button, and then teleport into their face, knocking them over, damaging them, and refilling your shields. If you have the good sense to equip your shotgun before charging, fights against small groups of enemies often proceed thusly: arm shotgun, teleport, smash group of enemies with mind energy, smash group of enemies with shotgun blasts, casually reload shotgun. Awesome.

     
  • Mike Minotti 4:48 am on September 16, 2010 Permalink  

    I just found out I was on that Game Journalists Are Incompetent Fuckwits blog three weeks ago. Does this mean I made it?

     
  • RedSwirl 1:18 am on September 16, 2010 Permalink  

    @angryjedi Please don’t kill me for the couple of ideas that I’m about to bring out:

    Call of Duty: Terran Warfare. Activision and Blizzard are technically “together” right? I’d love for there to be an action game that brings you right down into the thick of the war you usually see from an orbital telescope.

    Secondly, Call of Duty: Galactic Warfare. A Star Wars mod of Battlefield 1942 basically inspired Star Wars Battlefront right? Well, there’s already such a mod of Call of Duty 4. First of all there’s the obvious clash of two monumental brands. Secondly it would be a really nice opportunity to explore the Rebellion – stuff like the Battle of Hoth, from the everyday footsoldier’s perspective.

     
  • sinfony 2:28 am on September 13, 2010 Permalink  

    I’m very sad that I’ll be missing out on Reach. Just can’t justify dropping $60 on a game that I’ll be able to play for all of two weeks before effectively going on the road for 3 months.

     
  • RocGaude 2:54 am on September 11, 2010 Permalink
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    @zegolf The Telltale deal isn’t hitting it’s number because the games aren’t very exciting.

     
  • ckim 4:48 am on September 10, 2010 Permalink
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    @JeffGrubb I don’t work in the industry, and I can’t even pretend to know what it’s like to do what you do for a living, but I’m somewhat saddened by the idea that people should have to pay for the news. It isn’t as if the Giant Bomb folks are giving gamers something that they couldn’t already figure out for themselves by reading other sources and drawing their own conclusions. I’ve only listened to a few episodes of the Bombcast in full, but it doesn’t strike me as the type of thing that is blowing anyone’s mind. Maybe I’m just a cynical asshole, (I am… for sure), but I can’t help but feel that something free will take the place of the Bombcast for a lot of people who are unwilling to pay for it.

    Incidentally, this is a big issue in literary circles. I once sat around for an evening trying to find good literature podcasts, but it’s mostly done by asshole professors who think people should pay for their content. (This is particularly upsetting since I became a teacher to, like, teach people…) I am unwilling to do so and have actually recruited a couple of other professors to do a podcast with me, because we want to share our knowledge for free. Fuck the people who think I should pay them $5 to hear their Lit Crit 101 ramblings on Book X of Plato’s Republic. I could probably charge for it, particularly since I have a graduate degree and so do the other two people I’m working with, but we get paid for doing other stuff. Why wouldn’t we share our thoughts for free if it’s something we really care about and want to discuss?

     
  • unmanneddrone 1:02 am on September 10, 2010 Permalink
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    @mjpilon I’m a dedicated Bugler after your recommendation, sir. Good show indeed. Thanks for the heads-up.

     
  • bowlisimo 5:43 pm on September 9, 2010 Permalink
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    Tough crowd (that’s a good thing).

    Three things (and realize that I’m leaning towards *not* subscribing)

    1. As the GB crew was saying (and also Roc), I wouldn’t call creating a two hour weekly podcast a sliver of their creative output, especially when they say it basically knocks one full day off of the work week.

    Regardless, I never got the sense that they were starving because people don’t pay for their podcast. Having subscribers is about being funded (of course, to make money) by the people who enjoy the site, and not by advertisers who just want cover everything in eye blasters and Call of Duty skins to get more clickz and make their website suck to use. You can think that I bought into their bullshit, but the track record so far has been good.

    Anyway, if you use the site and don’t subscribe, basically nothing changes, except there is better site functionality, and you get half the podcast a week later. I hate the last part, but I still think it’s pretty reasonable. If all you care about is the podcast however, then it is easy to see why you would feel slighted.

    2. @zegolf The strength of the personalities covering games is the biggest reason why I return to a gaming website. Yes, I can simply google Sneak King and get all the dry info I need, but for me, it’s the “man, I wonder what these guys think about this” question that is the greatest draw. It’s why I initially got hooked on 1up (in its hayday), its why I frequented Gamespot in college, and now Giantbomb. Also, I like to laugh.

    3. Podcast shenanigans and random tangents (yes, about energy drinks) make for some of the best listening. I’m not sure what that argument is about, do I need to invoke the Brodeo?

     
  • RocGaude 4:00 pm on September 9, 2010 Permalink
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    Regarding the Giant Bomb announcement of their new subscription service, I’m all for it. While I can’t say that the Bombcast is a show I’d necessarily want to pay for, I believe in their business model.

    The Ziff Davis-owned 1UP.com was slowly killed because of their ad-only, click-based business model. When you have people ”saying it like it is” on a popular free-to-listen podcast, advertisers get gun shy about investing their marketing dollars into that media outlet. One of the big reasons Shu was pressured to leave EGM was because of the Ubisoft ban. No one wants their products to be potentially slandered by their partners (just ask Jeff Gerstmann). Just because bad exposure is still good exposure to Madonna, it doesn’t always work that way in the gaming world.

    Making podcasts takes a lot more time and resources then you would think. Sure, most gaming podcasts are just a bunch of dudes talking over Skype about whatever they’ve been playing recently and bitching about current developments in the industry. However, if you focus on making a good show like we do, there’s a lot more to it and at some point you start to question how far the “labor of love” can be justified when you’ve got bills to pay.

    I can guarantee you that everyone who’s actively trying to make a living in the gaming media world is trying to figure out how to monetize podcasts. It’s going to happen so prepare yourself for it. Personally, I think that podcasts funded by a subscription-based model will provide better journalistic insights then those funded by an ad-based model.

    Of course, I’ll be glad to be proven wrong. Maybe someday there will be a mainstream website that produces another 1UP Yours that’s completely free and ad-based. Until that day, my money’s on the Giant Bomb model.

     
  • zegolf 3:29 am on September 9, 2010 Permalink
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    I thought Pete had, at one point in time or another, established a Squad Formspring.me account? Thought maybe that might be better so as to not clutter the general squad discussion with lighting round-esque questions.

    Maybe?

     
  • zegolf 11:21 am on September 7, 2010 Permalink  

    I’ll have to take a pass on the Penumbra games. I just don’t do the whole survival horror (or any horror) games genre all that well. I think that’s why I’m getting ready to trade in Alan Wake after playing it for a grand total of one hour. Probably put that toward The Saboteur. I’ve never been a big fan of games that use fear as a mechanism. I live alone (until I get married, but she’s a big scaredy cat too) and am a giant pansy about that kind of stuff. At least I’ve come to terms with it.

    I feel as though, when a game has such a strong desire to scare me, that I spend more time trying to avoid getting spooked than I do enjoying the game. Never been a big fan of haunted houses, either, so it’s no surprise that I didn’t enjoy L4D, or Condemned or any of the Resident Evil games.

    Yeah…I know….

     
  • RedSwirl 12:33 am on September 6, 2010 Permalink  

    Kmart is doing some stuff:

    StarCraft II for $40.
    Valkyria Chronicles II for $20.

    Even though I won’t play SC2 for at least another couple months, jump on it?

     
  • impynickers 4:48 pm on September 5, 2010 Permalink
    Tags:   

    @angryjedi I don’t question that Duke Nukem is an awesome franchise. Duke Nukem forever looks great.
    I was there too in those salad days, it has just been an incredible farce of hype and disappointment. I will be glad to see an end to it. I definitely appreciated the story on Kotaku chronicling the transition to Gearbox. I have always had a liking for Randy Pitchford, he is a level headed cat in a wild exploitative industry. It is just too weird, after all the jokes, all the impossible wishes for DNF, that it will finally attempt to transcend the hype and release. It could work for or against them when the game releases. All the flaws will be under a microscope. I guess this is where Beige’s ‘Beginner’s Mind’ comes into practice.

     
  • sinfony 3:05 am on September 3, 2010 Permalink
    Tags:   

    Attention bargain-seekers: Company of Heroes on mega-sale on Steam. Base game for $2.50, all of it for $12.50. Seems ripe for some squad multiplayer action.

     
  • zegolf 1:30 am on September 2, 2010 Permalink
    Tags:   

    Edit: Sorry for the awful formatting.

    @bowlisimo Metal Gear Solid, you say? What about MGS2:SOL? Perhaps, this would peque your interest?

    And for Pete –

    And Anyone else –

    I’ll make anyone a deal. Pay to have those shipped, and whatever you want is yours. In the US, it might cost you 6 bucks for that USPS Priority crap. I won’t ever play those games again, unless God (or whatever deity you believe in) grants me with a PS3 so why not bestow a gift upon the squadies.

    If you want them, toss me an email. The only other thing that I ask is that you play the bejesus out of them and, in the event that I DO get a PS3, if I should ever get the itch to play them again, you don’t mind sending them back my way (just to borrow). Cool beans?

     
  • unmanneddrone 1:15 am on September 2, 2010 Permalink
    Tags: ,   

    Should have scrolled down! Housekeeping, housekeeping.

    @RocGaude Man, it’s my pleasure to throw the episode updates (read: copy-paste) onto GAF. Maybe it’ll bring happiness and frivolity to their otherwise grouchy and cynical existences. Fingers crossed.

    @angryjedi I advocate the PSN version only if it turns out to be a decent job. Otherwise, maybe follow @zegolf‘s notion of hitting the PC version. Hopefully things don’t get too hectic on my end post October, and timezones permit, but even if it’s simply a case of hearing tales of holding back the hordes – ala MNC, Alien Swarm – I will revel nonetheless.

    What a squad!

     
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