Updates from July, 2011 Toggle Comment Threads | Keyboard Shortcuts

  • Pete Davison 12:13 pm on July 29, 2011 Permalink

    @bigdaddygamebot Hey, man — sorry, I haven’t had a lot of time to check here recently, and FS isn’t sending me emails for some reason! I’m away from a machine that will run FS well at the moment but I’ll take my turn when I get back on Sunday.

    On that note, @everyone: the patch that hits FS next week adds proper tournament support. Should we not just use that?

  • RocGaude 5:38 pm on February 27, 2011 Permalink

    So, Dragon Age II demo (PS3):

    • I didn’t get the “tits, tits, TITS!!!” vibe that @bigdaddygamebot got but I can see how he did. During the first “memory” (or should I say mammary…ha!), I noticed that Bethany’s boobs were much bigger there then in the next “real” memory…not that I notice these things. 😉 I guess the dwarf is a saucy lad.
    • I dig the battle system. Now the hard part is figuring out what class to pick. Right now, I’m leaning towards rogue.
    • The camera needs some tweaking. I don’t want to be adjusting it while I fight but I’m assuming I’ll have more control over it in the full game. There was also a lot of frame rate stuttering.
    • Flemeth looked totally bad ass and I’m glad they got the same voice actress again. Does this mean I could become a dragon in game? Oooooh, boy…let’s hope so.

    I’m still on board. Despite the changes, it stills feels like Dragon Age which was my GOTY for ’09. I agree that the demo was lacking but I choose to lay the blame on EA. So there.

  • RedSwirl 8:22 pm on February 25, 2011 Permalink
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    @bigdaddygamebot @Shingro Yeah, for the last few years it’s been kinda hard for me to figure out why the hell I even like RPGs. The Dragon Age 2 demo certainly did not rekindle the spirit. I think it’s kinda different in different cases.

    I enjoyed Origins mainly because the characters were done so well that I actually gave a shit what happened to them. I didn’t get any indication of that from the DA2 demo. I mean the combat probably will turn out to be good, but I was honestly already getting tired of it by the end of the demo.

    Then I bought Dragon Quest IX last fall and it reminded me why I even started liking JRPGs back in the day in the first place: I enjoyed the worlds. Without all the anime bullshit cut scenes and dialogue getting in the way I actually wanted to see the next town and meet the next major character and investigate every part of the map. I haven’t had feelings like that for a JRPG since Final Fantasy VI..

    I kinda realized that it was the same thing for Fallout and Mass Effect. Mass Effect fulfills my taste for both of the things I mentioned above – great characters and a huge variety of planets across a whole galaxy.

  • Shingro 5:09 am on February 25, 2011 Permalink  

    @bigdaddygamebot incidentally, what exactly did you enjoy about RPGs in the first place? I have several friends going through the same thing you are and I might have some idea of diamonds in the rough that you haven’t thought to give a shot. Remember, even if the types of games you like leave the mainstream, that doesn’t mean they’re gone, just harder to find, which is one of the primary reasons we’re here. =)

    you know the Squadron of Shame… which SQUADCASTS….. IT’S REALLY VERY HELPFUL WHEN IT HAPPENS YES?

    … =D

  • RocGaude 4:31 pm on February 23, 2011 Permalink
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    @bigdaddygamebot @bowlisimo I haven’t touched the demo yet but from the sounds of Steve’s experience, the people responsible for prepping and releasing it this way were probably from the same EA marketing team that brought us the “This is the NEW SHIT!!” trailers of DA:O. Surely it’s an attempt to sell the game to the “I love me some titties and blood but what-in-thee-hell is an Ar-Pee-Gee!?!?” crowd. BioWare knows that we are gonna buy it based on pedigree.

    Did anyone play the Mass Effect 2 demo? Was it cut in a similar manner?

  • bowlisimo 3:20 pm on February 23, 2011 Permalink
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    @bigdaddygamebot I wasn’t going to buy at release anyway, but that’s disappointing to hear. My buddy told me the PC demo was very Mass Effect 2-ish. He didn’t seem down on it though, but then again he might be a fan of big tits.

    @redswirl Well, if it helps, Gerstmann does say it’s a pretty awesome game, but then goes on to list a bunch of issues. http://www.giantbomb.com/dead-rising-2/61-25187/reviews/

  • RocGaude 5:36 pm on November 10, 2010 Permalink
    Tags: , Famil Gold Pack,   

    Since I’m the token “dad” of the group (and you, too, @bigdaddygamebot…and now @unmanneddrone, of course!), I learned that the XBL Family Gold Pack is finally available. I’ve been looking forward to it coming out because it really does offer a lot of control over family accounts. However, I learned about one downside. The primary account of the set gets a full credit towards the purchase price for whatever time they have left BUT if you add an existing account (like my son’s), the conversion credit is “for every 2 months that account has left on their Gold membership, you only get one extra month added onto the service”. Wack!

    Kind of proud of myself today. At work, I referred to Darksiders as “the Legend of Zelda with a penis”.

  • feenwager 12:47 am on November 6, 2010 Permalink

    @bigdaddygamebot thanks for the thoughts.

    Not gonna lie, there’s a tech-nerd-early-adopter in me that wants to run out and buy thie thing based on the tech alone. That said, it ain’t happening until there’s a game worth playing. Something tells me it’s gonna be a while.

  • RocGaude 11:35 pm on November 5, 2010 Permalink

    @bigdaddygamebot Thanks for that.

    I watched the Giant Bomb quick looks of the Kinect games (funny as hell…especially the Action Sports one) and got pretty bummed about my lack of required space when I saw Dance Central. Seriously, I’m into that shit something fierce. Dance Masters, however…woof.

  • bowlisimo 5:23 pm on September 16, 2010 Permalink
    Tags: , poison ivy sucks balls   

    @squad Anyone try Minecraft yet? I keep hearing more and more about it on various podcasts and they’re slowly winning me over. I’m not too into the grind for materials aspect, but the part where you hew and forge structures out of the landscape and slowly improve upon them, brick by brick, brings me right back to the Lego days. Oh yeah, and build quick, because monsters come out at night.

    I wonder what the squad could create?

    Also, poison ivy sucks balls.

  • RocGaude 8:49 pm on September 15, 2010 Permalink
    Tags: ,   

    @unmanneddrone I second what @bigdaddygamebot said. That was some amazing insight. Thanks for sharing, man.

    …and this right here? This is some sexy Cheap Fu:


  • RedSwirl 10:50 pm on September 14, 2010 Permalink

    How did the entire subject of this episode fly through this squawkbox without me ever actually noticing? I had things I would like to have added.

    Anyway, I’m gonna have to agree with @feenwager that dissing Halo and even Vanquish (especially after posting the “Japanicide” podcast) is bordering on stuck-up nerd territory. Sometimes something is massively popular because it’s actually good. I at least like to try a game out before I break it down.

    @bigdaddygamebot I’m gonna have to ask you to at least demo Vanquish. Yes it is within the same “genre” as Gears, but I really do trust Shinji Mikami on this one. Each of his last two works was an absolute monster of a game with tons of personality. Something tells me this isn’t gonna end up being more grey Gears of War shit.

    I also have high hopes for Blood Stone. Design-wise it seems to be going in exactly the direction needed for the Bond games.

  • RocGaude 9:21 pm on September 14, 2010 Permalink  

    @bowlisimo You’ve always been “that guy” but you’re our “that guy”. Plus, you’re a great read.

    @bigdaddygamebot Funniest thing I’ve read today. “Day Never” will be used in an upcoming SquadCast.

    @feenwager I had a feeling that Mass Effect 2 wouldn’t be as painful as you’d originally thought. Hopefully you’re enjoying it more then I’m enjoying my 2nd Dragon Age play through. It chugs a bit on the iMac and I had forgotten how hard the combat gets even on “normal”.

    …and I don’t know if I’ll ever be comfortable admitting that I like a Halo game.

  • bowlisimo 7:29 pm on September 10, 2010 Permalink

    @ajguy Can’t stop the signal, baby.

    Not sure if any of you have noticed, but Whiskey Media decreed that if they got 5000 subscriptions by 9/15, that they would forget about splitting the podcast. Thus, leading further credence to @bigdaddygamebot ‘s “Bombcast held for ransom” theory.

  • mjpilon 12:54 am on September 10, 2010 Permalink
    Tags: ,   

    One day of school and a practice later, I come back to a huge squad-wide discussion. Bravo for the level of discourse so far 🙂

    Just finished listening to the announcement podcast they released regarding this issue. I have mixed feelings which developed over the course of the announcement. Initially, Whisky Media’s plan was fine by me – it offered small bonus perks for the community without affecting the current web site experience for those of us who aren’t heavily involved within their community. They’re trying to find a way around the typical ad-based system that sites use to make money without evoking the whole “pay wall” scheme that usually angers the majority of users. Like @Rocgaude, I support them in trying that model.

    However, once they got to the podcast element, I started wondering. As background, the Bombcast has become my go-to gaming podcast post- 1UP Yours (excluding the Squadcast of course). I can’t wait for the show every week. I love the mix of personalities and enjoy most of the shenanigans that occur (this week’s discovery that two Wii Ware had the same press release made me laugh out loud in the middle of the gym surrounded by my teammates). I understand that the Bombcast takes up a lot of their time and energy but after offering the show free for 3 years now, you can’t simply split the show up and offer the 2nd half on time to paying customers. Depending on how they cut it up, they may kill some of the flow the podcast has developed over the years. Screw with the format and you risk alienating people more than you’d like.

    I love podcasts but I have a hard time thinking I would pay a monthly fee for them. The best alternative in my mind is, like @Beige @bigdaddygamebot and @cgrajko have mentioned, to offer the opportunity to donate regularly instead and keep the format as is. If it is a show that you feel deserves your donation, then you can but if not, well the show is still available for you free of charge regardless. I’ve donated money to the TWiT Network on the basis of quality and the fact that the network has, over the years, provided me with between 2 and 8 shows weekly to which I subscribed to at any moment. Had the old 1UP Radio network asked for donations, I would have gladly done so as well.

    Simply put: Don’t screw with the content – simply offer people a choice

    Small podcast tangent: @RocGaude, did you get a chance to listen to the Bugle? I’d be curious on your first impression of the show.

  • unmanneddrone 12:06 am on September 10, 2010 Permalink
    Tags: , ,   

    What a rip-roaring discussion! And the civility! A feather in the collective cap.

    @RocGaude I think half of what gets me riled is not so much the subscription model, just that clean piece of marketing undertow that makes me feel I’m missing out on something. With tangible products, the day-one purchase or the fresh edition of a magazine, it has ballast. With products that’re now broken up into the sections and monetised – formerly free items – echoing the recent trend in mined and extracted portions of games turned into DLC, I feel a mixture of regret it’s not the full deal, but revolted I’m being made to pay for it. It’s the perfect economic equation of want-versus-need losing its rudder with me, and perhaps makes me the right kind of sap for such situations. Certainly agree with @beige on the donation model, so if Giant Bomb ever did that, I wouldn’t be so tough on what I see as a bit of a rich deal.

    The thing about the Giant Bomb website is that, despite it being the creation of Gerstmann and co., it’s pretty thin on video content, and unique video content at that. If they increase their output and unique content, then I’d happily pay for content. You’re talking to a guy who paid for a few years of IGN subscription JUST to post on the general board forums there. This highlights what I sap I was and how much of a scrooge I’ve become now that responsibilities have mounted. Make it worth my while, GB!

  • ckim 8:11 pm on September 9, 2010 Permalink
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    I’m going to preface my comments about the Giant Bomb thing with this: I don’t really like the Bombcast. I don’t see it as being terribly different from the glut of other podcasts that are floating around. As a result, this decision probably means something different for me than it does for the folks who actively listen to it regularly.

    I’m with @beige and @bigdaddygamebot on the donation front. I gladly gave $50 to This American Life last year, because I like it a lot, and I felt that it provided me with $50 worth of enjoyment last year. I could have donated way less and still felt in the clear, but I had the money, and I wanted it to go to a service that I appreciate. That said, This American Life actually engages in journalism. Reporters find, write, and refine stories. Unless I’m missing something, this is a bit different than the Bombcast, which of course has a presence at E3 and whatnot but largely sits around talking about games. It’s cool that people enjoy it, but I’m not in favor of rewarding it. I mean, I sit around bullshitting about games every now and again on a podcast, and I wouldn’t dream of attempting to monetize that content, nor would I ever try to monetize content on my site (*cough* http://www.newgameplus.net *cough*).

    The parallel I draw between myself and the folks at Giant Bomb who make a living off of this is clearly facetious, but there is so much good free criticism and gaming news from under the radar sites that it is tough to justify paying for something I can get elsewhere. I would, however, throw down a donation for A Life Well Wasted. Make of that what you will…

    I’m really glad that people are picking up and enjoying Amnesia. I haven’t actually purchased the game yet, but I have been following it in earnest for the last few months, and I have played the demo, which is fantastic. As a matter of fact, you should all play the demo: http://www.amnesiagame.com/#demo
    Frictional games is one of those companies I really adore, because they put out their stuff for PC, Mac, and Linux (and they allow you access to all 3 by purchasing the game.) This isn’t as big of a deal now that I’m not dual booting Linux anymore, but it is still cool that they’re looking out for everyone.

    @rampantbicycle hit on pretty much all of the high points that I would bring up, but she’s absolutely right. It takes a lot of cues from Gothic Fiction and feels like a video game version of Lovecraft with a lot of nods to the type of atmosphere Henry James builds in something like The Turn of the Screw. The sound design is absolutely fabulous, and there are a lot of little touches that I appreciate but won’t mention for fear of spoilers.

  • RocGaude 4:45 pm on September 9, 2010 Permalink
    Tags: ,   

    @feenwager @bigdaddygamebot I get that. I can count on one hand the number of podcasts that I would’ve been happy to pay for and the Bombcast isn’t one of them (ironically, the old HotSpot which they originated from was worth paying for). I can’t tolerate shenanigans now for free podcasts as most shows can’t pull it off in an entertaining way. If you’re gonna go pro, you gotta go all the way.

    @unmanneddrone I look at it this way. I have no problem paying for something that works and has a proven track record. Sony has not instilled any of that confidence in me so I knew that the “Plus” thing would be a questionable value. However, if 1UP in 2007 had been able to come out and say “Look guys, we’re hurting financially as a company. If we switch to a paid subscription for the podcasts (including 1UP Yours and GFW Radio), we’ll be able to keep those guys on full time and we can keep those shows flowing every week” they could’ve named their price.

  • zegolf 4:44 pm on September 9, 2010 Permalink

    I completely understand the mentality of trying to put food in one’s belly. My issue with the podcast being monetized is that, in my personal opinion, it’s targeting the one thing in which the people who are less likely to financially contribute are interested.

    If you want to make money off of a subscription, more power to you. I’m having trouble putting into words what my argument is, but more or less my qualm is with the fact that the only real benefit I get from Giant Bomb is something I can listen to at work and in the car or at the gym. I don’t really care for their website, personally I think it’s useless. If I want to know information about a game it’s because

    a) I need a walkthrough
    b) I need to look up trivia which is better found on Wikipedia or IMDB

    I don’t care how many games have hamburgers in them, or how many games Denis Dyack has been involved in. There videos are nice distractions, but the game-provided content can be found anywhere, and “quick looks” are a dime a dozen. The forums offer nothing to me, mainly because I’m a faceless voice that won’t get a word in edge-wise because I don’t have the time to post 24/7.

    I’m ok with them charging for, say, badges on avatars, and HD video output and things of that nature. But to me, personally, charging for the podcast; the only real benefit I get from Giant Bomb, is the quickest way to alienate me. Charging for the other stuff will target the people that are more likely to give them money anyway, because they’re more actively involved in the community. I give my money to Netflix, because I use that service a ton. I give my money to Microsoft (and don’t have a problem with the price hike, btw) because I use Live and all that it offers to me. Except facebook and twiiter. Nobody uses that shit.

    As a group, the Giant Bomb crew commented on how Microsoft should have come out with a tiered pricing scheme. Why then, did they lump theirs under one price?

    I can see where @bigdaddygamebot is coming from, and I agree with him. Whiskey Media IS fueling this whole drive. But that doesn’t mean that GB couldn’t have done something about it for the people who aren’t going to pay.

    Am I just bitching? Sure I am. Will the split podcast effect me? Not any more than the fact that I’ll probably never listen to the second half. Are they doing the right thing? When you look at it from their perspective, sure. Life is a business, and ultimately everyone has to eat. I just don’t agree with the whole “EVERYTHING HAS BEEN FREE. NOW PAY FOR SLIGHTLY BETTER!” mentality.

    Woooo. Angel Wings on my avatar that I never use.

    Oh, also. GamersGate is having “EA Weekend.” Mass Effect 1/2. Dragon’s Age. All that stuff is on sale. If you didn’t get the email, it’s probably on the website. Or just ask me to forward it to you.

  • feenwager 12:51 am on August 31, 2010 Permalink

    @redswirl @bigdaddygamebot

    Totally agree with both of your points. I feel like the service I pay for is not quite the same as what I signed up for either. It’s starting to feel very bloated and weighed down with features I could care less about.

    The idea of a 3rd, gaming-focused, tier makes a lot of sense to me. I wonder how Microsoft would go about marketing that. I’ll bet they just assume it would cause confusion, splinter their base, and make it harder for them to attract the ESPN’s of the world.

  • RedSwirl 7:16 pm on August 25, 2010 Permalink  

    Aw crap. Forgot to run out and get this:

    Oh, and @bigdaddygamebot, sorry, but PS3 has pretty much become my platform of choice for fighting games. I am not going to march all the way back up the Tower of Souls on 360, nor will I be buying another $100 arcade stick (please don’t tell me you’re playing those fighters on the 360’s D-Pad). Plus, I may have Live Gold now, but when I don’t, that’s mutliplayer games I’ll no longer be able to enjoy. I don’t have that problem with PSN and PC gaming.

  • RedSwirl 3:55 pm on August 25, 2010 Permalink  

    @bigdaddygamebot *sigh* when I said “man’s way” in regards to Splinter Cell Conviction I meant Full Stealth – no kills and no detections. In two playthroughs I was able to do roughly that on Normal and may return to the game for realistic upon a price drop.

    @Fight Club I would be so there on Soul Calibur IV, but on PS3.

  • feenwager 2:48 pm on August 25, 2010 Permalink  

    @bigdaddygamebot Demon’s Souls crossed the line between game and chore for me. Not my thing. Glad others enjoyed it though.

  • feenwager 2:19 pm on August 24, 2010 Permalink


    A: go to hell

    B: thanks for the thoughts on the show. I hear ya on not getting too far afield on the discussions. Knowing the topics we have planned for the future, I can say you’ll probably enjoy them more often than not.

    Nice pickup on the intro music. There’s a definite Nuno vibe to it. I wrote that sometime back in probably ’94 or ’95 and I’ve never found a use for it until now. When I made the new recording, I decided to stay true to the original inspiration on the sounds. For the record, next episodes intro will sound much better. We’ve already fixed that issue.

  • A.J. 3:50 pm on August 16, 2010 Permalink  

    Super stoked for the show, guys! It’ll be good to get more podcast back into my Google Listener feed too.

  • RocGaude 11:44 pm on August 12, 2010 Permalink
    Tags: ,   

    I have complete faith in Irrational Games and what they have planned for the BioShock franchise. After playing BioShock 2 recently, it needs to get back home stat.

    …and @bigdaddygamebot eats babies. Yeah…he’s a creep.

  • beige 4:04 pm on August 6, 2010 Permalink  

    @bigdaddygamebot Not to mention the cathartic enjoyment of ripping out organs and eyeballs from your vanquished bosses, mixing them up into nummy potions and then drinking them down for permanent stat boosts. Man, I never got tired of that.

  • zegolf 4:04 pm on August 6, 2010 Permalink  

    @bigdaddygamebot So…what you’re saying is….I should play “The Witcher” whilst listening to a non-stop stream of 80’s Hair Bands?

    Because I’ve already got the playlist queued up.

  • unmanneddrone 12:12 am on August 5, 2010 Permalink  

    Housekeeping, as the SoS Breakfast Buffet (GMT +9) in this region offers all manner of things to tantalise and titillate.

    @beige Yeah, I do hope it comes together well, the console strategy movement. It’s lacked fibre for a long time when realtime comes into the equation, unless it’s some sort of hybrid – ala Bladestorm or Front Mission Alternative. Hopes were very high for that curious little last-gen Aliens vs. Predator: Extinction game…but the highest hopes dash the hardest, and it was biblical disappointment not due to adequate controls, but lacklustre gameplay and design. If they manage to keep unit count down, taking the “less is more” approach and perhaps doing the Kohan or WC3 route with bumping up capability via heroes or squad leaders, then we just might have something. You saw the feature list for that, right? Map creation and sharing software, all sorts of community stuff, gameplay that isn’t set within “modes”…all we need is gameplay videos accompanied by impressions of both the dual shock controls and the Move support now. Goes for RUSE as well. Interestingly enough, if the RTS genre can hit consoles with the same success as the shooters did, I propose we won’t see the same situation of nearly every title being a grit-lensed brown modern warfare-themed game. If there’s one thing the strategy genre can offer, it’s variety!

    @bigdaddygamebot Remarkably playable games to this day, ol’ Myth/Myth II. Makes me hope Bungie might go back to the genre one day. But Under Siege may just tide us over.

    @RocGaude Gorgeous! I’d love a Killzone or Mirror’s Edge 2D game. Sprites, ever so charming.

  • feenwager 7:44 pm on June 18, 2010 Permalink

    @bigdaddygamebot when you boot up, the system recognizes that there is a WiFi adapter “plugged in” and offers you the opportunity to set it up.

  • feenwager 6:15 pm on June 17, 2010 Permalink  

    @bigdaddygamebot agreed, sir. One question…your daughter is going to eventually be your wife?

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