Updates from April, 2012 Toggle Comment Threads | Keyboard Shortcuts

  • mjpilon 2:25 am on April 24, 2012 Permalink
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    Hey all! A few quick thoughts as I finally recover from a crazy 6 day long strep which torn me to shreds:

    • Only positive of being bedridden on Wednesday and Thursday? Having the chance to play probably around 8 hours of Fez. Got through the first 32 cubes without FAQs and actually figured out some of the game’s “language”. I have started my second playthrough and I’ll admit it…. I gave up on the alphabet after a few hours of trying and I looked up where to find the hint(s) for it. I completely MISSED it/them the 1st time so I would been running around for hours (which I don’t have) aimlessly. Figured it out and I am now working through everything without any more assistance. Just a wonderful experience and completely not what I expected in the end – Jeff Gerstmann ‘s “rant” about it on the last Bombcast sums up the whole thing nicely I think. Don’t think I will get as far as @bluesforbuddha or @gkokoris have but I will try as much as I can handle.
    • @zegolf Welcome back! Regarding the board games, I have also started to delve into the area mostly through iOS versions but I have played some in actual board form. I would highly recommend Ticket to Ride and Catan. Great starter games that should peak your interest nicely. I wish I had more to recommend but none of my friends really my interest past Catan and I haven’t really found a board game group in the area to join with to try games like Pandemic or Arkham Horror :p Either way, enjoy the plunge!
    • My fitocracy activity for our group will commence soon – my regular running up and down Mont Royal here in MTL will begin as soon as I am 100% from this damn sickness
    • Also, any free-ish Asynch multiplayer iOS to recommend? Hero Academy is satisfying me nicely right now but I’m always open to trying other experience. Which reminds me: what happened to our Carsassone group? I’m looking at you @angryjedi @ajguy @rocgaude 😉
     
  • unmanneddrone 3:35 am on March 5, 2012 Permalink
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    @mjpilon I’d say finish up Bayonetta first. Especially considering the other two on the shortlist are sandbox’ey experiences and might take a larger chunk of time, even when critical-pathing the main story.

    I think I fall into the same boat as you with the Uncharted series…and funnily enough, the thematically honest parts of Uncharted: Golden Abyss on Vita were the things most critics (and that @ajguy character!) scoffed at, but I appreciated. Everyone talked of pace interruption with the touch and tilt-based modules of GA, but it wasn’t a hugely action-packed shooty-shoot and had a nice intimate and concentrated feel.

    That said, give me a new Syphon Filter, Bend. You’ve done your part.

     
  • bowlisimo 3:47 am on March 3, 2012 Permalink
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    @ajguy I’m part of the PC crew, we’ll have to get an anti Reaper Squad squad going. I plan to do that shit while I’m still in the thick of things.

     
  • feenwager 3:03 am on March 3, 2012 Permalink
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    @ajguy My Shepard lives on the Xbox.

     
  • unmanneddrone 2:57 am on March 1, 2012 Permalink
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    @feenwager I’m with you. This year is all about cutting back and making do with what one has for the most part. I seriously don’t know how I’d cope if I operated under the @redswir1 mandate…it’d end up being a burden and choice paralysis would be an encumbrance like nothing else.

    Outside of curiosities, I’ve got all I need for a good long while. This is it as it stands:

    PC:

    • Wargame: European Escalation – This covers my online strategy needs, which can be offset by the trusty old Supreme Commander 2 with friends.
    • Real Warfare 2: The Northern Crusades – Having something this tough is great, and covers a semblance of RPG-ness with unit veterancy.
    • OilRush – Really enjoy this one. Galcon Labs on the sea with node-specific unit creation. It serves the purpose as an evening’s warm-up.
    • Jagged Alliance: Back in Action – For all its faults, I can’t get enough. The new mod scene for BiA is only bringing new and exciting things to the table, so there be legs here.

    Vita

    • WipEout 2048 – Being a racing game, there’s really no end bar the speed of light. Plus, you can always work on being better at WipEout. Plus, having a nice little rivalry with @ajguy on the lap time friends leaderboards is terrific.
    • Unit 13 – The demo is great, so having a score-centric military shooter with heaps of content and challenges allows me to get my shoot on, but also do it in co-op. Especially having reached that time in my life where I simply cannot play any sort of competitive multiplayer shooter on account of time commitment and, frankly, the community, beating score is the order of the day.
    • Motorstorm RC – Who can say no to an RC version of Ivan ‘Ironman’ Stewart’s Super Off Road? Not me. Cheap as chips, and one game where I won’t mind paying the tiny prices for DLC like new cars and tracks. A new pack of four vehicles came out yesterday for the game in Euro-land with the price of under a buck. Nickel and dime me all you want with Motorstorm RC. Asynchronous racing is where it’s at.

    So, yeah. I’m with you on the backlog attack. To quote the affable Don Chipp of the Australian Democrats, “We’ll keep the bastards honest”.

    In regards to religion in games, I agree that the most interesting and relatively finger pointing-free experience would be found in the Japanese gaming sphere. Religion, especially the Japanese appropriation and interpretation of Western Judeo-Christian dogma, appears to come from a spiritualist perspective, rather than an ideology that serves also as a civil construct and establishment.

    Does the divergence occur in the West mostly due to the games industry (safely assuming) being primarily of the leftist political persuasion, whereas – at least in my understanding of modern day America – revivalist evangelism and religiosity is very much a part of conservative right-wing affair? And for the most part, the Western European religious experience is in somewhat of a decline and, as Eddie Izzard put it, “a bit of a hobby”, especially in the colonial Antipodes.

    The Japanese cultural experience, traditionally, has had that delightful and rather quaint spiritual malleability. Shinto animism (which I think bleeds through a highly iconographic-centric society into why they have mascots for everything; the spiritual inhabitation of objects also seems to affect a child’s appreciation/respect of surroundings – but that’s another tale) found coalescence alongside Shibunritsu Buddhism. Of course, one could argue that the import of Christianity upset the apple cart, but the cultural packaging was different. Buddhism arrived to mark the birth of Japan’s cultural golden age; heralding the appropriation of kanji, of interesting social and political doctrine, of artistic and architectural breakthroughs etc. The arrival of Christianity could be considered just as important, as the Portuguese brought the arquebus and the breech-loading cannon, new naval and smithing techniques and so on. Buddhism, however, was not one part of the early imperialist arsenal and thus, given the Confucian social construct, religious oppression was not part of the landscape to any great extent (unless you were Christian and faced someone like Kato Kiyomasa).

    If we look at games in general, I find religion in Western games – particularly RPGs – is used as anything other than source of spiritual guidance. It’s portrayed as a specific arm of power or traits, used to define and augment a player as having a particular set of skills or definitions. In King Arthur: The Role-Playing Wargame, your choices and actions (in probably one of the more fascinating aspects of that game) shift your religious persuasion around towards one of four socio-religious points. For the sake of gameplay, this offers your forces and kingdom certain attributes or negatively affects diplomatic standing etc., but religion is purely a convention of mechanic, rather than narrative. I think this speaks to how we in the West view religion. It has historically always been an extreme point of contention on account of its social countenance, rather than its spiritual depth, co-opted into a political force time and time again. The US Republican campaign trail at the moment is fascinatingly similar on some levels to the Iberian Reconquista or the Teutonic push into Prussia.

    Contrast that to the Japanese “religious” experience, where you have Shinto marriages, Buddhist funerals, various superstition-centric time-tempered holidays, the Chinese zodiac being more than simply trivial and other such calendar and life events. Despite this variance of spiritualism, I would be hard-pressed to call the Japanese people “religious”, though most people would tick “Buddhist” on the census. They’re an introspective (perhaps overly so) lot, so religion or belief is just another filtration process for pondering or processing perspective, feeling and emotion. Couple this with an incredible respect for tradition, helped in no small way to – like many old cultures – a fairly inflexible social structure, and you’ve got a group of people who see the spiritual experience as an unshakeable cultural construct, but remarkably one of the few aspects of Japanese life that starts from within, rather than without.

    This sensitivity to others’ preconceptions and beliefs allows for a non-vitriolic attitude to the notion of belief. You’ve a country where the societal glue requires as little friction as possible (due to a number of things, though I’d put it down to population density, natural phenomena like quakes/floods and limited land for food production), so it stands to reason differences in Buddhism schools and variation in Shinto ties are seen with fond interest, rather than hostility – much like a regional dialect or food product.

    As it stands, Japanese spiritualism in games appears – though I am no expert, especially these days – as a challenge of character and source of inspiration. We may kill Gods, but those Gods are merely proxies for adversity and a growth or attainment of sensibility – as Pete said. The true Japanese spiritual experience can be seen where the notion of a pantheon is not a binary equation, where an entitled perspective of good/bad doesn’t stick. In Judeo-Christendom, demons are irrevocably evil. In Japanese spiritualism, they take a far more neutral form – sometimes even good.

    In essence, as much as I can’t stomach JRPGs these days for a number of reasons, their depiction of religion is always the more palatable. I’m not a New Atheist – I find them as bad as religious fundamentalists on account of lacking any hint of humour – but I can understand the stance and enjoy the rhetoric. However, from a cultural perspective, there’s so much room for experimentation and analysis of religion and spirituality in games from across the geographic board.

     
  • RocGaude 4:19 pm on February 17, 2012 Permalink
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    To @feenwager‘s point, I’ve also found the discussion here lately to be far outside of my interest level. I agree that the Squad is a uniquely mature place that’s perfect for discussions like these but the balance just seems to be off. @unmanneddrone made a great point that many posts get ignored while the obscure game discussions reign supreme. I’m sure that some kind of restructuring of the discussions (like what @bluesforbuddha has alluded to) would help out a lot.

    I was playing Hero Academy yesterday and realized that while I was playing with a lot of Squaddies, only @angryjedi posts here regularly. The lack of “centering” voices from the others (@iscariot83, @bigdaddygamebot, @zegolf, @scribl, @ajguy) is really missed around here. I’m going to reach out to them.

    Much love to my Squaddies.

     
  • Pete Davison 11:16 pm on December 8, 2011 Permalink
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    @ajguy I get what they’re trying to do, they’re just not going about it in a particularly good manner in my opinion. I don’t have a Kinect, so voice commands and swipey-swipey controls are out of the question, and Bing search is far too cumbersome to use with a controller.

    There’s a lot of ads. That doesn’t bother me personally, though I know it’s pissing a lot of other people off — particularly given that Gold members are paying for the service only to have it full of advertisements.

    The Game Marketplace is poor. Browsing through a long line of pretty cover art may be fun with Kinect, but it’s not conducive to good controller-based browsing, particularly given that the order of some titles seems to be almost at random. The fact that Xbox Live Arcade and Xbox Live Indie Games are now buried even deeper into menus than they were previously isn’t going to help either of them — and XBLIG was already suffering from its lack of exposure.

    There’s a nice “filter” option when browsing your games lists (and probably in other places, too) but it’s not obvious that it’s a filter. It’s a green square that says “Show” on it, with no indication what that might do. Just the simple addition of an icon or something would have made that clearer.

    I dunno. I’m sure we’ll all get used to it in short order, but it doesn’t seem like a particularly great upgrade to me at the moment.

     
  • mjpilon 7:42 pm on October 20, 2010 Permalink
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    Initial impression of Super Meat Boy: Love the look and sound of the game, love the precision of the controls but dear god, this game will probably drive me up a wall. You will die incessantly but you’ll keep coming back for more. Brad’s play-through during the Giant Bomb quick look on this game is coming to life before my eyes.

    Regardless, highly recommended

     
  • RedSwirl 8:20 pm on October 17, 2010 Permalink
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    @cptcarnage I’m going to go ahead and say that binary morality systems are stupid and shouldn’t be used anymore. Most of the time it drags a story down to the level of a kid’s cartoon.

    In Fallout 3 I pretty much went all good by killing any “bad guy” that so much as wandered into my peripheral vision.

    In both Mass Effect games I actually went fairly neutral – going paragon on most things but renegade on enough other things to balance it out. My main Shepard is a lawful neutral – he does whatever he feels needs to be done no matter where that falls on the game’s morality chart.

    I’m all for actions and consequences in game storylines if they’re as elaborate as Mass Effect 2, but drop the goddamn meter, because I really didn’t pay attention to it at all while playing.

     
  • cptcarnage 2:00 pm on September 28, 2010 Permalink
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    I’m game for some reach, got it a few weeks ago and only got 4 missions in before life/work took over again.

    Say when!

     
  • scribl 4:49 pm on September 17, 2010 Permalink
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    @sinfony

    Fuck yes. I played as Vanguard first time through and loved it.

    I started a new character in ME1 a few weeks ago, before school started, but I gave up after a few hours. It’s really hard to go back to after ME2.

     
  • zegolf 4:34 pm on September 15, 2010 Permalink
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    @A.J. @sinfony Didn’t it come out a few months/years/whatever ago that there was a game on Steam that was actually running with the No-CD executable already built into the file system? I can’t remember what the game was, but I remember hearing something along the lines of the crack’s developer playing it and finding his signature in the exe or something. Who knows.

    Great show guys. I’m not really into a lot of Japanese gaming, so I don’t have a lot to say about these games. My attentions span, and current amount of free time, just don’t really mesh well with the Japanese style of gaming. I find myself with less and less time to log on to a game (as I’ve stated before) and, frankly, it makes me worried about my commitment to games like Fallout: New Vegas, and anything else remotely long in length.

    By the way, I take back my previous comments about playing Halo: Reach under protest. Amazing game and I’m really glad I got it. I’m looking forward to squading up with anyone that wants to play AFTER I complete the single player story.

    Also…FURAI MI TO DA MOONU…I see what you did there…

     
  • A.J. 4:31 am on September 15, 2010 Permalink
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    Another great show, guys! If any of you have heard me at all on EBP, you know I stand close to Jeff on the issue of Japanese games.

    When Mass Effect 2 tells and entire, epic story with phenomenal gameplay, fantastic characters with actual relationships, and gorgeous graphics in the time that Final Fantasy XIII’s tutorial finishes, there’s a problem. Let’s take this into perspective. The Uncharted and Mass Effect games (that’s two games each) were created before Final Fantasy XIII. How does that happen? It’s not like Square Enix is some tiny little studio. I really believe the “Japanese” way of making games is in for a rude awakening. Clearly, something needs to change about the way things are done over there.

    Pete talked about how Japanese games have you in the role of some super expert. From Cloud to Bayonetta, they’re already ass kickers. I like how in Dragon Age I went from a fairly typical son of a noble to the Commander of the Grey Wardens, slayer of the Archdemon. I loved going from a kid in Vault 101 to the savior of the Wasteland. Guy in a jail cell to hero of Tamriel. Even Commander Shepherd goes is technically just a commander. But (s)he gets shit done!

    As my final point on the matter, I think I just hate melodrama. It’s why I can’t stand the way Samus has been characterized. As soon as what’s his name in The World Ends With You said “Nobody gets me” as his first words, I groaned. I want my character and the characters I’m with to be likable. Particularly since I’ll be spending anywhere from 30 to 100 hours with them.

    Also to answer your question, Lord of the Rings: The Third Age was basically a western developed jRPG. It was FFX with a LotR skin. Actually wasn’t bad.

    In other news, Halo: Reach! I spent the day playing the campaign, FFA multiplayer, and creating what I think is a really cool single flag CTF map in Forge World. Expect to hear me ramble about it all on this week’s EBP, but this is truly great stuff! I’ll be playing a lot this week, I’m sure. So look for me if you want to jump into a game.

     
  • Pete Davison 11:52 pm on September 13, 2010 Permalink
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    I’m going to steal @JeffGrubb’s idea. Sorry for the long post. Actually, I’m not sorry at all, you gentlemen can take it. Here is my official WANT/Meh* chart for Jeff’s list.

    NHL ’11 – Sport? Meh.
    Halo Reach – I hate that I now want to get this. But I do.
    Sid Meier’s Civilization V – WANT. Assuming it runs.
    F1 2010 — Quite want.
    Castlevania: Lords of Shadow — It better be good.
    The Sly Collection — WANT. Never played the originals.
    Enslaved: Odyssey to the West — Don’t know much about this.
    Medal of Honor – Could not care less. (Or “could care less” for you topsy-turvy Americans.)
    Fallout: New Vegas — WANTWANTWANT
    Vanquish — Meh
    WWE Smackdown vs Raw 2011 — Gay (@tolkoto baiting there)
    Star Wars: The Force Unleashed II – Mehh
    Fable III — Formerly mehhh, now having played Fable II… WANTWANTWANT
    Tron Evolution — Meh
    Gran Turismo 5 — Quite want
    Call of Duty: Black Ops — PHARRRT (Sorry, Jeff.)
    Assassin’s Creed: Brotherhood — Quite want, should probably finish AC1 and play AC2 first.
    Need for Speed: Hot Pursuit — WANTWANTWANTWANTWANT
    LittleBigPlanet 2 — UBERWANT
    Majin and the Forsaken Kingdom — Undecided
    NHL Slapshot — See NHL ’11
    Spiderman: Shattered Dimensions — If there’s nothing better
    R.U.S.E — intrigued by @unmanneddrone‘s enthusing, but unsure
    Kingdom Hearts: Birth by Sleep. — Quite want… I miss KH
    PS3 MOVE (and games) — Very interested
    Final Fantasy XIV — Quite interested
    Guitar Hero: Warriors of Rock — Hmm…
    FIFA Soccer 2011 — FUCK OFF
    Dead Rising 2 — WANTWANTWANT
    Front Mission Evolved — WANT-ish
    NBA Elite 11 — Balls.
    Super Scribblenauts — Mehh…hmm?
    NBA 2K11 — More balls.
    KINECT (and games) — Given there are approximately 2 feet between my TV and bed right now… no.
    DJ Hero 2 — WANT-ish
    Kirby’s Epic Yarn – Yeah, why not.
    EA Sports MMA — Nah
    Rock Band 3 – WANT TO THE BILLIONTH POWER
    Tony Hawk Shred — parp
    Mindjack — what?
    True Crime — No.
    Disney’s Epic Mickey – Very intrigued.
    James Bond: Goldeneye 007 — I already played this when it was called Goldeneye… wait, it still is.
    James Bond: Blood Stone — Nahh
    The Conduit 2 — Nahhhhh
    Fist of the North Star — No!
    DC Universe Online — Intrigued. Probably not enough to play.
    God of War: Ghost of Sparta — Should probably play any of the rest of the series first.
    Donkey Kong Country Returns – Moderately want.
    Driver: San Francisco — Want quite a bit
    Splatterhouse — Meh

    • I am aware I have not been consistent in my use of WANT/Meh for ratings. But I don’t care.
     
  • Jeff Grubb 2:37 am on September 11, 2010 Permalink
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    Back to this topic again.

    @ajguy Just to be clear, the Bombcast is the highest rated videogame podcast on iTunes… or at least, that is what I’ve been led to believe.

    Still, I agree with you for the most part. They didn’t add value and then said “here is why you should pay us money.” They just broke up what they already do into chunks and decided to charge for it. Oh well, we’ll see how it goes.

    @cgrajko Well, the point is that Giant Bomb doesn’t make money for anything other than their site. And the fact that the most popular thing that they do, the podcast, probably makes them zero dollars has to be a big reason why they want to charge for it.

    Again, though, I don’t really disagree with what you are saying.

     
  • bowlisimo 7:29 pm on September 10, 2010 Permalink
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    @ajguy Can’t stop the signal, baby.

    Not sure if any of you have noticed, but Whiskey Media decreed that if they got 5000 subscriptions by 9/15, that they would forget about splitting the podcast. Thus, leading further credence to @bigdaddygamebot ‘s “Bombcast held for ransom” theory.

     
  • RocGaude 7:21 pm on September 10, 2010 Permalink
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    @ajguy That’s exactly what I’m wondering about. You’d think that they’d need to encode the file to a different file format then MP3, run the podcast RSS feed through some form of authentication process, and then you’d only be able to listen to it on “approved” devices for it to work (ie. EGMi). In the future, I can totally see paid podcasts going this way when people are primarily listening to their podcasts via iPhone/iPad/Android-powered devices but we’re not there yet.

     
  • sinfony 5:56 pm on September 10, 2010 Permalink
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    AJ, I think you’re misunderstanding why people listen to the Bombcast. I don’t listen for the news; podcasts are a shit place from which to get news. I listen because I like the guys on the show. I’m not going to switch over to Weekend Confirmed or Mobcast because I don’t care to hear those guys. All of the major gaming podcasts have basically the same format and content. It’s the personalities that control the appeal. I’d rather wait a week to get a show from people I like listening to than get a timely show that I can’t stand.

     
  • Jeff Grubb 6:35 pm on September 3, 2010 Permalink  

    I’m on my way out the door for work, so you can get the impressions so far on Kombo.

    However, I’ll say that it feels great. The weapons seem to each really count, the perks are all streamlined, and I think the new COD Point system and wager match provides enough variety that it will keep more casual people in the fold for longer.

    I’m uploading a video of me playing the game to Facebook right now, as well. And then I’ll be editing a video of the event itself, which may actually be of interest to you guys so you can see exactly how Activision spends their money. Spoiler warning: they don’t spend it very well.

     
  • mcstabwithlies 4:47 am on September 2, 2010 Permalink  

    @unmanneddrone 1 for 1. Dunno how the heck your rocket launcher made it…. Do you have a shaman on your team?

    SI is pretty pricey… which is hard to get behind… try out a demo and see if you like it. if you like the demo, at all the real deal against people is amazing. so many ways to get screwed over hahaahha

     
  • beige 1:31 pm on August 31, 2010 Permalink  

    I’m sure this goes without saying but the XBLA price hike would be a hell of a lot more palatable to me if Netflix, Hulu, LastFM and ESPN WERE AVAILABLE IN MY COUNTRY.

    What exactly am I paying the extra $10 for again?

     
  • sinfony 7:01 am on August 21, 2010 Permalink  

    @A.J. I had pretty much the opposite reaction to the Monday Night Combat demo. Played through, played some multiplayer, and didn’t really enjoy any of it. FWIW, I also don’t like TF2. In both MNC and TF2, I feel like it’s never clear if you’re actually doing anything. Not my type of game.

     
  • unmanneddrone 5:23 am on August 21, 2010 Permalink  

    @A.J. Thanks for the heads-up! Will check out PURE ASAP. And drat at both not having a 360 and the fact Monday Night Combat seems to be only for Xbox. I suppose we did get Lead & Gold. If anyone’s up for Lead & Gold sometime on PSN, let me know. Or ol’ Fat Princess.

     
  • cptcarnage 4:20 pm on August 19, 2010 Permalink
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    I agree with your assessment that you don’t need to have played all the games from the past to appreciate what there is now.

    I just don’t think that kids today (say 8-15) would get anything before the SNES (well except for Mario). Heck in a few years time if you said a game is not 720p they will scoff. SNES seems to be where controls/gameplay/story really came together, don’t get me wrong I love old NES games but I don’t think you could get someone who wasn’t there at the time to appreciate them. You could call it the 16-bit wall (or 8-bit wall).

    Little background on me, my grandfather played the Gold Box DnD games, which I still own ;-), including Eye of the Beholder and Pools of Radiance on 5 1/4’s. He was the main reason I started playing games, I watched him work through Dragon Warrior (Got it through Nintendo Power) and it clicked for me.

    them.

     
  • impynickers 11:15 pm on August 18, 2010 Permalink  

    Damn, tagged that last one by accident. Ah well. Maybe I should come up with a co-relation between poop and game literacy just to legitimize it. Time will tell.

     
  • zegolf 10:07 am on August 18, 2010 Permalink  

    @unmanneddrone, @bowlisimo, @A.J.- I’ve also got Borderlands on 360, played through the original content and beat it, and I agree, it’s really not the BEST single player experience. I probably won’t pick it up on PC unless there’s a huge surge to play it from you guys. If I need to play it again, I can probably just play it on 360. I also don’t like how Steam compels me to buy games that I already own. Damn you Steam.

    Also, @A.J. you can get $20 for Borderlands on Amazon. Gamestop will only give you $10.

     
  • RocGaude 10:14 pm on August 17, 2010 Permalink
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    @jeffgrubb For video advice, I recommend you hit up either @ajguy, @papapishu, or @simmie. Those dudes play with video every day.

     
  • Mike Minotti 6:13 am on July 30, 2010 Permalink  

    @Ajguy You need to bring your square avatar back.

     
  • RocGaude 4:47 pm on July 27, 2010 Permalink
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    I have to admit, this place needs more posts from @gkokoris @papapishu, and @ajguy. Twitter is not worthy of their posts. 🙂

     
  • zegolf 12:12 pm on June 22, 2010 Permalink  

    How long before @A.J. gets one of these?

    http://gameinformer.com/b/news/archive/2010/06/19/pdp-and-disney-team-for-tron-and-epic-mickey-controllers.aspx

     
  • Pete Davison 11:16 pm on June 16, 2010 Permalink  

    @A.J. Sweet, thanks. FIXED

     
  • unmanneddrone 8:56 am on June 16, 2010 Permalink
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    @A.J. Best analogy ever! “Original Rayman with a touch of Rocko’s Modern Life” Thanks for making my day. Great broadcast, too!

     
  • zegolf 2:46 am on June 16, 2010 Permalink
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    @feenwager @A.J. that’s how I’ve been catching up. The ironic part is that I follow most of E3 while I’m at work, but completely lose track when I get home. Thanks to you guys, I don’t miss a beat.

     
  • feenwager 2:22 am on June 16, 2010 Permalink  

    @a.j. will do. I’ve got a weeks worth of commutes, so keep ’em coming.

     
  • cptcarnage 5:18 pm on June 15, 2010 Permalink  

    @A.J. with 3DS’s chained to them

     
  • cptcarnage 5:10 pm on June 15, 2010 Permalink  

    @A.J. Figure it will be out this year?

     
  • ckim 5:00 pm on June 15, 2010 Permalink  

    @A.J. I think they’re hitting it out of the park too.

     
  • zegolf 10:14 am on June 15, 2010 Permalink
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    So what are we expecting today? Is anything even scheduled? I’ve got a strong sense of overload after all of the press conferences yesterday, so I have NO idea what is in store for the next 3 days.

    Looks like Nintendo and Sony?

    I can’t wait to see some heartbeat sensor!

    Also, @A.J. don’t forget you can now use any 16GB USB Stick to transfer stuff from one xbox to another, so that should be easier to transfer!

     
  • unmanneddrone 1:39 am on June 15, 2010 Permalink  

    @A.J. Great work with Jeff Grubb on the recent EBP, kept me company on the way to work. It’s true…why can’t the indie games get the stage treatment?! I mean, if Joe Danger is one of many to go by, usually they turn out better than the triple A titles.

     
  • George 4:06 pm on June 14, 2010 Permalink  

    @A.J. I have no problem with 3D becoming the norm. I do, however, have a problem with the knowledge that it will eventually be mandatory and there will no longer BE any 2D displays on the market. That’s the day I fall off the edge of the entertainment world and miss out on everything from that point forward. I just hope that 3D will always be optional.

     
  • feenwager 3:56 pm on June 14, 2010 Permalink  

    @A.J. I’m not saying they shouldn’t develop 3D because I can’t see it…wait, that’s exactly what I’m saying.

    Seriously, in retrospect the PS2 launch was a disaster. In 2000 it didn’t bother me that much. In 2010, I’m willing to let someone else fall on the sword of crap games for a few years. I’m actually willing to *gasp* not play games and do something else *end gasp* if there are less games being made that interest me. No worries, I’ll watch a movie or go outside instead.

     
  • zegolf 3:51 pm on June 14, 2010 Permalink
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    @A.J. Hmm…point taken. I guess only time will tell.

     
  • feenwager 3:24 pm on June 14, 2010 Permalink
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    @A.J. I hear ya, but here’s where I’m coming at this from: I’ve been playing games from the very beginning. My first console was something that literally only played variations on Pong. And I played it on a black & white TV. Uphill. In the snow.

    I’ve watched every “awesome new advancement” and the piece of shit games that inevitably come before someone figures out how to marry the new tech with gameplay. I was the guy poo-pooing the Playstation when it dragged us all kicking and screaming into 3D gaming. Was it the right thing in the end? Sure, but Toshinden sucked giant 3D balls.

    Long and short of it? I no longer have the patience to endure the garbage that will accompany the “revolution” that is 3D TVs and motion control. Someone wake me up when the games get good. And don’t require glasses. Or standing.

     
  • Mitu 3:21 pm on June 14, 2010 Permalink  

    @A.J. Hear, hear!

     
  • Pete Davison 3:15 pm on June 14, 2010 Permalink
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    @A.J. A well considered and thoughtful piece, thanks for sharing. I think you’re absolutely right. As @MimiK said below you, gaming has undergone such a Cambrian Explosion (I’d never heard that term before, to my shame, so I’m going to use it as much as possible today) that there really is something for almost everyone now. Motion control may suck for people who aren’t interested in it, but I don’t think that necessarily removes all trace of validity from it.

    Do you walk into a DVD store and think you should be able to buy any of the DVDs and enjoy it? Or do you visit a restaurant and think everything on the menu will be delicious to you? Do you like all forms of music? Do you like reading any book ever?

    If the answer to any of those questions is “no”, then just think about that if you find yourself getting worried about motion control. It’s not going to be a replacement. It’s going to be a diversification.

    I hope, anyway. 🙂

     
  • Pete Davison 12:13 pm on June 12, 2010 Permalink
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    Talking of Blur, we still need to have a full-on Squad session with it. Who actually has it now? I do, and I know @feenwager and @zegolf do also. I think @A.J. might have it as well. Who’s around one night this weekend for some violent racing action?

    Also, with all these great new games around at the moment, what am I playing right now? Persona 3 FES. Check it.

     
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