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  • friedturnips 5:40 am on September 6, 2010 Permalink  

    @Bowlisimo I can send you an entirely too long winded list later.

     
  • friedturnips 7:27 pm on August 18, 2010 Permalink  

    It’s important to remember that this is a Cero C rating in Japan meaning 15 and up. For some context Persona 3 and 4 were Cero B, Shattered Memories was Cero C and the Yakuza games usually get Cero D.

     
  • friedturnips 6:21 pm on August 18, 2010 Permalink  

    @Redswirl It certainly isn’t confirmed in such solid terms, but they’ve said it’s being developed, and given
    at;us’ strategy in the past (release a game to test the engine, then build from there), one can logically conclude that Persona 5 is being developed for a next gen console.

     
  • friedturnips 5:59 pm on August 18, 2010 Permalink
    Tags:   

    I thought some of you guys might be inte… 

    I’m interested in Catherine. Even if it turns out to be the second coming of Maken X, it at least sounds like a cool premise. It’s also nice to see Atlus working with adult characters again.

    @Zegolf No, sadly. PS2 emulators have gotten pretty good lately if you want to try that.

    @Redswirl Atlus has done a lot of games in the past with more modern presentation, I doubt that they’ll do the exact same thing again for P5.

     
  • friedturnips 5:29 pm on August 14, 2010 Permalink  

    @Redswirl Yes, yes you do.

    Doom has certainly aged (you’ll probably spend the first few minutes adjusting your inability to aim up), but it still stands out from everything came out since by being so much faster. I think John Carmack actually timed it and found that the Doom Marine moves at forty miles per hour.

    It’s still a fun game with a lot of open ended levels that you don’t see in most modern first person shooters.

     
  • friedturnips 7:49 am on July 23, 2010 Permalink  

    @RedSwirl Since the first one is called Teenage Mutant Ninja Turtles: The Arcade Game and is based on the game that’s on XBLA, I assumed that’s what you were talking about. TMNT II for NES is pretty good, but think I’d go with the arcade game anyway.

     
  • friedturnips 5:49 am on July 23, 2010 Permalink  

    @RedSwirl The NES version of TMNT is fucking horrible. The arcade version has a certain early 90’s Konami charm. It’s just a rock-stupid beat ’em up, but with a couple of friends it’s still an entertaining game. The NES version, on the other hand, is only single player, and it’s too hard (even by NES standards).

     
  • friedturnips 2:30 am on July 21, 2010 Permalink  

    He mentions hearing a rumor that if you hit the bottom in a falling dream, you die. He also talks about cheating on his girlfriend, asks you if you think it’s an unforgivable sin or human nature to do so, and says he started having constant nightmares afterward. He also seems to think he’s going to die soon.

     
  • friedturnips 2:28 am on July 21, 2010 Permalink  

    For those of us interested, there’s a hidden character in Persona 3 Portable who might be hinting at Persona 5.

     
  • friedturnips 7:15 pm on July 10, 2010 Permalink
    Tags: P3P   

    @RedSwirl I haven’t seen any massive changes as far as S.Links and those kind of things are concerned. The major changes are with the presentation. The non-rpg portions are a bit more like a visual novel now . The scenes are largely static images with character portraits and some narration for any actions the characters take.

    They also changed the Tartarus exploration a bit. You’re no longer healed as soon as you come down to the base of the tower anymore; instead, like in Persona 4, you have to pay if you want to heal your party. SP restoring items are much more common though, so it doesn’t seem like they intend for that to limit your exploration in the same way they did in P4.

    I’ve only dabbled in the male character’s game though, since I wanted to try the girl.

     
  • friedturnips 6:09 pm on July 10, 2010 Permalink
    Tags:   

    All of my favorite action movies have at least something to say other than “explosions are awesome.” Their messages might not be incredibly deep but there’s at least something behind movies like Rambo and Total Recall. I don’t think any of that detracted from my experience with them.

    Also, in case any of you were wondering, Persona 3 is still so good. I’m not crazy for all the changes they made for the portable version, but the underlying game is still fantastic.

     
  • friedturnips 10:13 pm on June 28, 2010 Permalink  

    Toys for Bob might be working on a Star Control successor.

    http://www.1up.com/do/newsStory?cId=3180144

    I’m not sure how I feel about that.

     
  • friedturnips 3:35 pm on June 21, 2010 Permalink  

    @Zegolf Crap, I missed the Playstation thing.

    Uh… Well Devil Survivor for the DS is pretty good if you can get past its atrocious character art.

     
  • friedturnips 3:20 pm on June 21, 2010 Permalink  

    @Zegolf They’re mostly self contained.I’d recommend starting with one of the recent Persona games (3 or 4) or Digital Devil Saga. They’re a little easier than the notoriously difficult main series, and are a good introduction to the basic gameplay vocabulary (as well as the actual vocabulary since several spells are in Sanskrit) of the series.

     
  • friedturnips 7:43 am on June 21, 2010 Permalink  

    @Redswirl

    Gameplay, story and characters.

    Fine. One last time.

    Mechanically, Persona 4 a step forward and backward. Controlling your characters is nice, but there are a bunch of little annoying tweaks that made the game less interesting. A lot of the bosses were just damage sponges rather than actual challenges (like you would see in P3). The levels were more varied, but as far as what you did in them, they were completely identical (outside of their gimmick floors). I’d argue that Tartarus is a better dungeon because its floors are so small and allow you to advance quickly. The floors in P4 were mostly just big rat mazes.

    I’m still not sure why most people I see are so unanimously on the side of P4’s story and characters. The twists were bad, and the characters basically stated their motivation baldly after you met them. I might have been a little more impressed by the shadow forms if it hadn’t already been done in Persona 2 nine years earlier. In it the characters met the worst aspects of themselves after they were developed, so rather than simplifying their personalities, it gave them depth and provided more insight into their motivations.

    There’s a bunch of other stuff that I could complain about, but I’d have to delve too far into spoilers/minutia.

     
  • friedturnips 12:40 am on June 21, 2010 Permalink  

    Persona 3 is so much better than 4. I don’t want to beat this dead horse any more though.

     
  • friedturnips 5:24 pm on June 20, 2010 Permalink  

    @beige Fun fact: The Trauma games are written by a guy named Shogo Isogai who also wrote a bunch of the Shin Megami Tensei games. His most recent are Devil Survivor, Strange Journey and the Raidou Kuzunoha games, but he’s been involved with the series since the snes days.

     
  • friedturnips 8:06 am on June 19, 2010 Permalink  

    My problem with Twilight Princess is that it’s very similar to Ocarina, but more baroque. A ton of the crap in that game was completely superfluous. Finding bugs, snow boarding (which brought back painful FF7 memories), and all the required fetch questing just dragged the game down and removed any sense of urgency. It had some of the same problems as Okami.

     
  • friedturnips 7:12 pm on June 17, 2010 Permalink  

    So Jane Jenson’s game still exists and is apparently at E3. http://www.youtube.com/watch?v=KnRZjGB6Z6w

     
  • friedturnips 9:05 pm on June 10, 2010 Permalink  

    Yes sir.

     
  • friedturnips 9:01 pm on June 10, 2010 Permalink  

    I’ll lurk mostly. (Swordguy was taken)

     
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