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  • bowlisimo 4:26 pm on October 9, 2012 Permalink  

    @beige Go to the platform that your ass desires, but note that XCOM is $45 at Green Man Gaming, and the key imports to Steam.

    Both of those games are in my Wheelhouse of Disregard, unfortunately. XCOM looks rad, but I feel like I want to play that game when it’s filled out by DLC and expansions. Dishonored, on the other hand, doesn’t really interest me, I think it’s the setting more than the mechanics. The only game I plan on dropping the full pay-out-the-ass price on is AC3. The last of the HAVE TO SEE THIS titles for me. Still have to wait a month for the PC version because, you know, Ubisoft.

    That’ll probably be one of the last big AAA games my PC can handle anyway. Thinking of letting the machine slide further into obsolescence until I’m in a better place, personally and financially. PS3/PS2/Steam backlog and indie games will be more than enough to get me by.

     
  • bowlisimo 3:49 am on October 5, 2012 Permalink
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    Also, I think it’s a little bit stupid and insulting that Ubisoft felt it necessary to censor a bunch of Continental soldiers getting the hatchet from Connor in the “US” version of the latest AC3 trailer. Is my country really THAT sensitive? What the fuck. Sorry, I just dislike getting censored versions of anything. I’m a big boy, I can take it.

    That trailer got me excited, otherwise. Love that theme.

    @unmanneddrone Thinking back on Homeworld, the story was simple, and there really wasn’t a ton of VO was there? Just ship banter and the Relic style image cutscene w/ narration. No characters that I remember, except First Officer guy. That was smart of them now that I think of it. Big bright spaces, fleets, and Samuel Barber.

     
  • bowlisimo 2:32 am on October 5, 2012 Permalink  

    Hah, well at least I’m consistent. I looked at the previous Nexus posts and I said virtually the exact same thing about it a year ago.

     
  • bowlisimo 2:22 am on October 5, 2012 Permalink
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    @unmanneddrone Whoa. It took me waay too long to realize what that is. *10 minutes later* “OHHHH, Nexus!”

    Such a great game, really well designed, crazy amount of ship control, and beautiful too. It also had one of the most god awful derivative sci-fi stories ever. Just looking at the name of the sequel makes me mini-cringe. Still, the Angelwing *eye roll at name* was a cool ship.

    I’d love to see that get backed, but man, they really need to hire a writer. Doesn’t even have to be a great one, anything will be better than the plot of the original game.

     
  • bowlisimo 5:18 pm on October 4, 2012 Permalink
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    @shingro Once upon a time @beige created a squad full of squaddies in X-Com: Terror from the Deep. I remember Feen being a heavy, super lobsters or something, and that’s about it. I wonder if that’s still on the old squad group page.

    I couldn’t get into that game from a modern day perspective, and I’m still on the fence about buying the new X-com. I guess I should buckle down and try that demo.

     
  • bowlisimo 11:25 pm on October 1, 2012 Permalink
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    Dat Mech! I dub thee, “Edward Missile Hands”. See, you guys, mechs make everything better.

    @beige No FTL yet. Been picking my battles lately, but you’re right, that game is Shit Goes Wrong In Space™.

     
  • bowlisimo 3:28 pm on October 1, 2012 Permalink
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    Ugh, me too. I get that simulator sickness thing sporadically and it’s usually due to a low default FOV setting. Prime offenders: Duke Nukem 3D, Half-life 2, Minecraft. I also don’t think I would do well with one of those VR headsets the industry seems to be so into at the moment. Mind sees jumping + body feels not jumping = wtfvomit?

    @unmanneddrone Jebediah Kerman landed on the Mun last night, intact. Unfortunately, the top heavy munar lander tipped over upon touch down (after a nail biting few seconds of teetering) and rendered the ascent stage impossible. Whatever, achievement unlocked. Total cost in Kerbals? 50+? Worth it. Hopping around in low grav is a delight. Next time, rover mod. If only you could establish a forward base…

    That game really opens itself up once you understand how to achieve orbit and manipulate your orbit by burning at certain points in certain directions. Gravity does most of the work. Still, any results are mostly by accident. I feel like a chimpanzee trying to operate the large hadron collider sometimes.

    @cgrajko @beige @angryjedi Whenever you guys want to play Torchlight 2…

     
  • bowlisimo 3:49 pm on September 30, 2012 Permalink
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    @unmanneddrone They updated KSP! Finally a tutorial! Recommence the ill advised bootstrap space exploration:

    RIP Feremy Kermin. First Kerbalnaut corpse to smash into Mun.

     
  • bowlisimo 1:34 pm on September 27, 2012 Permalink
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    @asatiir That’s a cool idea, although ironically(?) I stopped drawing when I was a teenager because of videogames.

    @angryjedi How much does it hurt your DNA as an Englishman to see Lucy Liu playing Dr. Watson?

     
  • bowlisimo 10:04 pm on September 26, 2012 Permalink
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    Introversion Software’s next game is a prison sim?

    I dunno, I might support them. I’d like to see those guys in the forefront of indie gaming again. I think Darwinia was the first game that got me to pay attention to the modern indie gaming movement, and also proved to me that Steam could be more than just a launcher for Valve games.

     
  • bowlisimo 11:54 pm on September 24, 2012 Permalink
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    Yeah, I’ve never understood the Australian pricing dilemma. Was it always so? Is it a matter of precedent set, and not one step back? I’m a stubborn Yankee, so I’d probably just not buy games at all at that point unless they were deep discount. I already hate $60 and only spend it two or three times a year.

    Here’s hoping that Steam/Bethesda trend continues.

     
  • bowlisimo 7:32 pm on September 24, 2012 Permalink
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    *glosses over the conversation about paying the Russian mafia for cheap video game keys*

    Played a buttload of Torchlight 2 co-op last weekend. Not a whole lot to say, the game is pretty self-explanatory, just look at it. I was afraid playing it so soon after Diablo would be a problem, but it hasn’t been. Turns out that another game in the same vein, with its own beautiful aesthetics, and a good mechanical feel, is all it takes to get the hooks in again. Put on some techno or whatever, smash some zugs around the world, collect the loot, and then send your pet back to town to sell all that junk and buy potions (this is still the best thing ever).

    Actually, I will say this: it’s tough to swallow the “fuck you, you picked it and now you’re stuck with it” skill/stats system again (I HATE allocating stats!), especially after Diablo 3’s (IMO) fresh take on selecting abilities. T2 does lets you respec up to your last three skill points, but it’s not enough. Look, I’m only going to play through this maybe two times, just let me reset the whole damn thing, who cares?

    You should also know that the story is probably even less interesting than Diablo 3’s.

    Me just after reaching the 2nd Act: “SAND. WHY IS IT ALWAYS SAND?”
    Friend: “It’s the rule of the 2nd act. It has to be in the desert.”

    @squad Just hit me up on Steam if you want to play

     
  • bowlisimo 4:22 pm on September 21, 2012 Permalink
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    @redswir1 Castle Crashers? Huh. What the hell took them so long? Exclusivity? I kind of want to play it, but I also kind of no longer care. You almost never hear anyone mention that game. I guess that’s just the nature of brawlers. One and done.

    The Giantbomb guys mention that effect a lot, actually, how brawlers outside of the arcade, outside of the context of trying to get through on a handful of quarters, are pretty boring once you’ve been through them. Turtles in Time, X-Men, Simpsons, all pretty boring with unlimited continues. Especially after the nostalgia wears off.

    Streets of Rage might be immune, I’d need to test further.

     
  • bowlisimo 10:28 pm on September 19, 2012 Permalink  

    @crgajko @beige 4-pack purchased. Hit me up on Steam and I’ll get you your copies.

     
  • bowlisimo 7:35 pm on September 19, 2012 Permalink
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    @cgrajko Sure, didn’t know they were selling a 4-pack. If another two squaddies want in on a $15 copy of Torchlight 2 (and 1 apparently), I’m all ears.

    @wrdsmth If the first word I thought was “facepalm” when I clicked on that image, does it make me just as bad of a person, and should I feel bad?

     
  • bowlisimo 4:23 pm on September 19, 2012 Permalink
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    Pass. BORED-erlands 2 is Steam Sale fodder for me. Torchlight 2, on the other hand, I could be persuaded to buy. It’s also 1/3 the price and is 6-player.

    Actually, I enjoyed Borderlands but it’s not the kind of game I crave. Shootin’ and lootin’ with no narrative hooks. Fun, but shallow. You could say that Torchlight is basically the same thing, and to that I say, “fuck off”.

     
  • bowlisimo 1:02 am on September 17, 2012 Permalink
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    Just a non EA sux side note here, but Black Mesa is damn impressive, it’s a remarkable restoration job, especially considering how god awful the original looks now. One thing I forgot though, Half-life is effing labyrinthian! No wonder it took them 8 years just to get as far as they did. The environments are intricate and they go on FOREVER, and I’m seriously booking it through these corridors. The sheer enormity of their task had to hit that team somewhere around, I dunno, the introduction. I’m sure they knew it was a tall order, but maaaaaan…

    I’m also remembering how little I care for the Half-life fiction. No rush on HL3 guys.

     
  • bowlisimo 3:00 am on September 16, 2012 Permalink  

    Judging by the amount of exclamation points in their latest Kickstarter email, I’d say the Project Eternity guys are fucking stoked as hell right now.

    @angryjedi EA games are rampant with that BS. Remember DA:O’s camp guy who literally tells you to buy the DLC. Let’s not forget “Commander Shepard lives on through DLC”. I’m so glad Mass Effect is over, I don’t care enough about anything else of theirs to fall into any more traps. Well, maybe Mirror’s Edge?

     
  • bowlisimo 4:27 pm on September 13, 2012 Permalink
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    Once consoles swing back around again, will everyone be disconnecting their Steam boxes or will it be just another box back there? This whole development is interesting, regardless. Forget about the “one console future”, everything plugs into everything else (more or less) so it doesn’t really matter anymore. I plugged my PS3 into my monitor and routed the sound through my PC for god’s sake. You can get Starcraft from the comfy couch and Demon’s Souls from the computer chair if you wish it.

    Speaking of Steam, there are 8 Sherlock Holmes games on it now. EIGHT! Any squaddies ever give one a try? @rampantbicycle?

    I’ll just drop this here, but I don’t like the actor who plays Moriarty on the latest BBC Sherlock series. The show is great otherwise. EDIT: Only finished the first season though.

     
  • bowlisimo 3:42 pm on September 9, 2012 Permalink
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    Just a heads up for anyone who loved Journey as much as I did, http://thatgamecompany.com/fan-art/the-art-of-journey-pre-order/

     
  • bowlisimo 3:54 am on September 6, 2012 Permalink
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    @unmanneddrone You should be getting an extra copy too, I think you made the cut, right? http://www.unknownworlds.com/ns2/news/2012/9/natural_selection_2_pre_orders_on_steam

    @angryjedi All I can think of is that drawing of both of your characters on a motorcycle waving dildos. Saints Row: The Third in a nutshell. Although, for me it was probably performing wrestling moves on random citizens and purple cars full of purple ninjas piling into a street skirmish.

     
  • bowlisimo 7:35 pm on September 5, 2012 Permalink
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    It looks like I’m going to have an extra copy of NS2 come October. Who wants to be my friend?

    @redswir1 Interesting that you consider Peace Walker one of the better Metal Gear games, because I’d probably rate it as my least favorite. That has nothing to do with the plot (which was actually pretty good) and everything to do with the bite-sized structure of the game itself. It’s that way for obvious reasons, but playing it on a PS3 just makes it off-putting and repetitive instead of refreshing. Also not big on motion comics, although Ashley Wood’s awesome art + Kojima made it pretty painless.

    A couple quick Whatchabeenplaying notes:

    Walking Dead Episode 3: Fantastic and sooo god damned depressing. Aside from some mostly forgivable Telltale gameplay quirks, that game’s writing and portrayal of strained relationships and stressful decisions is something you probably shouldn’t miss, even if you’re sick of zombies. The Lee & Clem relationship, especially, is quickly becoming my favorite.

    Saints Row: The Third: Finished this a few days ago. I can easily say that was the most fun I’ve ever had in a GTA style game. They designed it to be fun first and then embraced the stupid of video games in a giant, ridiculous bear hug. Ran around with a stereotypical Scottish looking dude in a tweed hat and mutton chops that sounded like Jason Statham. Worked out pretty well.

    Symphony: Bought this after Garnett hyped it on Weekend Confirmed. Fun game. It’s a shmup + audiosurf. A demon takes over your music library and you fight to take it back. Looks kind of like Geometry Wars with that glowing vector style going on. Upgrading your ship with different weapons is a nice touch, but the music side of it isn’t as integrated into the action as much as I’d like. Symphony comes off more as playing a flashy shmup game TO music instead of being directed by it. Gets quite hard too. Worth a try if you have a spare sawbuck hanging around.

     
  • bowlisimo 8:27 pm on September 4, 2012 Permalink
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    It’s on the HD Collection for the PS3, not sure outside of that. Let me know if you play it. I’ll join your game and spam “You’re pretty good…” while you attach balloons to people. Seriously though, those vehicle battles sucked to play alone.

     
  • bowlisimo 7:49 pm on September 4, 2012 Permalink
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    @redswir1 Thanks for the Arx thoughts. The only thing I knew of that game was of a long haired lonely warrior standing in a sunlit doorway. That box is burned into my brain for no apparent reason. I also tend to confuse it with Nox and Anachronox, which occupy the same ignorant headspace.

    By the way, did you catch the news last weekend that the Black Mesa Half Life remake is being released unfinished in a few weeks? Soundtrack also released. They’ve been working on that thing for like 8 years, wonder why Valve never snatched them up.

    Also last weekend video of Metal Gear Solid: Zeroes was released, which contained 9 minutes of dramatic cutscene (was that kid Snake in the beginning?) and 2 minutes of moist Big Boss sneaking over rocks. Peace Walker references abound. The “Kojima Funtime Show” will return.

     
  • bowlisimo 2:36 pm on September 4, 2012 Permalink
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    I’m with @unmanneddrone‘s sentiment on the universe, design and aesthetics. I may be more of a quiet fan of Halo’s universe and story than the actual games themselves, but I enjoyed both Halo 1 & 2 and read the original Fall of Reach book, so I got a pretty good dose of lore.

    I personally always love the sci-fi premise of a fledgling deep spacefaring human race that spreads and prospers until it inevitably incurs the wrath of some ancient race, whether by misunderstanding, sheer malevolence, or reasons unknown, that systematically wipes the human race from the universe. I’m a sucker for last stands, long odds (UNSC needed 3:1 odds to even come close to victory), and sacrifice, sometimes for very little gain or just to be able to fight another day and be defiant until the bitter end. Halo has this in spades. See also: Mass Effect (Reapers/First Contact War), Babylon 5 (Battle of the Line), Space: Above & Beyond, Freespace 1 & 2.

    You’ve seen it a million times in sci-fi, but I’ve come to love Bungie’s take on the chunky, utilitarian space marine tech and ships (with awesome, pretentious names), their glossy and sleek Covenant armada, the exotic alien locales and Forerunner architecture they’ve crafted, including the Halo(s). As much as Master Chief has become the unintentional mascot of a younger generation of gamers that only play FPSes and “dudebros” who only care about Halo, Call of Duty, and Madden, I still think the Spartan II’s look and are fucking cool.

    Also, Marty O’Donnell brings it all together.

     
  • bowlisimo 4:49 pm on August 30, 2012 Permalink
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    MW2 Mercenaries / MW4 Mercenaries were basically that. Actually, the first Mechwarrior game was that as well, even moreso than the previous two I mentioned. You could travel anywhere in the Inner Sphere, get jobs, hire pilots, and buy/sell mechs. Apparently there was a Star Control 2-like time limited plot, but I never bothered with it as a kid. I just ran around trying to make enough C-bills to field two lances of Battlemasters. That was the gateway drug to the tabletop game for me (which my brother had already been playing for years).

    I recommend MW4 Mercs though, if you want to build up a squad of ultimate badasses and go on cash runs, and also play something that doesn’t look like complete ass.

     
  • bowlisimo 3:07 pm on August 30, 2012 Permalink  

    ACHILLES!!! Man, I miss those stop-motion effects. Wasn’t there another Robot Jox like movie that had some kind of big walking scorpion piloted by the “Oriental Nation” or something?

    Mechwarrior 3 was damn good. It was the only game that had lasers that you could hold down the fire button on and carve swaths of destruction with. Mechwarrior 2 still wins hearts and minds though.

    @unmanneddrone Wow, that was fast, hope you enjoy it!

     
  • bowlisimo 1:45 pm on August 30, 2012 Permalink
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    @unmanneddrone I have been playing much less than that during the beta and I find I can still be a useful teammate, despite the atrophied aiming and shooting (or biting) skills. This is true for me especially on the Marine team, because the commander often directly gives orders and there is always something to build/weld/defend while the gung-ho guys are on the front squashin’ bugs. As long as you’re not running off and dying needlessly and are assisting teammates, you’re not a burden. The only real way to get yelled at in this game is to jump in the commander position and not know what you’re doing. It’s the difference between winning and losing. That’s still the achilles heel of this game, in my opinion. There is no tutorial for that position either, it’s all on the job training. I avoid it like the plague, like DOTA games.

    @beige @redswir1 Metal Gear Solid: Ground Zeroes?

     
  • bowlisimo 1:54 am on August 30, 2012 Permalink
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    Hope you guys saw the NS2 Exosuit trailer? @unmanneddrone? Pretty damn sick. They went full walking mech this time instead of a clunky Ironman suit. Got to fight along side a few of those things which was something to behold. Hard to believe that game is almost ready. They also ninja updated the menu music, worth a listen.

    @beige I think Gabe Newell said in an interview somewhere that there’s a guy in Kansas that creates TF2 items that get sold in the game and makes over 150k a year on it. Seems backwards. There’s people getting black lung in mines that keep the actual world running that don’t make that kind of money. Although, now that I think of it, entertainment has always been the place for buku bucks, and then there’s professional sports.

     
  • bowlisimo 8:00 pm on August 28, 2012 Permalink
    Tags: Counter-Strike, CS:GO,   

    @impynickers CS:GO, man, it’s so Counter-Strike it’s crazy. Haven’t played it, only watched some video, but it looks like it still moves and behaves like it always has. Sure, it’s better looking aesthetically and there’s a new GUI, but they’re even using a lot of the old sounds (I hate that headshot egg crack noise). I guess they realized that reinventing the wheel wasn’t worth it. People who still play CS know exactly what they want, and everyone else just moved on to better team-based multiplayer shooters.

    In a hypocritical move on my part, after saying “No thanks” to paying for Mann vs Machine mode, I plunked down money into my Steam wallet bought 6 tickets and finished a tour last weekend. Had a lot of fun, surprisingly. That mode is HARD, but fun when you get a team that works together well. All I have to show for it are a bunch of random hats & items and a stickybomb launcher with a roboheavy skull dangling from it. So yeah, I fell into that trap, but my Demoman looks pretty dope now.

     
  • bowlisimo 3:51 pm on August 21, 2012 Permalink
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    @redswir1 Did you drop thoughts on Dark Messiah, or did I miss it? Dumb fun, right? Stupid plot, but kind of great (for the time) FPS melee/magic combat.

     
  • bowlisimo 3:24 pm on August 21, 2012 Permalink  

    @bluesforbuddha I can imagine it had something to do with the obvious inherent fun of causing chaos in a world with systems, as opposed to one where you have to somewhat(?) work with them, right? Sleeping Dogs sounds rad though, how the hell did that happen? Not that I’m complaining. And the PC version is the version to get? I love these transition periods.

    @unmanneddrone Age of Chivalry, whoa, shiny. Didn’t play the mod, opted for PVK instead. As much as I love them, I can’t wait for the day when medieval FPS melee games don’t have everyone looking like a bunch of morons wildly flailing about. Speaking of which, I’ll have to check out that Mount & Blade mod. My English history has huge gaping holes in it (ignorant American here, hi!), War of the Roses included. I saw they released a Napoleonic mod a while ago, but it was multi only 😦

    In other news, haven’t played much in the past few weeks. Not sure why. A little bit of Minecraft here, a little bit of Kerbal Space Program there, and a skosh of TF2 Mann vs Machine horde mode. That last one isn’t too shabby, pretty fun (and HARD) in fact, but that whole pay real money to make progress and get loot thing turns me off. No thanks.

     
  • bowlisimo 1:44 pm on August 15, 2012 Permalink  

    Yay for games coming out that are allegedly good!

    @redswir1 I’m ready for TF2 horde mode. Not a huge horde mode guy, but it’s free, I like TF2, and I bought a Demoman hat a year ago, so lez do it. Also, yes please to Space Amnesia.

    @beige @rampantbicycle Why u no play Minecraft?

     
  • bowlisimo 5:06 pm on August 13, 2012 Permalink
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    @beige Like Persona, don’t like fighting games, own MK9, hmm. Also, who the eff is Yu Nakatomi? You mean CHARLIE TUNOKU?

    KSP is a rocket sim (also space planes) that has a space sim wrapped around it that is basically a mirror of our solar system. There’s a pretty cool, easy to use, make your own rocket a la carte section, but getting off the planet is just the beginning, as far as I can tell, and they’re adding more planets. Getting a solid build together just to make it TO the moon, let alone land on it, get out and walk/jetpack around, and return home, is way harder, physics-wise than it sounds. People go nuts with geosynchronous orbit, slingshots, space stations, space rendevous, mods, etc. Crazy stuff.

    @cptcarnage Rescue mission? That’s… amazing. One day.

     
  • bowlisimo 2:26 pm on August 13, 2012 Permalink
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    Was totally smitten by Kerbal Space Program last weekend. Watched the GB quick look and immediately paid the 18 whatever dollars for it. Good for me, bad for Kerbopolis.

    They should have a “# of Kerbals sacrificed for space exploration to date” death counter, or one that counts “Days since last horrific launch explosion”. Both are necessary because, apparently, Kerbals live in a society where every irresponsible idea and unscientific whim gets fast tracked. What if the rocket had like, giant plane wings, that’d be cool, right? We don’t have enough thrust, clearly our 10 stage, overly complicated and cumbersome rocket design is sound, add 50 more solid boosters to stage one through five. It’ll be fine.

    Only one special rocket, in a youtube montage of 3 or 4 dozen failed rocket launches, actually escaped planet Kerbal’s gravity. But the damn thing ran out of gas half way to the moon, and is now spinning helplessly out in greater space. Its new orbit is a one-way ticket into the Sun, but don’t worry, the pilot won’t live that long. We haven’t told him yet. Ground control to Major Kermin. Drifting… falling… floating weightless…

    If anything, I appreciate slightly more just how insane and precise actual space flight has to be. One wrong move and it’s Kobayashi Maru out there. Then, in a brief need to do better, I made the mistake of going to the forums, where the official language is math. Uncalculated from the hip manned space flight continues unabated.

    It’s only in alpha, but there’s a lot of potential in this game, past watching things fail spectacularly, that probably only truly appeals to the kind of nerd like me that stays up to watch Curiosity land. There’s satisfaction in watching rocket stages go off without a hitch. I can only imagine what it’s like to sucessfully land a little guy on the moon (“Mun”) or farther…

     
  • bowlisimo 8:18 pm on August 5, 2012 Permalink
    Tags: , uplay blows   

    @redswir1 Not like they used to, no. It has UPLAY, which sucks a big one, but is mostly innocuous. I was able to log in once and then their system shit the bed during the Steam sale, haven’t been able to log in since. Thankfully, there is an offline mode. No multi for me. 😦

     
  • bowlisimo 6:33 pm on August 4, 2012 Permalink
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    I just want to give another late Squad-Nod™ to Assassin’s Creed Revelations. That is an excellent game, and in stark contrast to some reviews, is worthwhile FOR people who have been following the story all this way. This didn’t feel like a rushed cash grab. Sure, the forward momentum of the meta-plot is minimal over what you learned in AC2, but Altair, Ezio, and even Desmond come out as stronger characters in the end. This is especially true for their cross-century ties to each other, which is a part of this story that I’ve always loved (I’ll admit, I got slightly teary-eyed at Ezio’s final message). I don’t know, there’s something about this iteration, I feel like the writing stepped up a notch.

    Of course, stabbing dudes. Constantinople is like a slummy Rome mixed with Jerusalem’s sandy Middle Eastern aesthetics. Whether you like this setting or not depends on you, but if you enjoyed Brotherhood, there’s nothing you’ll miss here other than horses. Hookblades and bombs are just gravy on top, and if you’re afraid of the much maligned tower defense addition, don’t be. Refrain from running around with 100% heat on you and THEY NEVER HAPPEN, besides they aren’t even that bad. Also, you should know this by now, but avoid collecting shit, because it does nothing for you. I finished with only like 70% sync, don’t burn yourself out and you’ll enjoy it.

    Lastly, the music. The music, guys. THE MUSIC. Jesper Kyd is on top of his game here, and it is the best it has ever been.

    This is the last big series that I am emotionally invested in that hasn’t wrapped up yet. I’m in deep. Please don’t crap your pants, AC3. PLEASE!

    @impynickers Nice lineup. Yeah, Diablo… that was a flash in the pan this year, eh? Is anyone here still playing that? I had a lot of fun with it, played through 3 difficulties, but there’s no long term love there. Ditto for Blizzard’s sophomoric storytelling, though we’ll have to see how Starcraft plays out.

    Tiny and Big is on my list, especially after that GB quicklook.

     
  • bowlisimo 5:49 pm on July 27, 2012 Permalink
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    Jesus, watching that is like watching a montage of my misspent youth.

    :50 to 1:50 being the most memorable. Ehhh, I wouldn’t give it back if I could, who am I kidding.

    Nice to see the aptly named DOS game “Ninja” briefly make an appearance.

     
  • bowlisimo 2:01 pm on July 24, 2012 Permalink
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    @mjpilon Feel free to screw around when you’re there. Start small, make a house in our growing village (or way up in the sky like Sinfony), or dig a cave, and learn the basic tools that way. Everything pretty much follows from there naturally. For instance, “Hmm, now my house needs a stable, and a basement, annnnnd, you know what? Eff this house, this house is dumb now. Let’s make a castle, which needs a moat, and a bridge to it”, etc. etc.

    @shingro Horrible deep holes in the ground filled with terrible things already exist! @rampantbicycle finds them daily. Also, you can totally reskin your avatar to look like an anime character, just saying. Make a pixel shrine to Katawa Shoujo, while listening to j-pop, somewhere.

     
  • bowlisimo 2:52 pm on July 20, 2012 Permalink
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    @unmanneddrone I think it’s hilarious that Krater has random name generation and different rarity levels for party members, like they were Diablo loot. As you can see, Helmer the Laughable is merely green. Purple and Blue, good for you. Green and white, totally bite.

    @beige You guys certainly were productive little doozers last night. I ate a bowl of cereal while watching a leather clad Big Boss painstakingly place, remove, and replace aesthetic elements one at time. You could tell you had a clear architectural vision that you were slowly working out in a medium of stone and wood block. Pretty funny to watch, because the Minecraft avatar is so emotive, too. I’m so used to playing that game alone. You can see someone pause and consider whether or not they like what they’ve created.

    Anyway, Sniper Wolf memorial is coming along nicely. Carnage’s tree-mansion is also a thing to behold, he clearly knows his way around Minecraft, and thank god for Pete’s(?) spontaneous bridge! On my part, the observation tower is complete (yes, you can walk up it now), but just needs some furnishing. I like to think of it as a defensive bastion, in case those weird muppet monks in the NPC village decide to attack. I also forsee digging a basement with a subway stop for the eventual underground railroad.

    Lots to do!

     
  • bowlisimo 4:49 pm on July 19, 2012 Permalink
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    Had a bird’s eye view, from the observation tower I was toiling away on, of the intrepid couple (featured below) exploring. It was cute watching them run around from up there.

     
  • bowlisimo 9:05 pm on July 18, 2012 Permalink  

    Bitchin! That must have been fun to build, nice work. Never had the cojones to try installing liquid cooling.

    @beige Email me the server IP or something? Thanks for putting one up!

     
  • bowlisimo 3:44 pm on July 17, 2012 Permalink
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    @beige @angryjedi I’m in.

    @rampantbicycle You’re in the majority, as far as Minecraft is concerned. The devil in Minecraft is its strong natural sense of progression from one self made goal to the next. Personally, I went from don’t die, to carving out a tunnel system, to designating individual rooms, to building a shrine where you spawn, to building a bridge to a nearby mountain, to more bridges, to building docks and roads, to undertaking massive (failed) engineering feats like tunneling water to fill in a nearby dry lake, to a minecart system, to a giant-sized unfinished castle. Yeah. It’ll suck you in.

    If you really want to see what people can do, check out Minecraft Westeros. Good god.

     
  • bowlisimo 1:24 pm on July 17, 2012 Permalink
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    @feenwager I hear you. Howabout free to play MMO’s? D&D, Lord of the Rings, Age of Conan. Do some quests, get it out of your system, never pay a cent. Hopefully Wasteland 2, the only game I’ve kickstarted, will actually be that game we’re looking for.

    And HELL YES, Episode 2 of the Walking Dead game was amazing and messed up! You know those decisions in Mass Effect where you don’t know whether to shoot a guy who is holding a hostage or keep talking to him? This game is ALL those, except there’s no easy paragon/renegade choice, there’s more of a snap, gut reaction involved, and the choices that best help your survival are often the hardest god damn decisions you’ll ever make, and you have this little girl watching you make them…

    @angryjedi I would love to screw around in Minecraft with you guys. I can show you my bridge to nowhere, and my enormous unfinished castle… and then I can lock you up and force you to mine and finish said unfinished castle. Yesssssss.

    @unmanneddrone It will, almost everything that has lost on that community vote has showed up in either the daily or flash sales.

     
  • bowlisimo 7:09 pm on July 16, 2012 Permalink
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    This is interesting, an anonymous big gaming publisher employee is candidly answering Kotaku reader questions.

    Although, nothing you couldn’t have guessed, really, but interesting to hear it straight from the horse’s mouth. All the trends you hate about this hobby are because of cold hard business.

    @redswir1 Good luck with Dark Souls!

     
  • bowlisimo 5:07 pm on July 16, 2012 Permalink
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    @unmanneddrone I voted for Jagged Alliance BIA, no dice. Otherwise, have only picked up AC:Revelations, Saints Row 3, Alan Wake, and The Walking Dead. I usually pass on a lot of games, even when they’re on sale, so there always ends up being something to buy. Not that I really need to buy any more games.

    @redswir1 Dark Messiah, yeah, not a bad game. The story is super dumb, but the first person combat felt great for 2006ish, if a little silly. Use your boot! When in doubt, kick that motherfucker. Tom Chick nailed it in his CGW review where he called it, “The Adventures of Sir Kicksalot Deathboot in the Land of the Conspicuously Placed Spike Racks.”

     
  • bowlisimo 4:23 pm on July 16, 2012 Permalink
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    @zegolf Go ahead and jump on that $15 Walking Dead deal, unless you want to play all the episodes at once later (and for cheaper).

    I played the first episode last night and as someone who has read the comic, I was pleasantly surprised. The writing is great and the human drama is right where it needs to be, the dialogue especially. Characters feel three dimensional. Do I console this little girl like I’m her father, just lie to her to make her feel better, or tell her the cold hard truth? Do I trust this guy I just met? Should I be honest with him, tell him half-truths, or lie altogether, just in case? Will I remember my lies? Will that bite me in the ass later if I need his help? Responses are timed and it has a very genuine feel to it. Of course, there are some fucked up snap decisions you need to make, and then consequences you need to live with.

    Even the adventure gamey “what order do I need to do stuff in to solve problem X” sections are handled well enough so that they work with the story, and you know, the ever present threat of walkers crashing the party. That said, it’s not perfect either. Some of the voicework for less important characters and animation can be subpar or weird at times, and why the hell does this reporter, who can use a gun like she’s in special forces, not know that appliances sometimes need batteries, or how to put them in correctly…

    Anyway, so far I like the main character, Lee. He’s a man with some serious baggage. I want to see where he ends up in this mess. Five episodes doesn’t seem like enough. Movin’ on to episode 2 tonight.

     
  • bowlisimo 12:21 am on July 15, 2012 Permalink  

    I started watching that seriously, and then a giant pony head walked by.

     
  • bowlisimo 3:02 pm on July 13, 2012 Permalink  

    @angryjedi I guess I just figured it was a joke avatar? I dunno. I’ve never watched it. Don’t really have a desire to. Of all the shows to have good writing and characters, why My Little Pony? What cruel joke of a world craps up Mass Effect’s final moments but makes a reboot of an 80’s cartoon for girls awesome? WHHhhhhhhhyyyyy?

     
  • bowlisimo 6:14 pm on July 12, 2012 Permalink
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    @beige Be careful about buying ARMA II only for DayZ, as far as I’ve heard the mod is becoming a stand alone game.

    “it was officially confirmed that the massively popular ARMA II mod, Dayz, will be seeing a standalone release by September of this year. In addition to announcing this exciting information, project lead, Dean Hall, has stated that the standalone release will come in the form of a “Minecraft-like model.”

     
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