@unmanneddrone I think we’re fast reaching the point where treating “games” as a single medium is becoming a useless endeavour. Interactive entertainment in all its forms is so diverse that you absolutely cannot judge, say, a visual novel by the same criteria as a strategy game or a first person shooter, and as we’ve seen, not everyone likes everything.

I think we’re probably doing everything content creators put out a great disservice by treating “games” like this. There’s an obvious difference between a game that has been designed as… well, a game — see: Dyad — and a game that has been designed as a vehicle for storytelling. And a game that has been designed for creative expression. Or… you get the idea. I’m not sure this blanket definition of “video games” as a medium is really all that helpful any more!

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