Seven hours into Arx Fatalis and shit has gotten real.

I actually wasn’t too sure about this game for the first couple hours. Through the first few areas it actually feels like a pretty standard, even linear RPG. This felt true for the goblin prison, human fort, arx, and even the goblin kingdom.

But then once I’m out of there I end up in one of those situations where one secret passages leads to another and another, until a couple hours later I’m pretty sure I’m someplace I don’t need to be. I decided to turn back and cash in when I ended up in a stone shrine where lamias threw spells at me that cut my HP in half. At that point I got legit Metroid vibes which is exactly what a dungeon crawler is supposed to do.

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