I can’t really play along with the WRPG/D&D character creation business, only for the fact the last WRPG I played was…uh…Good Heavens, I can’t recall. Last P&P RPG I played was even further back with the strange but breathtaking Blue Planet IP. BUT, perhaps another slant to it…
- I put civil and infrastructure research above that of military. Trade and commerce follow.
- In design, I favour ballistic and kinetic weaponry over laser and energy.
- I prefer human or some similar proxy to that of alien races.
- I savour the greatest of defeats with the same relish as one does the swiftest of victories, because the cost itself holds psychological importance, rather than strategic gain or loss.
- I cannot abide by anything but combined arms. If you’re not going to revel in variation of force composition, I have no business doing business as an ally or opponent of you. Good day, sir.
- There is nothing worse than an all-powerful empire.
- The enemy within is something to savour.
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If I had to choose a traditional creation modus operandi, I’d say @cgrajko is the man closest to where I stand. It is driven by mechanics. Operational prowess. I don’t care for inserting meaning into my creation to any great length, outside of accepting adversity and acknowledging my own mortality.