I suppose F2P did deserve its stigma earlier on, but now devs are moving towards being rather smart in their design processes and not creating player imbalance, we’re reaping fine rewards now. None of this pay-to-win business survives.

Love this F2P mech renaissance we’re about to enter. Ho boy. Don’t beat me or anything, but I’ll take a real mech revival over a spacefighter revival any day of the week. (@bowlisimo Forgive me, brother! Oh, and I added you on PSN)