@bowlisimo The storylines of the Crysis games area really just Predator/The Rock crap. The one thing that always got to me was how the main character is literally no more than a cypher or conduit. Nomad in Crysis at least had a few lines of dialogue, but they go out of their way to make Alcatraz a non-person. What really got to me though? How Alcatraz can never just open a door. He has to kick it down. I think there’s one part here he simply opens a door with his hands in order to sneak in, but I think he broke the handle or something at that part. Gears 3 had the same problem.

Anyway, visually and thematically I kind of appreciate how Crysis 2 managed to look like a successful merger of Robocop, Terminator, and Predator. I hope you were able to play it in DirectX 11.

What I Been Playin’ Happy Funtimes!

Bastion, done (until the DLC drops next week). Excellent combat, art, and what I hope becomes a textbook method of video game narrative. It actually seems to follow in the footsteps of Prince of Persia: The Sands of Time in that regard – how the narrator feels like he’s with you every step of the way, adding just the right context to each situation and even having limited reactions to what you do. More games need to do this. Y’know what? As I played Skyward Sword, for some reason I imagined Link narrating the entire adventure in a sort of laid-back, Nathan Drake tone of voice, simultaneously joking and lamenting at his position.

This is another game that I would gladly restart for plus content if I weren’t dealing with other games. This has happened with Zelda and probably RAGE too when I finish that.

RAGE continues to be great as I get through the final “area” of the game – Subway Town. This place is the deep, narrow, neon-lit “city” that reminds me of the first 15 minutes of Akira. If it weren’t post-apocalyptic (which Akira is I guess) I would even call it Bladerunner-esque with things like the narrow subway-converted-to-bar and the electronic beep that alerts the store owner when I arrive. I haven’t even driven out into this part of the wasteland yet.

Afterwards, Deus Ex “Missing Link” DLC, THEN Skyrim.