You know why I love Rayman: Origins so much? Because I’ve been waiting for this game for about 15 years or so. When the Playstation was released, I was all about the latest round of platformers that had just come out for the SNES: Yoshi’s Island, Pitfall, and other games where it really seemed like some artistry and advancement was really coming to the genre.

Let’s admit something: that genre ain’t broke. It’s challenge, discovery, and collecting. Nothing wrong with that formula.

I was sure that the new wave of systems was going to usher in beautiful extensions to that formula, as well as introduce new ideas that only the newer hardware could support. Instead we got Toshinden. And Jumping Flash. Look, I know we got the original PS1 Rayman games, but there was always something just…off about them.

Needless to say, I’ve been very pleased with the renaissance in 2D gaming over the past few years, but I really feel like Rayman is the first game that fulfills he next-gen Mario World promise.

Yep, it’s that good.