@cptcarnage I actually suggest we do restrict a Hitman mission to just Blood Money. In my opinion it’s the only one you really need to play. Silent Assassin was cool, but BM has completely out-done it.

Anyway, now that you guys got me posting, I should bring up some absolutely infuriating shit I just read from Take Two about XCOM.

“The ‘90s generation of gamers all love Xcom and we own the IP, so we thought OK, what do we do with it? Every studio we had wanted to do it and each one had its own spin on it. But the problem was that turn-based strategy games were no longer the hottest thing on planet Earth. But this is not just a commercial thing – strategy games are just not contemporary.

“I use the example of music artists. Look at someone old school like Ray Charles, if he would make music today it would still be Ray Charles but he would probably do it more in the style of Kanye West. Bringing Ray Charles back is all fine and good, but it just needs to move on, although the core essence will still be the same.

“That’s what we are trying to do. To renew Xcom but in line with what this generation of gamers want. The team behind it is asking themselves every day: ‘Is it true to the values of the franchise?’ It’s not a case of cashing in on the name. We just need to renew it because times are changing.”

I still haven’t played that complete X-Com collection I got for $5 at a Steam Sale three years ago, but this is what I hate about AAA gaming today. It’s killing genres.

I know real-time strategy games have never really worked that well on consoles, but turn-based has worked out just fine. Just look at all the stuff from Nintendo Intelligent Systems or Final Fantasy Tactics. The one game the new XCOM should be trying to emulate is probably Valkyria Chronicles.