@cgrajko As my library edjamacated wife would say: “Define the apppeal elements!” Uncharted: Character-driven cinematic action with a strong focus on storytelling and relationships. Also guns. Lots of guns.
I’m going to go out on a limb here and say that it’s not the shooting that your girlfriend has discovered the joy of (though what the hell do I know? Maybe it is.) What are Uncharted’s appeal elements:
- Strong Characters focusing on relationships
- Well written plot
- Interesting setting
- Third person camera, alternating between various types of “doing stuff”
- < 10hrs playtime.
- Violence is in service to narrative.
That's just my 10 second guess. That said, there are other games in that vein:
- Assassin's Creed: Great choice. Prime deviation from Uncharted: Length of playtime to completion. Secondary: Sandbox world, will not change as much. Not as cinematic. Pros: Great characters to identify with, well written and acted, violence in service to narrative, some humor. High production values.
- Mass Effect Series: Primary strength is characterization and choices, but the pacing is much different than uncharted. Third person camera, focus on shooting. Sci-fi world is not as engaging as some.
- Red Ded Redemption / LA Noire: Hugely character driven, also lots of shooty shooty. Focus less on relationships than mass effect but compelling plots with complex heroes.
- That new game by the Gemini Rue guys, if she can handle the charm of pixel art.
- Sly Cooper series. Huge on characterization, fantastic art style, tons of humor and laughs. Great sound effects, hilarious Saturday Morning Cartoon feel.