@RocGaude You can’t go wrong with Nuclear/Soviet Strike. Two of the few games where the action controls don’t feel too…er…archaic or wonky after our many years of dual analogue comfort (for that reason, unless you’re fine with relearning neolithic controls, steer clear of the otherwise excellent Future Cop: LAPD). They’re kind of showing their age, but have aged fairly gracefully for a polygonal shooty-shoot.
Front Mission 3 is terrific, but with the caveat that it’s got some quirks and issues that were solved during the subsequent PS2 games (which is even more sad that FM5 never got a Western release, because it’s the best of the bunch and puts most other SRPGs to shame). It can be a little slow, certain menus and operations are finicky, but the core customisation, tactical options and popcorn geopolitical fare inherent to the series is pure gold. It’s certainly one of the strongest cases for the disappointment camp in regards to Front Mission Evolution being a bit of a tepid 3rd person action game and not in the mainstay spirit of the series.
As far as FFT goes, you’d be better off nabbing the opinion of one of the other squaddies. I acknowledge its genre clout and appreciated its story somewhat, but thematically – like most other fantasy SRPGs – it didn’t really float my boat. Lots of content, though.
@Shingro Oh, indeed, there’s a sad petulance in having others ruin things for you – this I’m quite aware of – but the differentiating factor lies with Portal being a massive hit and every bloke and his dog weighing in with his or her two cents, whereas the more niche otaku titles rarely get that kind of attention. I’ll let others play this one for me, and for what it’s worth, it’s nice to see what is ostensibly a puzzle game being this popular. It’d give the FPS detractors hope, that’s for sure.